Rename wxPGKeyboardActions type to wxPGKeyboardAction
For regular enumeration singular name is more appropriate.
This commit is contained in:
parent
3cb3d62212
commit
efa2870cb4
4 changed files with 75 additions and 72 deletions
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@ -438,7 +438,7 @@ private:
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// These are used with wxPropertyGrid::AddActionTrigger() and
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// wxPropertyGrid::ClearActionTriggers().
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enum class wxPGKeyboardActions
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enum class wxPGKeyboardAction
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{
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#if WXWIN_COMPATIBILITY_3_2
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Invalid = 0,
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@ -471,22 +471,25 @@ enum class wxPGKeyboardActions
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};
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#if WXWIN_COMPATIBILITY_3_2
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wxDEPRECATED_MSG("use wxPGKeyboardActions::Invalid instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_INVALID { wxPGKeyboardActions::Invalid };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::NextProperty instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_NEXT_PROPERTY { wxPGKeyboardActions::NextProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::PrevProperty instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_PREV_PROPERTY { wxPGKeyboardActions::PrevProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::ExpandProperty instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_EXPAND_PROPERTY { wxPGKeyboardActions::ExpandProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::CollapseProperty instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_COLLAPSE_PROPERTY { wxPGKeyboardActions::CollapseProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::CancelEdit instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_CANCEL_EDIT { wxPGKeyboardActions::CancelEdit };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::Edit instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_EDIT { wxPGKeyboardActions::Edit };
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wxDEPRECATED_MSG("use wxPGKeyboardActions::PressButton instead")
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constexpr wxPGKeyboardActions wxPG_ACTION_PRESS_BUTTON { wxPGKeyboardActions::PressButton };
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wxDEPRECATED_MSG("use wxPGKeyboardAction type instead")
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typedef wxPGKeyboardAction wxPGKeyboardActions;
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wxDEPRECATED_MSG("use wxPGKeyboardAction::Invalid instead")
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constexpr wxPGKeyboardAction wxPG_ACTION_INVALID { wxPGKeyboardAction::Invalid };
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wxDEPRECATED_MSG("use wxPGKeyboardAction::NextProperty instead")
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constexpr wxPGKeyboardAction wxPG_ACTION_NEXT_PROPERTY { wxPGKeyboardAction::NextProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardAction::PrevProperty instead")
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constexpr wxPGKeyboardAction wxPG_ACTION_PREV_PROPERTY { wxPGKeyboardAction::PrevProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardAction::ExpandProperty instead")
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constexpr wxPGKeyboardAction wxPG_ACTION_EXPAND_PROPERTY { wxPGKeyboardAction::ExpandProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardAction::CollapseProperty instead")
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constexpr wxPGKeyboardAction wxPG_ACTION_COLLAPSE_PROPERTY { wxPGKeyboardAction::CollapseProperty };
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wxDEPRECATED_MSG("use wxPGKeyboardAction::CancelEdit instead")
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constexpr wxPGKeyboardAction wxPG_ACTION_CANCEL_EDIT { wxPGKeyboardAction::CancelEdit };
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wxDEPRECATED_MSG("use wxPGKeyboardAction::Edit instead")
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constexpr wxPGKeyboardAction wxPG_ACTION_EDIT { wxPGKeyboardAction::Edit };
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wxDEPRECATED_MSG("use wxPGKeyboardAction::PressButton instead")
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constexpr wxPGKeyboardAction wxPG_ACTION_PRESS_BUTTON { wxPGKeyboardAction::PressButton };
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#endif // WXWIN_COMPATIBILITY_3_2
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// -----------------------------------------------------------------------
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@ -585,20 +588,20 @@ public:
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// Adds given key combination to trigger given action.
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// Here is a sample code to make Enter key press move focus to
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// the next property.
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// propGrid->AddActionTrigger(wxPGKeyboardActions::NextProperty, WXK_RETURN);
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// propGrid->AddActionTrigger(wxPGKeyboardAction::NextProperty, WXK_RETURN);
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// propGrid->DedicateKey(WXK_RETURN);
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// action - Which action to trigger. See @ref propgrid_keyboard_actions.
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// keycode - Which keycode triggers the action.
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// modifiers - Which key event modifiers, in addition to keycode, are needed to
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// trigger the action.
