This is a combination of running clang-tidy with modernize-use-nullptr check for some ports (GTK, X11, OSX) and manual changes to the ports for which it couldn't be used easily (MSW, DFB) and also manually updating the docs. Also replace NULL with null or nullptr in the comments as this is more consistent with the use of nullptr in the code and makes it simpler to grep for the remaining occurrences of NULL itself. And also use null in the assert messages. Only a few occurrences of "NULL" are still left in non-C files, mostly corresponding to unclear comments or string output which it might not be safe to change.
101 lines
3.4 KiB
C++
101 lines
3.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/choice.h
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// Purpose: wxChoice class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CHOICE_H_
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#define _WX_CHOICE_H_
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#include "wx/control.h"
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#include "wx/dynarray.h"
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#include "wx/arrstr.h"
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WX_DEFINE_ARRAY( char * , wxChoiceDataArray ) ;
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// Choice item
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class WXDLLIMPEXP_CORE wxChoice: public wxChoiceBase
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{
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wxDECLARE_DYNAMIC_CLASS(wxChoice);
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public:
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wxChoice()
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: m_strings(), m_datas()
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{}
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virtual ~wxChoice() ;
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wxChoice(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int n = 0, const wxString choices[] = nullptr,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxASCII_STR(wxChoiceNameStr))
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{
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Create(parent, id, pos, size, n, choices, style, validator, name);
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}
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wxChoice(wxWindow *parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayString& choices,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxASCII_STR(wxChoiceNameStr))
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{
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Create(parent, id, pos, size, choices, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int n = 0, const wxString choices[] = nullptr,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxASCII_STR(wxChoiceNameStr));
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bool Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayString& choices,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxASCII_STR(wxChoiceNameStr));
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virtual unsigned int GetCount() const override;
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virtual int GetSelection() const override;
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virtual void SetSelection(int n) override;
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virtual int FindString(const wxString& s, bool bCase = false) const override;
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virtual wxString GetString(unsigned int n) const override;
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virtual void SetString(unsigned int pos, const wxString& s) override;
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// osx specific event handling common for all osx-ports
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virtual bool OSXHandleClicked(double timestampsec) override;
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protected:
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virtual void DoDeleteOneItem(unsigned int n) override;
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virtual void DoClear() override;
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virtual wxSize DoGetBestSize() const override;
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virtual int DoInsertItems(const wxArrayStringsAdapter& items,
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unsigned int pos,
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void **clientData, wxClientDataType type) override;
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virtual void DoSetItemClientData(unsigned int n, void* clientData) override;
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virtual void* DoGetItemClientData(unsigned int n) const override;
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wxArrayString m_strings;
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wxChoiceDataArray m_datas ;
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private:
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// This should be called when the number of items in the control changes.
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void DoAfterItemCountChange();
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};
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#endif
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// _WX_CHOICE_H_
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