This is mostly, even if not completely, compatible with the previous
default build using wxUSE_STD_CONTAINERS=0, so try enabling this by
default again. Hopefully it should work better now than the last time we
tried it, see 01871bf642 (Add wxUSE_STD_CONTAINERS and turn it on by
default., 2011-03-30) and the subsequent 7311debd0d (Don't use the
standard containers by default., 2011-05-13).
See #22718.
This option can also be used under MSW, so move it to the common setup.h
instead of having it in setup.h.in only.
Also do the same thing for wxUSE_UTF8_LOCALE_ONLY, even if it's less
clear if this one is really useful in non-Unix environment.
Drop disabled by default and pretty useless memory tracing code and all
the overlapping and poorly documented build options related to it.
Remove memory.cpp entirely and update all the make/project files, but
preserve the now completely trivial wx/memory.h for compatibility and
also keep including wx/string.h from wx/object.h as it seems like a lot
of existing code actually depends on this, even if it should not.
Replace the options in the propgrid sample with a couple of other
debug-related options that were not used before to avoid leaving the
"Debugging Section" completely empty.
Assume they are always 1 now, there is no good reason to ever set them
to 0 any more.
Note that we still keep wxUSE_STD_IOSTREAM for now, but we can drop
wxUSE_STD_DEFAULT as it's not worth having it just for this single
option (previously it was used as the default value for 3 of them).
Always use thread_local as we can rely on compiler TLS support working
under Windows 7 and later.
There are some known problems in MinGW thread local variable support,
but they only affect (obsolete) 32-bit builds and will hopefully be
fixed in this compiler soon.
See #22917.
Don't use compiler-specific __thread and use the standard keyword
instead.
Keep the existing TLS-related macros for compatibility, but remove our
custom implementation of them, so that they're always trivial now.
Add a new build option wxUSE_WEBVIEW_EDGE_STATIC.
If it is set to 1 the WebView2 loader is static linked into the binary
and removes the runtime dependency on WebView2Loader.dll.
It does no real harm to set it to 1 and this avoids the need for the
platform checks in setup.h files, simplifying things (although it does
require checking for GTK 3 in the code compiled for both GTK 2 and 3, as
gtkspell library can only be used with GTK 3).
The wxrc program does not depend on the GUI libraries, but only on
the base and XML libraries, so make it possible to build it in non-GUI
builds too.
Closes https://github.com/wxWidgets/wxWidgets/pull/2419
In addition to linking with Winsock 2, also use winsock2.h.
This allows to turn on IPv6 support on by default under MSW, so turn it
on under Unix too for consistency.
Predefine _WINSOCK_DEPRECATED_NO_WARNINGS to avoid warnings about
deprecated (but still available and very unlikely to be ever removed)
Winsock 1 functions that we still use.
Remove automatic definition of wxUSE_WEBREQUEST depending on whether
wxUSE_WEBREQUEST_XXX are defined and follow the same approach as with
wxUSE_GRAPHICS_XXX, i.e. define wxUSE_WEBREQUEST_XXX as wxUSE_WEBREQUEST
by default instead.
Move wxUSE_WEBREQUEST_WINHTTP to wxMSW-specific file, it doesn't need to
be in common one (unfortunately this can't be done for the Mac-specific
wxUSE_WEBREQUEST_URLSESSION yet, because macOS-specific settings are not
injected into setup.h.in currently).
Also fix test for winhttp.h availability: it seems to be present in all
MinGW64 distributions, but not in MinGW32, so test for this and not for
gcc version.
Finally remove the now unnecessary test for macOS 10.9, as we only
support 10.10+ anyhow by now.
It defaults to 1, but can be set to 0 to force using the generic version
of the control even under GTK or Mac, where the native version is used
by default.
This can, unfortunately, be useful to work around various but multiple
native control limitations.
This is not really an option as building requires it to be 1, so don't
make it one in setup.h/configure/cmake and just hardcode it as 1 for
compatibility.
Closes#18558.
This is always 0 for any still supported compiler, so remove the option
and configure checks for it.
Still define it as 0 for compatibility, just in case it's used outside
of the library.
Including <winsock.h> and <winsock2.h> is incompatible and if the
application wants to use the latter, it may be convenient to define
wxUSE_WINSOCK2 when building wxWidgets instead of having to work around
winsock.h implicit inclusion from include/wx/msw/wrapwin.h.
