791 lines
26 KiB
C++
791 lines
26 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/statbox.cpp
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// Purpose: wxStaticBox
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#if wxUSE_STATBOX
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#include "wx/statbox.h"
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#ifndef WX_PRECOMP
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#include "wx/app.h"
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#include "wx/dcclient.h"
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#include "wx/dcmemory.h"
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#include "wx/image.h"
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#include "wx/sizer.h"
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#endif
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#include "wx/notebook.h"
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#include "wx/sysopt.h"
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#include "wx/msw/uxtheme.h"
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#include <windowsx.h> // needed by GET_X_LPARAM and GET_Y_LPARAM macros
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#include "wx/msw/private.h"
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#include "wx/msw/missing.h"
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#include "wx/msw/dc.h"
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#include "wx/msw/private/darkmode.h"
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#include "wx/msw/private/winstyle.h"
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namespace
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{
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// Offset of the first pixel of the label from the box left border.
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//
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// FIXME: value is hardcoded as this is what it is on my system, no idea if
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// it's true everywhere
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const int LABEL_HORZ_OFFSET = 9;
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// Extra borders around the label on left/right and bottom sides.
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const int LABEL_HORZ_BORDER = 2;
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const int LABEL_VERT_BORDER = 2;
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// Offset of the box contents from left/right/bottom edge (top one is
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// different, see GetBordersForSizer()). This one is completely arbitrary.
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const int CHILDREN_OFFSET = 5;
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} // anonymous namespace
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// ----------------------------------------------------------------------------
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// wxWin macros
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// ----------------------------------------------------------------------------
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxStaticBox
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// ----------------------------------------------------------------------------
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bool wxStaticBox::Create(wxWindow *parent,
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wxWindowID id,
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const wxString& label,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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if ( !CreateControl(parent, id, pos, size, style, wxDefaultValidator, name) )
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return false;
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if ( !MSWCreateControl(wxT("BUTTON"), label, pos, size) )
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return false;
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if ( ShouldUseCustomPaint() )
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UseCustomPaint();
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return true;
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}
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bool wxStaticBox::MSWGetDarkModeSupport(MSWDarkModeSupport& support) const
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{
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// Static boxes don't seem to have any dark mode support, so just set the
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// foreground colour contrasting with the dark background for them.
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support.setForeground = true;
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return true;
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}
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bool wxStaticBox::ShouldUseCustomPaint() const
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{
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// When not using double buffering, we paint the box ourselves by default
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// because using the standard control default WM_PAINT handler results in
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// awful flicker. However this can be disabled by setting a system option
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// which can be useful if the application paints on the box itself (which
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// should be avoided, but some existing code does it).
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return !IsDoubleBuffered() &&
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!wxSystemOptions::IsFalse(wxT("msw.staticbox.optimized-paint"));
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}
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void wxStaticBox::UseCustomPaint()
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{
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// If background style is already set to this value, we must have been
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// already called -- and as we currently never unbind the handler, this
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// means we don't need to do anything.
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if ( GetBackgroundStyle() != wxBG_STYLE_PAINT )
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{
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wxMSWWinExStyleUpdater(GetHwnd()).TurnOff(WS_EX_TRANSPARENT);
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Bind(wxEVT_PAINT, &wxStaticBox::OnPaint, this);
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// Our OnPaint() completely erases our background, so don't do it in
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// WM_ERASEBKGND too to avoid flicker.
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SetBackgroundStyle(wxBG_STYLE_PAINT);
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}
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}
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void wxStaticBox::MSWOnDisabledComposited()
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{
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// We need to enable custom painting if we're not using compositing any
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// longer, as otherwise the window is not drawn correctly due to it using
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// WS_EX_TRANSPARENT and thus not redrawing its background.
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UseCustomPaint();
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}
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bool wxStaticBox::Create(wxWindow* parent,
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wxWindowID id,
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wxWindow* labelWin,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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wxCHECK_MSG( labelWin, false, wxS("Label window can't be null") );
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if ( !Create(parent, id, wxString(), pos, size, style, name) )
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return false;
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m_labelWin = labelWin;
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m_labelWin->Reparent(this);
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PositionLabelWindow();
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return true;
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}
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void wxStaticBox::PositionLabelWindow()
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{
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m_labelWin->SetSize(m_labelWin->GetBestSize());
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// Note that we intentionally don't use FromDIP() with the label offset
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// here, see comment in PaintForeground() where it is also used.
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m_labelWin->Move(LABEL_HORZ_OFFSET, 0);
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}
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wxWindowList wxStaticBox::GetCompositeWindowParts() const
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{
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wxWindowList parts;
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if ( m_labelWin )
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parts.push_back(m_labelWin);
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return parts;
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}
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WXDWORD wxStaticBox::MSWGetStyle(long style, WXDWORD *exstyle) const
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{
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long styleWin = wxStaticBoxBase::MSWGetStyle(style, exstyle);
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// no need for it anymore, must be removed for wxRadioBox child
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// buttons to be able to repaint themselves
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styleWin &= ~WS_CLIPCHILDREN;
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if ( exstyle )
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{
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// We may have children inside this static box, so use this style for
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// TAB navigation to work if we ever use IsDialogMessage() to implement
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// it (currently we don't because it's too buggy and implement TAB
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// navigation ourselves, but this could change in the future).
