This doesn't make any sense, native image list implementation is only
needed for interoperability with the native controls which are not used
by wxUniv, so always use the generic version in it instead.
This fixes link problem due to using wxAppProgressIndicator from the
common wxGauge code, see 11a5b83e2c (Add OS X implementation of
wxAppProgressIndicator., 2015-02-15) and seems to be better than adding
checks for wxUniv there, as this is part of "platform" functionality
rather than "toolkit".
This also pulls in wxTaskBarButton code.
Dark mode support for native controls is not needed in this port, but we
still need DWM-related stuff to make the window title bar use the dark
mode if necessary, so just include all this code in wxUniv.
This symbol is similar to the existing wxNO_IMPLICIT_WXSTRING_ENCODING
and can be defined when building the application (as opposed to when
building the library) to disable implicit wxString conversions to
pointer types, i.e. char*, wchat_t* and void*.
This makes the just added wxUSE_CHAR_CONV_IN_WXSTRING library build
option unnecessary, so remove it.
wxString is always based on std::[w]string since 2c0c727f49 (Remove wx
own wxStringImpl implementation, 2022-11-16) and all containers use
standard containers by default too now -- and there is a separate
wxUSE_STD_CONTAINERS for this anyhow.
The only remaining use of wxUSE_STL was as the default value for
wxUSE_STD_STRING_CONV_IN_WXSTRING option, but it's not really needed
for this neither, and this option can just be set to 0 by default.
Also add wxUSE_CHAR_CONV_IN_WXSTRING which can now be set to 0 too to
disable all unwanted implicit conversions (even "safe" ones, to wide
strings, in addition to the unsafe ones to narrow strings that could be
already disabled with wxUSE_UNSAFE_WXSTRING_CONV) to allow people who
don't want to have any implicit conversions at all to do it.
Keep --enable-stl configure option for compatibility, but warn if it is
used to tell people that it is not needed any longer.
Somewhat incredibly, this file, added back in 2bda0e1738 (added some
wxMSW stuff, 1998-05-20), never contained anything but some commented
out code and so was always totally useless.
Finally remove it.
This is mostly, even if not completely, compatible with the previous
default build using wxUSE_STD_CONTAINERS=0, so try enabling this by
default again. Hopefully it should work better now than the last time we
tried it, see 01871bf642 (Add wxUSE_STD_CONTAINERS and turn it on by
default., 2011-03-30) and the subsequent 7311debd0d (Don't use the
standard containers by default., 2011-05-13).
See #22718.
Use the key code corresponding to the key in the US keyboard layout for
the key down/up events even when not actually using US layout, as this
is much more useful than simply returning 0 as was done before.
It also is compatible with the behaviour of the other ports.
Closes#17643.
Closes#23379.
See #23410.
Use the LOCATION_DEBUG or LOCATION_RELEASE property of an imported target (like NanoSVG)
to determine the full library path.
Fixes#23373.
Closes#23390.
This option can also be used under MSW, so move it to the common setup.h
instead of having it in setup.h.in only.
Also do the same thing for wxUSE_UTF8_LOCALE_ONLY, even if it's less
clear if this one is really useful in non-Unix environment.
Define HAVE_LARGEFILE_SUPPORT and add '_FILE_OFFSET_BITS=64' compile definition.
Make it a PUBLIC definition so it is part of the interface, and defined when importing a target.
Check if fseeko is available, which is used in the large file code.
Also add the compile definition to wxconfig's cppflags, because configure does this too.
Large file support can be disabled with the wxBUILD_LARGEFILE_SUPPORT option, similar to configure's --disable-largefile.
Fixes#22750
Add MSW-specific wxDarkModeSettings class which can be used to customize
the colours used in the dark mode (and will be also used for other
customizations in the future).
This commit is best viewed using Git --color-moved option.
Update paths and defines in wx.xcconfig.
Open in Xcode, copy scintilla and rename to lexilla. Then manually check the file for more scintilla usages and duplicate them for lexilla with the correct identifiers.
Using generic implementation doesn't work any longer since the switch to
using composited windows (i.e. turning on WS_EX_COMPOSITED) by default
as drawing using wxClientDC has no effect.
So implement wxOverlay in a different way by using a layered window
covering the original window and drawing on it instead. This is similar
to Cocoa implementation of wxOverlay.
Closes#23047.
This resulted in its base class wxNavigationEnabled<wxBookCtrlBase>
being instantiated both in the application itself (when using it
directly) and inside the wx DLLs (when using another class using the
same base class, but defined in the DLL, such as wxAuiNotebook) and gave
linking errors.
Work around this by explicitly defining wxCompositeBookCtrlBase,
corresponding to this base class, ourselves and export it from the DLL
so that it's the single instance which is always used.
Closes#22805.
This architecture doesn't exist and is not supported since a very long
time, so stop testing for it and defining __ALPHA__ which was never used
anyhow.
It may still be supported for wxGTK, but we don't need to do anything
special for it, so we don't need to define __POWERPC__, which was never
used anyhow, neither.
This file is included from image.cpp and is not supposed to be compiled
itself, this is just a waste of time and results in a (clang) warning
about unused variable defined in this file.
Drop disabled by default and pretty useless memory tracing code and all
the overlapping and poorly documented build options related to it.
Remove memory.cpp entirely and update all the make/project files, but
preserve the now completely trivial wx/memory.h for compatibility and
also keep including wx/string.h from wx/object.h as it seems like a lot
of existing code actually depends on this, even if it should not.
Replace the options in the propgrid sample with a couple of other
debug-related options that were not used before to avoid leaving the
"Debugging Section" completely empty.
Previously this was done in the GitHub CI script, but this isn't
specific to GitHub, so do it in the common script to make these locales
also available under Cirrus CI.
Also switch to just installing locales-all instead of installing locales
and then running locale-gen because this is simpler and actually works
(locale-gen would have only worked if we modified /etc/locale.gen before
running it, but we didn't).