Use "hidden friend" idiom instead and define these operators as friend
functions inside the corresponding class scope, so that they're only
found using ADL and, in particular, don't appear as candidates when
looking for any operator.
In practice, this significantly reduces the error messages given if some
operator (e.g. "==") is applied to a type not defined it, as the
compiler doesn't need to consider converting this type to wxPoint,
wxRealPoint, wxRect, wxSize etc, nor to complain about failing to do it.
The arithmetic operators for wxPoint and wxRealPoint are quite
repetitive and were made by copy-paste from the wxSize operators.
Because of that, some of the names are a bit misleading which this
commit changes. The changes are:
1. replace s/sz with p/pt for point variables (likely 's' comes from
copied code used for wxSize variables)
2. replace 'i' with 'f' for floating point types (likely 'i' comes
from copied code used for integer types)
3. replace 'factor' with 'divisor' for division operations (factors
are the multiplication operands, not division)
We need to do it when using XWayland for the same reasons as we had to
do it in the EGL version when using either XWayland or Wayland directly:
without this, we can block for up to 1 second in glXSwapBuffers() if the
window is hidden, see #23512.
Closes#24163.
Closes#24165.
Do this for consistency with wxSize which already had this operator/()
overload and operator*() in these classes which was already overloaded
for double.
Closes#24185.
Closes#24187.
This can be useful for the existing applications switching to using
XDG-compliant config files location as they can just call this function
on startup to keep using the existing file.
Sometimes it's useful to have some code used only if wxConfig is defined
as wxRegConfig or only if it is defined as wxFileConfig and testing for
these symbols is more clear than testing for the platform (and more
correct, considering that setting wxUSE_CONFIG_NATIVE to 0 may result in
wxFileConfig being used even under Windows).
No real changes, just add a function ensuring that the tab is shown.
It's not really clear why the existing code sometimes calls
MakeTabVisible() after SetActivePage() and sometimes doesn't, and
perhaps it should actually always do it, in which case this function
could be merged with SetActivePage() to do everything at once, but for
now keep the changes minimal.
Using this style allows to tell wxFileConfig to use XDG-compliant
location for the user configuration file, even when not using XDG file
layout for wxStandardPaths, which can be convenient when modifying the
existing application using wxStandardPaths for other files locations
too.
And using it in combination with wxCONFIG_USE_SUBDIR allows to put the
config file in a XDG-compliant subdirectory, which wasn't easily
possible at all before.
It doesn't make sense to call this function and ignore its return value,
but it may happen accidentally as it might seem that it modifies its
parameter.
This allows using GetUserDir(Dir_Config) to retrieve XDG-compliant
location of the configuration files, independently of the file layout
used by the global wxStandardPaths object.
Recommend using this directory instead of GetUserDataDir() for multiple
configuration files under Unix.
This parameter wasn't used for anything as it specified the encoding of
the data contents in memory and not the encoding of the XML file as
might be believed, so it only created unnecessary confusion.
See #24167.
Override required functions in wxHeaderCtrlSimple to avoid asserts if
its columns are reordered.
Also bring the code behaviour in agreement with the documentation by
calling UpdateColumn() after calling UpdateColumnVisibility().
Finally, only call UpdateColumnsOrder() if the corresponding event was
not processed as the application should use one xor the other mechanism
for reacting to columns reordering, but not both.
Closes#24108.
Closes#24172.
If possible, all windows should call wxWindow::Create() on creation now,
because among other things:
- It manages generic and non-generic windows uniformly and transparently
- It ensures an appropriate initial size for the window
- AddChild() and PostCreation() are automatically called
- Scrollbar policies are set in one place.
In this case we can still use wxClientDC, so let people do it if they
really want to for consistency with wxSplitterWindow and because it
doesn't really cost us anything.
This is similar to wxAuiManager::AlwaysUsesLiveResize() and does the
same thing, i.e. returns true if live update is always used, whether
wxSP_LIVE_UPDATE is enabled or not.
Use the new function in the sample to disable the menu item in the
environments where it doesn't do anything, as it was confusing to have
it under e.g. Wayland.
This function can be used to check if drawing on wxClientDC actually
works. This has to be a run-time, rather than compile-time, check
because in wxGTK3 this depends on the backend being used: wxClientDC
only doesn't work with Wayland, but does work with X11 (and, less
importantly, Win32) backend(s).
Currently the wxWindow parameter of this function is not used but it
could be useful in the future and it will be simpler to allow not
specifying it (by defaulting it to nullptr) than to add it later, so it
seems better to have it.
There is no longer a QtGetContainer() function name. wxQtEventForwarder was renamed
to wxQtEventSignalHandler. And QtGetScrollBarContainer() was just removed in previous
commits.
Because It is simpler to initialize (the inherited) m_qtContainer member
directly in derived classes during construction process, and make the API
a little bit cleaner.
Neither QListWidget nor QTextEdit derive from QScrollArea and the cast to it is
just UB. Instead, using the common base class QAbstractScrollArea is safer and
eliminates the need to these dangerous and insidious crosscast'ings.