When inheriting from std::streambuf, as is the case by default, and creating wxTextCtrl in the application (as is common) and destroying it in the library (as is even more so, as it's typically done when the parent window is destroyed), having inline constructor but not inline destructor apparently results in std::locale, which is part of std::streambuf, to be allocated and destroyed using different heaps or something similar when using TDM-GCC libstdc++, as destroying std::locale inside the library corrupts the heap and results in crashes when the next std::locale object is destroyed -- i.e. creating, and then destroying, more than one wxTextCtrl results in a crash. Work around this by moving the constructors out of line, as this is sufficient to avoid the problem, even if it's exact causes are not exactly clear. This commit is best viewed with Git --color-moved option. See #22639. |
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| distrib | ||
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| include | ||
| interface | ||
| lib | ||
| locale | ||
| misc | ||
| samples | ||
| src | ||
| tests | ||
| utils | ||
| .cirrus.yml | ||
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| config.sub | ||
| configure | ||
| configure.in | ||
| descrip.mms | ||
| install-sh | ||
| Makefile.in | ||
| mkinstalldirs | ||
| README-GIT.md | ||
| README.md | ||
| regen | ||
| setup.h.in | ||
| setup.h_vms | ||
| version-script.in | ||
| wx-config-inplace.in | ||
| wx-config.in | ||
| wxwidgets.props | ||
| wxwin.m4 | ||
About
wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.
wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/
Platforms
This version of wxWidgets supports the following primary platforms:
- Windows XP, Vista, 7, 8, 10 and 11 (32/64 bits).
- Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
- macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.
Most popular C++ compilers are supported including but not limited to:
- Microsoft Visual C++ 2005 or later (up to 2022).
- g++ 4 or later (up to 12), including MinGW/MinGW-64/TDM under Windows.
- Clang (up to 14).
- Intel icc compiler.
- Oracle (ex-Sun) CC.
Licence
wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.
Building
For building the library, please see platform-specific documentation under
docs/<port> directory, e.g. here are the instructions for
wxGTK, wxMSW and
wxOSX.
If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.
Further information
If you are looking for community support, you can get it from
- Mailing Lists
- Discussion Forums
- #wxwidgets IRC channel
- Stack Overflow
(tag your questions with
wxwidgets) - And you can report bugs at GitHub
Commercial support is also available.
Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.
Have fun!
The wxWidgets Team.