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#if WXWIN_COMPATIBILITY_3_2
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wxDEPRECATED_MSG("use AddActionTrigger with 'action' argument as wxPGKeyboardActions")
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wxDEPRECATED_MSG("use AddActionTrigger with 'action' argument as wxPGKeyboardAction")
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void AddActionTrigger(int action, int keycode, int modifiers)
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{
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AddActionTrigger(static_cast<wxPGKeyboardActions>(action), keycode, modifiers);
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AddActionTrigger(static_cast<wxPGKeyboardAction>(action), keycode, modifiers);
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}
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#endif // WXWIN_COMPATIBILITY_3_2
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void AddActionTrigger(wxPGKeyboardActions action, int keycode, int modifiers = 0);
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void AddActionTrigger(wxPGKeyboardAction action, int keycode, int modifiers = 0);
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// Dedicates a specific keycode to wxPropertyGrid. This means that such
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// key presses will not be redirected to editor controls.
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@ -632,13 +635,13 @@ public:
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// Clears action triggers for given action.
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#if WXWIN_COMPATIBILITY_3_2
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wxDEPRECATED_MSG("use ClearActionTriggers with wxPGKeyboardActions argument")
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wxDEPRECATED_MSG("use ClearActionTriggers with wxPGKeyboardAction argument")
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void ClearActionTriggers(int action)
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{
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ClearActionTriggers(static_cast<wxPGKeyboardActions>(action));
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ClearActionTriggers(static_cast<wxPGKeyboardAction>(action));
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}
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#endif // WXWIN_COMPATIBILITY_3_2
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void ClearActionTriggers(wxPGKeyboardActions action);
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void ClearActionTriggers(wxPGKeyboardAction action);
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// Forces updating the value of property from the editor control.
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// Note that wxEVT_PG_CHANGING and wxEVT_PG_CHANGED are dispatched using
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@ -1519,7 +1522,7 @@ protected:
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wxPGValidationInfo m_validationInfo;
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// Actions and keys that trigger them.
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std::unordered_map<int, std::pair<wxPGKeyboardActions, wxPGKeyboardActions>> m_actionTriggers;
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std::unordered_map<int, std::pair<wxPGKeyboardAction, wxPGKeyboardAction>> m_actionTriggers;
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// Appearance of currently active editor.
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wxPGCell m_editorAppearance;
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@ -1775,14 +1778,14 @@ protected:
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unsigned int bottomItemY,
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const wxRect* itemsRect = nullptr );
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// Translate wxKeyEvent to wxPGKeyboardActions::XXX
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std::pair<wxPGKeyboardActions, wxPGKeyboardActions> KeyEventToActions(const wxKeyEvent& event) const;
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// Translate wxKeyEvent to wxPGKeyboardAction::XXX
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std::pair<wxPGKeyboardAction, wxPGKeyboardAction> KeyEventToActions(const wxKeyEvent& event) const;
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#if WXWIN_COMPATIBILITY_3_2
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wxDEPRECATED_MSG("use single-argument function KeyEventToActions(event)")
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wxPGKeyboardActions KeyEventToActions(wxKeyEvent &event, wxPGKeyboardActions* pSecond) const;
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wxPGKeyboardAction KeyEventToActions(wxKeyEvent &event, wxPGKeyboardAction* pSecond) const;
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#endif // WXWIN_COMPATIBILITY_3_2
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wxPGKeyboardActions KeyEventToAction(wxKeyEvent& event) const;
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wxPGKeyboardAction KeyEventToAction(wxKeyEvent& event) const;
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void ImprovedClientToScreen( int* px, int* py ) const;
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@ -1876,7 +1879,7 @@ protected:
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private:
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bool ButtonTriggerKeyTest(wxPGKeyboardActions action, wxKeyEvent& event);
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bool ButtonTriggerKeyTest(wxPGKeyboardAction action, wxKeyEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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@ -396,7 +396,7 @@ public:
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@{
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*/
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enum class wxPGKeyboardActions
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enum class wxPGKeyboardAction
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{
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Invalid,
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@ -517,7 +517,7 @@ public:
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the next property.
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@code
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propGrid->AddActionTrigger(wxPGKeyboardActions::NextProperty,
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propGrid->AddActionTrigger(wxPGKeyboardAction::NextProperty,
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WXK_RETURN);
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propGrid->DedicateKey(WXK_RETURN);
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@endcode
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@ -530,7 +530,7 @@ public:
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Which key event modifiers, in addition to keycode, are needed to
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trigger the action.
