git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22341 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
87 lines
2.4 KiB
C++
87 lines
2.4 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: common/rendcmn.cpp
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// Purpose: wxRendererNative common functions
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 28.07.03
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// RCS-ID: $Id$
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
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// License: wxWindows license
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#endif //WX_PRECOMP
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#include "wx/apptrait.h"
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#include "wx/renderer.h"
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#include "wx/ptr_scpd.h"
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// ----------------------------------------------------------------------------
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// wxRendererPtr: auto pointer holding the global renderer
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// ----------------------------------------------------------------------------
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wxDECLARE_SCOPED_PTR(wxRendererNative, wxRendererPtrBase);
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wxDEFINE_SCOPED_PTR(wxRendererNative, wxRendererPtrBase);
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class wxRendererPtr : public wxRendererPtrBase
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{
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public:
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wxRendererPtr() : wxRendererPtrBase(NULL) { m_initialized = false; }
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// return true if we have a renderer, false otherwise
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bool IsOk()
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{
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if ( !m_initialized )
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{
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// only try to create the renderer once
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m_initialized = true;
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DoInit();
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}
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return get() != NULL;
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}
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private:
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void DoInit()
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{
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wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
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if ( traits )
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{
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// ask the traits object to create a renderer for us
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reset(traits->CreateRenderer());
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}
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}
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bool m_initialized;
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DECLARE_NO_COPY_CLASS(wxRendererPtr)
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};
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// ============================================================================
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// wxRendererNative implementation
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// ============================================================================
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/* static */
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wxRendererNative& wxRendererNative::Get()
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{
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static wxRendererPtr s_renderer;
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return s_renderer.IsOk() ? *s_renderer.get() : GetDefault();
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}
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