As not defining operator<<() overload taking wxScopedCharBuffer in the
global scope prevents it from being considered as an overload resolution
candidate (which is, of course, the whole point), it also prevents it
from being used for the classes convertible to it, such as wxCharBuffer,
so we need to define operator<<() overloaded for the latter explicitly
too.
We also need a new wxScopedCharTypeBufferStreamSupport helper in order
to define different operators inside different specializations of
wxScopedCharTypeBuffer<>.
Add new wxDECLARE_VARIANT_OBJECT_EXPORTED() macro defining these
operators as friend functions inside the class declaration and replace
all uses of DECLARE_VARIANT_OBJECT_EXPORTED() inside the core library
with the new macro to avoid defining any operator<<() overloads in the
global scope.
Also add wxIMPLEMENT_VARIANT_OBJECT() for consistency, even though it is
not really needed.
Use "hidden friend" idiom instead and define these operators as friend
functions inside the corresponding class scope, so that they're only
found using ADL and, in particular, don't appear as candidates when
looking for any operator.
In practice, this significantly reduces the error messages given if some
operator (e.g. "==") is applied to a type not defined it, as the
compiler doesn't need to consider converting this type to wxPoint,
wxRealPoint, wxRect, wxSize etc, nor to complain about failing to do it.
Unary minus of wxPoint and multiplication with double are implemented
but undocumented. Many of operators that use integers types other
than int remain undocumented though.
The arithmetic operators for wxPoint and wxRealPoint are quite
repetitive and were made by copy-paste from the wxSize operators.
Because of that, some of the names are a bit misleading which this
commit changes. The changes are:
1. replace s/sz with p/pt for point variables (likely 's' comes from
copied code used for wxSize variables)
2. replace 'i' with 'f' for floating point types (likely 'i' comes
from copied code used for integer types)
3. replace 'factor' with 'divisor' for division operations (factors
are the multiplication operands, not division)
We need to do it when using XWayland for the same reasons as we had to
do it in the EGL version when using either XWayland or Wayland directly:
without this, we can block for up to 1 second in glXSwapBuffers() if the
window is hidden, see #23512.
Closes#24163.
Closes#24165.
Do this for consistency with wxSize which already had this operator/()
overload and operator*() in these classes which was already overloaded
for double.
Closes#24185.
Closes#24187.
These have been unused since e95354ec54 (added UTF-16/32-[LB]E conversions; got
rid of wxCharacterSet and simplified and fixed some bugs in remaining code, 2003-09-22)
Use the correct types instead of wxSize which was erroneously used
there ever since a5664fd6ef (Increase interoperability between wxPoint
and wxRealPoint introducing constructors which convert between the two
classes., 2010-06-09).
Closes#23804.
For some completely mysterious reason we don't get the expected mouse
click events when running under AppVeyor, something might be covering
the window and stealing the clicks for itself there.
As there doesn't seem to be anything to do about it, just skip the test
in this case.
Closes#24082.
Override required functions in wxHeaderCtrlSimple to avoid asserts if
its columns are reordered.
Also bring the code behaviour in agreement with the documentation by
calling UpdateColumn() after calling UpdateColumnVisibility().
Finally, only call UpdateColumnsOrder() if the corresponding event was
not processed as the application should use one xor the other mechanism
for reacting to columns reordering, but not both.
Closes#24108.
Closes#24172.
We don't have DISABLED_UTILS or DISABLED_DEMOS variables, so it's
useless to exclude them from the makefiles list -- just stop doing it.
This fixes a problem with using EGREP without preceding AC_PROG_EGREP
with autoconf 2.72, as EGREP is not defined any longer with this
version.
See #24168.
Non-integral coordinates and overlay scrollbars can cause the event to be
generated with coordinates that are still inside the window. Avoid this by
ensuring that integral coordinates are outside the window, and ignoring overlay
scrollbars. Also remove gdk_display_flush(), contrary to the very old comment
it does not seem to be necessary. Fixes wxScrolledWindow auto-scrolling.
Remove installed event handlers before trying to hide the popup,
as this could result in Destroy() being called twice under wxQt.
This happens to wxRichToolTip for example. i.e. Destroy() is called
once from wxPopupFocusHandler::OnKillFocus() after the call to Hide()
then, from wxRichToolTipPopup::OnTimer().
The fact that we cannot create a wxPopupWindow with a parent
is no longer valid after the recent changes to the wxQt port.
The wxRichToolTip (an instance of wxPopupWindow) will crash if
created without a parent under this port.