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*exstyle |= WS_EX_CONTROLPARENT;
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if ( !ShouldUseCustomPaint() )
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*exstyle |= WS_EX_TRANSPARENT;
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}
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styleWin |= BS_GROUPBOX;
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return styleWin;
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}
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wxSize wxStaticBox::DoGetBestSize() const
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{
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wxSize best;
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// Calculate the size needed by the label
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int cx, cy;
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wxGetCharSize(GetHWND(), &cx, &cy, GetFont());
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int wBox;
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GetTextExtent(GetLabelText(wxGetWindowText(m_hWnd)), &wBox, &cy);
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wBox += 3*cx;
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int hBox = EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy);
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// If there is a sizer then the base best size is the sizer's minimum
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if (GetSizer() != nullptr)
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{
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wxSize cm(GetSizer()->CalcMin());
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best = ClientToWindowSize(cm);
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// adjust for a long label if needed
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best.x = wxMax(best.x, wBox);
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}
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// otherwise the best size falls back to the label size
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else
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{
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best = wxSize(wBox, hBox);
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}
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return best;
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}
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void wxStaticBox::GetBordersForSizer(int *borderTop, int *borderOther) const
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{
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// Base class version doesn't leave enough space at the top when the label
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// is empty, so we can't use it here, even though the code is pretty
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// similar.
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if ( m_labelWin )
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{
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*borderTop = m_labelWin->GetSize().y;
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}
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else if ( !GetLabel().empty() )
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{
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*borderTop = GetCharHeight();
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}
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else // No label window nor text.
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{
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// This is completely arbitrary, but using the full char height in
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// this case too seems bad as it leaves too much space at the top
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// (although it does have the advantage of aligning the controls
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// inside static boxes with and without labels vertically).
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*borderTop = 2*FromDIP(CHILDREN_OFFSET);
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}
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// Intentionally don't scale this one by DPI, as it's not scaled when it is
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// actually used in the drawing code, see comments there.
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*borderTop += LABEL_VERT_BORDER;
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*borderOther = FromDIP(CHILDREN_OFFSET);
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}
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bool wxStaticBox::SetBackgroundColour(const wxColour& colour)
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{
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// Do _not_ call the immediate base class method, we don't need to set the
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// label window (which is the only sub-window of this composite window)
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// background explicitly because it will almost always be a wxCheckBox or
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// wxRadioButton which inherits its background from the box anyhow, so
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// setting it would be at best useless.
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return wxStaticBoxBase::SetBackgroundColour(colour);
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}
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bool wxStaticBox::SetForegroundColour(const wxColour& colour)
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{
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if ( !base_type::SetForegroundColour(colour) )
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return false;
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if ( colour.IsOk() && !m_labelWin )
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{
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// We need to be using our custom paint handler to support non-default
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// colours.
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UseCustomPaint();
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}
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return true;
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}
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bool wxStaticBox::SetFont(const wxFont& font)
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{
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if ( !base_type::SetFont(font) )
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return false;
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// We need to reposition the label as its size may depend on the font.
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if ( m_labelWin )
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{
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PositionLabelWindow();
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}
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return true;
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}
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WXLRESULT wxStaticBox::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
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{
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if ( nMsg == WM_NCHITTEST )
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{
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// This code breaks some other processing such as enter/leave tracking
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// so it's off by default.
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static int s_useHTClient = -1;
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if (s_useHTClient == -1)
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s_useHTClient = wxSystemOptions::GetOptionInt(wxT("msw.staticbox.htclient"));
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if (s_useHTClient == 1)
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{
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int xPos = GET_X_LPARAM(lParam);
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int yPos = GET_Y_LPARAM(lParam);
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ScreenToClient(&xPos, &yPos);
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// Make sure you can drag by the top of the groupbox, but let
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// other (enclosed) controls get mouse events also
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if ( yPos < 10 )
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return (long)HTCLIENT;
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}
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}
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if ( nMsg == WM_PRINTCLIENT )
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{
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// we have to process WM_PRINTCLIENT ourselves as otherwise child
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// windows' background (eg buttons in radio box) would never be drawn
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// unless we have a parent with non default background
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// so check first if we have one
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if ( !HandlePrintClient((WXHDC)wParam) )
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{
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// no, we don't, erase the background ourselves
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RECT rc;
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::GetClientRect(GetHwnd(), &rc);
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wxDCTemp dc((WXHDC)wParam);
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PaintBackground(dc, rc);
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}
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return 0;
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}
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if ( nMsg == WM_UPDATEUISTATE )
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{
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// DefWindowProc() redraws just the static box text when it gets this
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// message and it does it using the standard (blue in standard theme)
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// colour and not our own label colour that we use in PaintForeground()
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// resulting in the label mysteriously changing the colour when e.g.