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*/
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void AddActionTrigger(wxPGKeyboardActions action, int keycode, int modifiers = 0);
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void AddActionTrigger(wxPGKeyboardAction action, int keycode, int modifiers = 0);
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/**
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Adds given property into selection. If ::wxPG_EX_MULTIPLE_SELECTION
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@ -602,7 +602,7 @@ public:
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@param action
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Which action to clear. @ref propgrid_keyboard_actions.
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*/
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void ClearActionTriggers(wxPGKeyboardActions action);
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void ClearActionTriggers(wxPGKeyboardAction action);
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/**
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Forces updating the value of property from the editor control.
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@ -2440,7 +2440,7 @@ void FormMain::OnExtendedKeyNav( wxCommandEvent& WXUNUSED(event) )
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// Up, and Down keys for navigating between properties.
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wxPropertyGrid* propGrid = m_pPropGridManager->GetGrid();
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propGrid->AddActionTrigger(wxPGKeyboardActions::NextProperty,
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propGrid->AddActionTrigger(wxPGKeyboardAction::NextProperty,
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WXK_RETURN);
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propGrid->DedicateKey(WXK_RETURN);
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@ -379,15 +379,15 @@ void wxPropertyGrid::Init1()
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m_unspecifiedAppearance.SetFgCol(*wxLIGHT_GREY);
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// Set default keys
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AddActionTrigger(wxPGKeyboardActions::NextProperty, WXK_RIGHT);
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AddActionTrigger(wxPGKeyboardActions::NextProperty, WXK_DOWN);
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AddActionTrigger(wxPGKeyboardActions::PrevProperty, WXK_LEFT);
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AddActionTrigger(wxPGKeyboardActions::PrevProperty, WXK_UP);
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AddActionTrigger(wxPGKeyboardActions::ExpandProperty, WXK_RIGHT);
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AddActionTrigger(wxPGKeyboardActions::CollapseProperty, WXK_LEFT);
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AddActionTrigger(wxPGKeyboardActions::CancelEdit, WXK_ESCAPE);
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AddActionTrigger(wxPGKeyboardActions::PressButton, WXK_DOWN, wxMOD_ALT);
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AddActionTrigger(wxPGKeyboardActions::PressButton, WXK_F4);
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AddActionTrigger(wxPGKeyboardAction::NextProperty, WXK_RIGHT);
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AddActionTrigger(wxPGKeyboardAction::NextProperty, WXK_DOWN);
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AddActionTrigger(wxPGKeyboardAction::PrevProperty, WXK_LEFT);
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AddActionTrigger(wxPGKeyboardAction::PrevProperty, WXK_UP);
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AddActionTrigger(wxPGKeyboardAction::ExpandProperty, WXK_RIGHT);
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AddActionTrigger(wxPGKeyboardAction::CollapseProperty, WXK_LEFT);
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AddActionTrigger(wxPGKeyboardAction::CancelEdit, WXK_ESCAPE);
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AddActionTrigger(wxPGKeyboardAction::PressButton, WXK_DOWN, wxMOD_ALT);
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AddActionTrigger(wxPGKeyboardAction::PressButton, WXK_F4);
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m_coloursCustomized = 0;
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@ -5535,9 +5535,9 @@ void wxPropertyGrid::OnMouseUpChild( wxMouseEvent &event )
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// wxPropertyGrid keyboard event handling
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// -----------------------------------------------------------------------
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std::pair<wxPGKeyboardActions, wxPGKeyboardActions> wxPropertyGrid::KeyEventToActions(const wxKeyEvent& event) const
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std::pair<wxPGKeyboardAction, wxPGKeyboardAction> wxPropertyGrid::KeyEventToActions(const wxKeyEvent& event) const
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{
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// Translates wxKeyEvent to wxPGKeyboardActions::XXX
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// Translates wxKeyEvent to wxPGKeyboardAction::XXX
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int keycode = event.GetKeyCode();