Closes https://github.com/wxWidgets/wxWidgets/pull/1122
Prompting for user name and password is a common task.
At least windows provides these dialogs native but this
is just a generic implementation for now.
Prepare for using liblzma in wxWidgets code by adding the necessary
option and updating the configure check for it (which had been already
present due to libtiff possible dependency on liblzma).
No real changes yet.
It seems that MinGW-w32 started distributing GDI+ headers since this
version and MinGW-w64 might have supported them for even longer, but
it's difficult to test for the MinGW distribution used in this header,
as it is included before wx/msw/gccpriv.h which defines
__MINGW32_TOOLCHAIN__ and __MINGW64_TOOLCHAIN__ symbols and changing
this is tricky due to relative order of defining UNICODE and
wxUSE_UNICODE and including MinGW headers, which can only be included
once UNICODE is set properly.
But while the fully correct solution is difficult, just checking for the
compiler version should solve the problem in 99.99% of the cases in
practice as there should be vanishingly few people using MinGW-w64 with
gcc < 4.8 currently, so this simple solution is good enough.
Closes#17973.
Handle this feature as all the other ones and provide a configure switch
and a setup.h option to disable it if necessary, as it may be desirable
to do it, especially under Linux, to avoid extra dependency on pangoft2
if this functionality is unnecessary.
While we have to keep these conversions enabled by default, they are very
dangerous as they can result in silent data loss on any system not using a
locale with UTF-8 encoding, i.e. always under MSW.
Allow mitigating this by defining wxNO_UNSAFE_WXSTRING_CONV when compiling the
application code using the library, which makes these conversions invisible to
the user code, and so can be used without recompiling the library.
Also add wxUSE_UNSAFE_WXSTRING_CONV which can be set to 0 when compiling the
library to disable these conversions globally for all applications using it.
Closes#11830.
Propagate the change done in 49000defcf to the
generated include/wx/msw/setup0.h file to wx/setup_inc.h, so that this change
won't be lost during future regenerations.
Compile accessibility support on Windows by default now that the generic
wxDataViewCtrl control implements accessible interface. After the
changes from 7dab555f71, accessibility
support is much more lightweight and doesn't interfere with normal win32
behavior, so this change shouldn't affect accessibility-unaware code in
any way.
Add a new class allowing to store passwords and other sensitive information
using the OS-provided facilities.
Add implementations for all the main platforms, documentation and a new sample
(which contains an ad hoc unit test as the real unit test for this class would
probably be a bad idea as it wouldn't run in non-interactive contexts and
could show OS level dialog boxes if it did).
This symbol was wrongly added to include/wx/msw/setup0.h directly in
075ef6551e, so it didn't work when
cross-compiling from Unix (which doesn't use this file) and would have been
lost after any future modification of include/wx/setup_inc.h where it should
have been added in the first place.
Do this now and also make the check for this symbol in wx/progdlg.h a bit more
readable.
This is a simple animated control indicating some program activity.
Provide native GTK+ (for > 2.20) and OS X implementations as well as a generic
one used under MSW.
Update the sample and the documentation.
This is a simple high level helper combining an arbitrary control showing
multiple items with the buttons allowing to add items to and remove items from
this control, but using the buttons and the layout appropriate for the current
platform.
Add the implementation itself, an example of using it to the dialogs sample
and the documentation.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78462 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This didn't do (almost) anything, so just remove it, using MFC and wxWidgets
together works just fine without it.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78277 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This option, which is on by default unless the use of STL is disabled,
provides better interoperability with the standard library when it can be done
without breaking backwards compatibility.
The first example of its use is to allow passing std::vector<> of any string
compatible type to wxItemContainer::Append(), Insert() and Set(), allowing to
directly initialize various wxControls deriving from it such as wxChoice,
wxComboBox, wxListBox from a std::vector<> of strings.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78066 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Define it in wx/msw/setup_inc.h and not in wx/msw/setup0.h itself to ensure
that it survives the regeneration of this file using build/update-setup-h.
Also only set wxUSE_GRAPHICS_DIRECT2D to 1 for VC10+ and not VC9 as the latter
lacks Direct2D header in its default SDK version.
Finally also update comments to explain the various settings more clearly and
remove outdated information (wxGraphicsContext is not experimental any more).
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77669 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775