wxString is always based on std::[w]string since 2c0c727f49 (Remove wx
own wxStringImpl implementation, 2022-11-16) and all containers use
standard containers by default too now -- and there is a separate
wxUSE_STD_CONTAINERS for this anyhow.
The only remaining use of wxUSE_STL was as the default value for
wxUSE_STD_STRING_CONV_IN_WXSTRING option, but it's not really needed
for this neither, and this option can just be set to 0 by default.
Also add wxUSE_CHAR_CONV_IN_WXSTRING which can now be set to 0 too to
disable all unwanted implicit conversions (even "safe" ones, to wide
strings, in addition to the unsafe ones to narrow strings that could be
already disabled with wxUSE_UNSAFE_WXSTRING_CONV) to allow people who
don't want to have any implicit conversions at all to do it.
Keep --enable-stl configure option for compatibility, but warn if it is
used to tell people that it is not needed any longer.
This is mostly, even if not completely, compatible with the previous
default build using wxUSE_STD_CONTAINERS=0, so try enabling this by
default again. Hopefully it should work better now than the last time we
tried it, see 01871bf642 (Add wxUSE_STD_CONTAINERS and turn it on by
default., 2011-03-30) and the subsequent 7311debd0d (Don't use the
standard containers by default., 2011-05-13).
See #22718.
This option can also be used under MSW, so move it to the common setup.h
instead of having it in setup.h.in only.
Also do the same thing for wxUSE_UTF8_LOCALE_ONLY, even if it's less
clear if this one is really useful in non-Unix environment.
Drop disabled by default and pretty useless memory tracing code and all
the overlapping and poorly documented build options related to it.
Remove memory.cpp entirely and update all the make/project files, but
preserve the now completely trivial wx/memory.h for compatibility and
also keep including wx/string.h from wx/object.h as it seems like a lot
of existing code actually depends on this, even if it should not.
Replace the options in the propgrid sample with a couple of other
debug-related options that were not used before to avoid leaving the
"Debugging Section" completely empty.
Assume they are always 1 now, there is no good reason to ever set them
to 0 any more.
Note that we still keep wxUSE_STD_IOSTREAM for now, but we can drop
wxUSE_STD_DEFAULT as it's not worth having it just for this single
option (previously it was used as the default value for 3 of them).
Always use thread_local as we can rely on compiler TLS support working
under Windows 7 and later.
There are some known problems in MinGW thread local variable support,
but they only affect (obsolete) 32-bit builds and will hopefully be
fixed in this compiler soon.
See #22917.
Don't use compiler-specific __thread and use the standard keyword
instead.
Keep the existing TLS-related macros for compatibility, but remove our
custom implementation of them, so that they're always trivial now.
Simplify the code checking for _MSC_VER or __VISUALC__ or using
wxCHECK_VISUALC_VERSION() macro (which is not very useful any longer,
but keep it in case we need it again in the future).
Add a new build option wxUSE_WEBVIEW_EDGE_STATIC.
If it is set to 1 the WebView2 loader is static linked into the binary
and removes the runtime dependency on WebView2Loader.dll.
It does no real harm to set it to 1 and this avoids the need for the
platform checks in setup.h files, simplifying things (although it does
require checking for GTK 3 in the code compiled for both GTK 2 and 3, as
gtkspell library can only be used with GTK 3).
The wxrc program does not depend on the GUI libraries, but only on
the base and XML libraries, so make it possible to build it in non-GUI
builds too.
Closes https://github.com/wxWidgets/wxWidgets/pull/2419
In addition to linking with Winsock 2, also use winsock2.h.
This allows to turn on IPv6 support on by default under MSW, so turn it
on under Unix too for consistency.
Predefine _WINSOCK_DEPRECATED_NO_WARNINGS to avoid warnings about
deprecated (but still available and very unlikely to be ever removed)
Winsock 1 functions that we still use.
Simplify things by putting setup.h files themselves under version
control and getting rid of setup0.h ones.
The initial motivation for using separate setup0.h files was to allow
having local changes to setup.h, but with Git there is a simple way to
do it by using "git update-index --skip-worktree include/wx/msw/setup.h"
for example, so we don't really need setup0.h any more and dropping them
makes things simpler.
1. Updates to HTML applet classes in client side include syntax
2. Updates to wxUniversal for OS/2
3. Updates for better palette management on Windows
4. Misc other fixes and changes to fix build system for Watcom 11.0
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12045 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775