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int modifiers = event.GetModifiers();
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@ -5549,16 +5549,16 @@ std::pair<wxPGKeyboardActions, wxPGKeyboardActions> wxPropertyGrid::KeyEventToAc
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auto it = m_actionTriggers.find(hashMapKey);
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if ( it == m_actionTriggers.end() )
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return std::make_pair(wxPGKeyboardActions::Invalid, wxPGKeyboardActions::Invalid);
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return std::make_pair(wxPGKeyboardAction::Invalid, wxPGKeyboardAction::Invalid);
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return it->second;
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}
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#if WXWIN_COMPATIBILITY_3_2
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wxPGKeyboardActions wxPropertyGrid::KeyEventToActions(wxKeyEvent &event, wxPGKeyboardActions* pSecond) const
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wxPGKeyboardAction wxPropertyGrid::KeyEventToActions(wxKeyEvent &event, wxPGKeyboardAction* pSecond) const
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{
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// Translates wxKeyEvent to wxPGKeyboardActions::XXX
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std::pair<wxPGKeyboardActions, wxPGKeyboardActions> actions = KeyEventToActions(event);
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// Translates wxKeyEvent to wxPGKeyboardAction::XXX
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std::pair<wxPGKeyboardAction, wxPGKeyboardAction> actions = KeyEventToActions(event);
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if ( pSecond )
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{
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@ -5569,18 +5569,18 @@ wxPGKeyboardActions wxPropertyGrid::KeyEventToActions(wxKeyEvent &event, wxPGKey
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}
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#endif // WXWIN_COMPATIBILITY_3_2
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wxPGKeyboardActions wxPropertyGrid::KeyEventToAction(wxKeyEvent& event) const
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wxPGKeyboardAction wxPropertyGrid::KeyEventToAction(wxKeyEvent& event) const
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{
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return KeyEventToActions(event).first;
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}
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void wxPropertyGrid::AddActionTrigger(wxPGKeyboardActions action, int keycode, int modifiers)
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void wxPropertyGrid::AddActionTrigger(wxPGKeyboardAction action, int keycode, int modifiers)
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{
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wxASSERT( !(modifiers&~(0xFFFF)) );
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int hashMapKey = (keycode & 0xFFFF) | ((modifiers & 0xFFFF) << 16);
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std::pair<wxPGKeyboardActions, wxPGKeyboardActions> curActions;
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std::pair<wxPGKeyboardAction, wxPGKeyboardAction> curActions;
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auto it = m_actionTriggers.find(hashMapKey);
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if ( it != m_actionTriggers.end() )
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@ -5589,20 +5589,20 @@ void wxPropertyGrid::AddActionTrigger(wxPGKeyboardActions action, int keycode, i
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curActions = it->second;
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// Can add secondary?
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wxASSERT_MSG( curActions.second == wxPGKeyboardActions::Invalid,
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wxASSERT_MSG( curActions.second == wxPGKeyboardAction::Invalid,
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"You can only add up to two separate actions per key combination." );
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curActions.second = action;
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}
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else
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{
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curActions = std::make_pair(action, wxPGKeyboardActions::Invalid);
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curActions = std::make_pair(action, wxPGKeyboardAction::Invalid);
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}
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m_actionTriggers[hashMapKey] = curActions;
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}
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void wxPropertyGrid::ClearActionTriggers(wxPGKeyboardActions action)
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void wxPropertyGrid::ClearActionTriggers(wxPGKeyboardAction action)
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{
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// wxCHECK_RET(!(action & ~(0xFFFF)), wxS("You can only clear triggers for one action at a time.")
