Fix backward compatibility regression where native NSImage bitmaps, such as those loaded via wxArtProvider on macOS, would loose their isTemplate property when implicitly converted to wxBitmap and back. This resulted in broken rendering of templates. This is a common situation in pre-wxBitmapBundle code. wxArtProvider returns wxBitmapBundle, which is then implicitly converted to a single wxBitmap in wxArtProvider::GetBitmap() and when its later passed to a function that takes wxBitmapBundle, it is converted back using the wxBitmapBundleImplSet implementation. wxBitmapBundleImplSet serves dual role: it is used both for manually assembling bitmap bundles and to implicitly faciliate the backward compatiblity mechanism described above. To make the latter truly transparent, we need to special-case it and preserve NSImage as is, and this commit does exactly that. See #22623. |
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| .github | ||
| 3rdparty | ||
| art | ||
| build | ||
| demos | ||
| distrib | ||
| docs | ||
| include | ||
| interface | ||
| lib | ||
| locale | ||
| misc | ||
| samples | ||
| src | ||
| tests | ||
| utils | ||
| .cirrus.yml | ||
| .editorconfig | ||
| .git-blame-ignore-revs | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| .mailmap | ||
| acinclude.m4 | ||
| aclocal.m4 | ||
| appveyor.yml | ||
| autoconf_inc.m4 | ||
| autogen.sh | ||
| CMakeLists.txt | ||
| config.guess | ||
| config.sub | ||
| configure | ||
| configure.in | ||
| descrip.mms | ||
| install-sh | ||
| Makefile.in | ||
| mkinstalldirs | ||
| README-GIT.md | ||
| README.md | ||
| regen | ||
| setup.h.in | ||
| setup.h_vms | ||
| version-script.in | ||
| wx-config-inplace.in | ||
| wx-config.in | ||
| wxwidgets.props | ||
| wxwin.m4 | ||
About
wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.
wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/
Platforms
This version of wxWidgets supports the following primary platforms:
- Windows XP, Vista, 7, 8, 10 and 11 (32/64 bits).
- Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
- macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.
Most popular C++ compilers are supported including but not limited to:
- Microsoft Visual C++ 2005 or later (up to 2022).
- g++ 4 or later (up to 12), including MinGW/MinGW-64/TDM under Windows.
- Clang (up to 14).
- Intel icc compiler.
- Oracle (ex-Sun) CC.
Licence
wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.
Building
For building the library, please see platform-specific documentation under
docs/<port> directory, e.g. here are the instructions for
wxGTK, wxMSW and
wxOSX.
If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.
Further information
If you are looking for community support, you can get it from
- Mailing Lists
- Discussion Forums
- #wxwidgets IRC channel
- Stack Overflow
(tag your questions with
wxwidgets) - And you can report bugs at GitHub
Commercial support is also available.
Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.
Have fun!
The wxWidgets Team.
