Instead of trying to mimic native statusbar background rendering in our
own code, use NSWindow setContentBorderThickness:forEdge: to extend the
border that is drawn by the system. This is the canonical way of doing
statusbars ("bottom bar") in AppKit.
The text is still drawn generically, but that's a much smaller issue
than trying to match the border gradient.
189 lines
4.8 KiB
C++
189 lines
4.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/osx/carbon/statbarma.cpp
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// Purpose: native implementation of wxStatusBar (optional)
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// Copyright: (c) 1998 Stefan Csomor
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#include "wx/wxprec.h"
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#if wxUSE_STATUSBAR
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#include "wx/statusbr.h"
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#include "wx/platinfo.h"
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#include "wx/settings.h"
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#ifndef WX_PRECOMP
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#include "wx/dc.h"
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#include "wx/dcclient.h"
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#include "wx/dialog.h"
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#include "wx/toplevel.h"
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#endif
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#include "wx/osx/private.h"
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#include "wx/osx/private/available.h"
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// Margin between the field text and the field rect
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#define wxFIELD_TEXT_MARGIN 2
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wxBEGIN_EVENT_TABLE(wxStatusBarMac, wxStatusBarGeneric)
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EVT_PAINT(wxStatusBarMac::OnPaint)
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wxEND_EVENT_TABLE()
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wxStatusBarMac::wxStatusBarMac(wxWindow *parent,
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wxWindowID id,
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long style,
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const wxString& name)
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:
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wxStatusBarGeneric()
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{
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SetParent( NULL );
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Create( parent, id, style, name );
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}
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wxStatusBarMac::wxStatusBarMac()
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:
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wxStatusBarGeneric()
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{
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SetParent( NULL );
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}
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wxStatusBarMac::~wxStatusBarMac()
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{
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}
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bool wxStatusBarMac::Create(wxWindow *parent, wxWindowID id,
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long style ,
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const wxString& name)
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{
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SetBackgroundStyle( wxBG_STYLE_TRANSPARENT );
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if ( !wxStatusBarGeneric::Create( parent, id, style, name ) )
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return false;
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// normal system font is too tall for fitting into the standard height
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SetWindowVariant( wxWINDOW_VARIANT_SMALL );
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InitColours();
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return true;
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}
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void wxStatusBarMac::InitColours()
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{
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if ( WX_IS_MACOS_AVAILABLE(10, 14) )
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{
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if ( wxSystemSettings::GetAppearance().IsDark() )
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{
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m_textActive = wxColour(0xA9, 0xA9, 0xA9);
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m_textInactive = wxColour(0x67, 0x67, 0x67);
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}
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else
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{
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m_textActive = wxColour(0x4B, 0x4B, 0x4B);
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m_textInactive = wxColour(0xB1, 0xB1, 0xB1);
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}
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}
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else // 10.10 Yosemite to 10.13:
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{
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m_textActive = wxColour(0x40, 0x40, 0x40);
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m_textInactive = wxColour(0x4B, 0x4B, 0x4B);
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}
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}
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void wxStatusBarMac::DrawFieldText(wxDC& dc, const wxRect& rect, int i, int textHeight)
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{
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int w, h;
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GetSize( &w , &h );
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wxString text(GetStatusText( i ));
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int xpos = rect.x + wxFIELD_TEXT_MARGIN + 1;
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int ypos = 2 + (rect.height - textHeight) / 2;
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if ( MacGetTopLevelWindow()->GetExtraStyle() & wxFRAME_EX_METAL )
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ypos++;
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dc.SetClippingRegion(rect.x, 0, rect.width, h);
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dc.DrawText(text, xpos, ypos);
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dc.DestroyClippingRegion();
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}
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void wxStatusBarMac::DrawField(wxDC& dc, int i, int textHeight)
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{
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wxRect rect;
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GetFieldRect(i, rect);
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DrawFieldText(dc, rect, i, textHeight);
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}
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void wxStatusBarMac::DoUpdateStatusText(int number)
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{
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wxRect rect;
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GetFieldRect(number, rect);
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int w, h;
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GetSize( &w, &h );
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rect.y = 0;
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rect.height = h ;
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Refresh( true, &rect );
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// we should have to force the update here
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// TODO Remove if no regressions occur
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#if 0
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Update();
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#endif
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}
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void wxStatusBarMac::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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// Notice that wxOSXGetKeyWindow (aka [NSApp keyWindow] used below is
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// subtly different from IsActive() (aka [NSWindow iskeyWindow]): the
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// former remains non-NULL if another application shows a temporary
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// floating window or a status icon's menu is used. That's what we want: in
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// that case, statusbar appearance shouldn't change. It also shouldn't
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// change if a window-modal sheet attached to this window is key.
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wxTopLevelWindow *tlw = wxDynamicCast(MacGetTopLevelWindow(), wxTopLevelWindow);
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wxNonOwnedWindow* directKeyWindow = wxNonOwnedWindow::GetFromWXWindow(wxOSXGetKeyWindow());
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wxWindow *keyWindow = directKeyWindow ? directKeyWindow->MacGetTopLevelWindow() : NULL;
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while ( keyWindow && keyWindow != tlw )
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{
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wxDialog *dlg = wxDynamicCast(keyWindow, wxDialog);
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if ( dlg && dlg->GetModality() == wxDIALOG_MODALITY_WINDOW_MODAL )
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keyWindow = dlg->GetParent();
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else
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break;
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}
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// Don't paint any background, that's handled by the OS. Only draw text:
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dc.SetTextForeground(tlw == keyWindow ? m_textActive : m_textInactive);
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if ( GetFont().IsOk() )
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dc.SetFont(GetFont());
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dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
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// compute char height only once for all panes:
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int textHeight = dc.GetCharHeight();
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for ( size_t i = 0; i < m_panes.GetCount(); i ++ )
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DrawField(dc, i, textHeight);
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}
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void wxStatusBarMac::MacHiliteChanged()
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{
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Refresh();
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Update();
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}
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#endif // wxUSE_STATUSBAR
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