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@ -5611,12 +5611,12 @@ void wxPropertyGrid::ClearActionTriggers(wxPGKeyboardActions action)
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{
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if ( it->second.second == action )
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{
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it->second.second = wxPGKeyboardActions::Invalid;
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it->second.second = wxPGKeyboardAction::Invalid;
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}
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if ( it->second.first == action )
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{
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if ( it->second.second == wxPGKeyboardActions::Invalid )
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if ( it->second.second == wxPGKeyboardAction::Invalid )
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{
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it = m_actionTriggers.erase(it);
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continue;
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@ -5689,11 +5689,11 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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return;
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}
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wxPGKeyboardActions action;
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wxPGKeyboardActions secondAction;
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wxPGKeyboardAction action;
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wxPGKeyboardAction secondAction;
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std::tie(action, secondAction) = KeyEventToActions(event);
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if ( editorFocused && action == wxPGKeyboardActions::CancelEdit )
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if ( editorFocused && action == wxPGKeyboardAction::CancelEdit )
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{
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//
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// Esc cancels any changes
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@ -5737,7 +5737,7 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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wxPGProperty* p = selected;
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if ( action == wxPGKeyboardActions::Edit && !editorFocused )
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if ( action == wxPGKeyboardAction::Edit && !editorFocused )
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{
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// Mark as handled only for editable property
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if ( !p->IsCategory() && p->IsEnabled() && !p->HasFlag(wxPGPropertyFlags::ReadOnly) )
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@ -5752,12 +5752,12 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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if ( p->GetChildCount() )
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{
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if ( action == wxPGKeyboardActions::CollapseProperty || secondAction == wxPGKeyboardActions::CollapseProperty )
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if ( action == wxPGKeyboardAction::CollapseProperty || secondAction == wxPGKeyboardAction::CollapseProperty )
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{
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if ( (m_windowStyle & wxPG_HIDE_MARGIN) || DoCollapse(p, true) )
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wasHandled = true;
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}
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else if ( action == wxPGKeyboardActions::ExpandProperty || secondAction == wxPGKeyboardActions::ExpandProperty )
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else if ( action == wxPGKeyboardAction::ExpandProperty || secondAction == wxPGKeyboardAction::ExpandProperty )
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{
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if ( (m_windowStyle & wxPG_HIDE_MARGIN) || DoExpand(p, true) )
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wasHandled = true;
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@ -5766,11 +5766,11 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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if ( !wasHandled )
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{
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if ( action == wxPGKeyboardActions::PrevProperty || secondAction == wxPGKeyboardActions::PrevProperty )
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if ( action == wxPGKeyboardAction::PrevProperty || secondAction == wxPGKeyboardAction::PrevProperty )
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{
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selectDir = -1;
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}
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else if ( action == wxPGKeyboardActions::NextProperty || secondAction == wxPGKeyboardActions::NextProperty )
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else if ( action == wxPGKeyboardAction::NextProperty || secondAction == wxPGKeyboardAction::NextProperty )
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{
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selectDir = 1;
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}
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@ -5784,7 +5784,7 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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wxPGSelectPropertyFlags selFlags = wxPGSelectPropertyFlags::Null;
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int reopenLabelEditorCol = -1;
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if ( action == wxPGKeyboardActions::Edit )
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if ( action == wxPGKeyboardAction::Edit )
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{
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// Make the next editor focused as well
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// if we are actually going to edit the property.
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@ -5802,7 +5802,7 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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if ( reopenLabelEditorCol >= 0 )
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DoBeginLabelEdit(reopenLabelEditorCol);
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}
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else if ( action == wxPGKeyboardActions::Edit )
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else if ( action == wxPGKeyboardAction::Edit )
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{
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// For first and last item just validate the value
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CommitChangesFromEditor();
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@ -5814,7 +5814,7 @@ void wxPropertyGrid::HandleKeyEvent( wxKeyEvent &event, bool fromChild )
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{
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// If nothing was selected, select the first item now
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// (or navigate out of tab).
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if ( action != wxPGKeyboardActions::CancelEdit && secondAction != wxPGKeyboardActions::CancelEdit )
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if ( action != wxPGKeyboardAction::CancelEdit && secondAction != wxPGKeyboardAction::CancelEdit )
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{
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wxPGProperty* p = wxPropertyGridInterface::GetFirst();
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if ( p ) DoSelectProperty(p);
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@ -5848,15 +5848,15 @@ void wxPropertyGrid::OnKey( wxKeyEvent &event )
|
|||
|
||||
// -----------------------------------------------------------------------
|
||||
|
||||
bool wxPropertyGrid::ButtonTriggerKeyTest(wxPGKeyboardActions action, wxKeyEvent& event)
|
||||
bool wxPropertyGrid::ButtonTriggerKeyTest(wxPGKeyboardAction action, wxKeyEvent& event)
|
||||
{
|
||||
if ( action == wxPGKeyboardActions::Invalid )
|
||||
if ( action == wxPGKeyboardAction::Invalid )
|
||||
{
|
||||
action = KeyEventToActions(event).first;
|
||||
}
|
||||
|
||||
// Does the keycode trigger button?
|
||||
if ( action == wxPGKeyboardActions::PressButton &&
|
||||
if ( action == wxPGKeyboardAction::PressButton &&
|
||||
m_wndEditor2 )
|
||||
{
|
||||
wxCommandEvent evt(wxEVT_BUTTON, m_wndEditor2->GetId());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue