If a panel window is hidden, then don't include its size when laying out
the ribbon bar. After toggling a panel's visibility, calling Realize()
and Layout() will properly include the panel (if shown) or not show it
and move panels to the right of it over (without a blank gap in the
ribbon bar where the hidden panel would be).
Closes#24237.
wxMSW could already be compiled for ARM with MSVC, but due to not
defining any ARCH_SUFFIX for ARM, makefile.vc used to place objectsi
and libraries to the same folder as x86 objects and libraries.
A completely different question is what kind of Windows runs on 32-bit
ARM, and whether one can run regular desktop apps on it.
This commit mimics what f69dbaa1 did for ARM64, and adapts it for ARM.
Closes#24222.
Really fix wxSetCursorEvent handling for wxAUI done in commit f608b34
(Send set cursor events whenever there is mouse movement) without
breaking the other controls, i.e. wxSplitterWindow, wxHeaderCtrl and
wxGrid.
Pass the mouse position by const reference to QtSendSetCursorEvent().
Closes#24217.
To find a page by ID currently you have to use a recursive FindWindow
(which would also look at the child Panel windows). This function allows
for finding a page by ID more elegantly.
Closes#24211.
Add new wxWebViewConfigurationChromium class which corresponds to the
"native" configuration used in the other backends and contains (some)
fields of CefSettings in this one.
Don't define operators for wx types in global scope.
This results in much better error messages when the compiler gives an
error about failing to resolve a call to some operator in user code
because it doesn't list all the wx-defined operators as candidates. In
practice, this cuts down error messages from 500 (!) lines to 2 with
gcc.
See #24190.
It is not necessary (nor beneficial) to derive these classes: wxQtActionGroup,
wxQtAction and wxQtShortcutHandler from wxQtSignalHandler ( which is intended
for use exclusively with wxWindow handlers only ).
In portable code CreateWithLogicalSize() must be used when its arguments
are logical coordinates, e.g. window sizes, so using CreateWithDIPSize()
was wrong and resulted in missized bitmaps in high DPI under MSW.
These functions behave in exactly the same way in this port, but using
CreateWithLogicalSize() seems to be more clear, as we're passing it the
coordinates in logical pixels (e.g. window sizes etc) and not DIPs.
No real changes.
This function should be used instead of CreateWithDIPSize() in portable
code, the latter is currently often used to do what this function is
doing, but this only works correctly in wxOSX and wxGTK3 but not wxMSW.
This seems like the most sensible thing to do. Alternative would be to
not use XDG directories if ~/.config doesn't exist yet, but this doesn't
seem right, especially if wxCONFIG_USE_XDG is explicitly specified.
Still use the traditional dot file if it already exists, but prefer
using the new location otherwise, i.e. for the new program installation.
Add wxCONFIG_USE_HOME to allow forcing the use of the old location if
really necessary.
Also use the new style as default "old style" of MigrateLocalFile() so
that calling it even when using XDG layout in wxStandardPaths still
works as expected.
Add the errors logged by various file functions called from this
function to the returned error message instead of letting wxLog show
them as usual because it may be necessary to show an interactive message
box, asking the user about the action to take, if migrating the existing
file failed, and it is poor UI to show both the message box from wxLog
and this message box at the same time -- so avoid showing the former.
As not defining operator<<() overload taking wxScopedCharBuffer in the
global scope prevents it from being considered as an overload resolution
candidate (which is, of course, the whole point), it also prevents it
from being used for the classes convertible to it, such as wxCharBuffer,
so we need to define operator<<() overloaded for the latter explicitly
too.
We also need a new wxScopedCharTypeBufferStreamSupport helper in order
to define different operators inside different specializations of
wxScopedCharTypeBuffer<>.
Instead of deferring creation of wxPropertyGrid and other controls
to EVT_SIZE handler we can create them when wxPropertyGridManager
is created and its initial size is known.
This way we can avoid using a trick with magic number used as a flag
to determine when to create all controls in OnResize().
Closes#24171.