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// "Alt" is pressed anywhere in the window, see #12497.
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//
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// To avoid this we simply refresh the window forcing our own code
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// redrawing the label in the correct colour to be called. This is
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// inefficient but there doesn't seem to be anything else we can do.
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//
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// Notice that the problem is XP-specific and doesn't arise under later
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// systems.
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if ( m_hasFgCol && wxGetWinVersion() == wxWinVersion_XP )
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Refresh();
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}
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return wxControl::MSWWindowProc(nMsg, wParam, lParam);
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}
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void wxStaticBox::MSWBeforeDPIChangedEvent(const wxDPIChangedEvent& WXUNUSED(event))
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{
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PositionLabelWindow();
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}
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// ----------------------------------------------------------------------------
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// static box drawing
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// ----------------------------------------------------------------------------
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/*
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We draw the static box ourselves because it's the only way to prevent it
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from flickering horribly on resize (because everything inside the box is
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erased twice: once when the box itself is repainted and second time when
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the control inside it is repainted) without using WS_EX_TRANSPARENT style as
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we used to do and which resulted in other problems.
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*/
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// MSWGetRegionWithoutSelf helper: removes the given rectangle from region
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static inline void
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SubtractRectFromRgn(HRGN hrgn, int left, int top, int right, int bottom)
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{
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AutoHRGN hrgnRect(::CreateRectRgn(left, top, right, bottom));
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if ( !hrgnRect )
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{
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wxLogLastError(wxT("CreateRectRgn()"));
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return;
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}
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::CombineRgn(hrgn, hrgn, hrgnRect, RGN_DIFF);
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}
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void wxStaticBox::MSWGetRegionWithoutSelf(WXHRGN hRgn, int w, int h)
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{
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HRGN hrgn = (HRGN)hRgn;
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// remove the area occupied by the static box borders from the region
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int borderTop, border;
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GetBordersForSizer(&borderTop, &border);
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// top
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if ( m_labelWin )
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{
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// Don't exclude the entire rectangle at the top, we do need to paint
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// the background of the gap between the label window and the box
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// frame.
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const wxRect labelRect = m_labelWin->GetRect();
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const int gap = LABEL_HORZ_BORDER;
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SubtractRectFromRgn(hrgn, 0, 0, labelRect.GetLeft() - gap, borderTop);
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SubtractRectFromRgn(hrgn, labelRect.GetRight() + gap, 0, w, borderTop);
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}
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else
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{
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SubtractRectFromRgn(hrgn, 0, 0, w, borderTop);
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}
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// bottom
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SubtractRectFromRgn(hrgn, 0, h - border, w, h);
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// left
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SubtractRectFromRgn(hrgn, 0, 0, border, h);
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// right
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SubtractRectFromRgn(hrgn, w - border, 0, w, h);
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}
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namespace {
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RECT AdjustRectForRtl(wxLayoutDirection dir, RECT const& childRect, RECT const& boxRect) {
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RECT ret = childRect;
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if( dir == wxLayout_RightToLeft ) {
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// The clipping region too is mirrored in RTL layout.
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// We need to mirror screen coordinates relative to static box window priot to
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// intersecting with region.
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ret.right = boxRect.right - (childRect.left - boxRect.left);
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ret.left = boxRect.left + (boxRect.right - childRect.right);
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}
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return ret;
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}
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}
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WXHRGN wxStaticBox::MSWGetRegionWithoutChildren()
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{
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RECT boxRc;
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::GetWindowRect(GetHwnd(), &boxRc);
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HRGN hrgn = ::CreateRectRgn(boxRc.left, boxRc.top, boxRc.right + 1, boxRc.bottom + 1);
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bool foundThis = false;
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// Iterate over all sibling windows as in the old wxWidgets API the
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// controls appearing inside the static box were created as its siblings
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// and not children. This is now deprecated but should still work.
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//
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// Also notice that we must iterate over all windows, not just all
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// wxWindows, as there may be composite windows etc.
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HWND child;
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for ( child = ::GetWindow(GetHwndOf(GetParent()), GW_CHILD);
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child;
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child = ::GetWindow(child, GW_HWNDNEXT) )
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{
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if ( ! ::IsWindowVisible(child) )
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{
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// if the window isn't visible then it doesn't need clipped
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continue;
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}
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wxMSWWinStyleUpdater updateStyle(child);
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wxString str(wxGetWindowClass(child));
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str.MakeUpper();
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if ( str == wxT("BUTTON") && updateStyle.IsOn(BS_GROUPBOX) )
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{
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if ( child == GetHwnd() )
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foundThis = true;
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// Any static boxes below this one in the Z-order can't be clipped
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// since if we have the case where a static box with a low Z-order
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// is nested inside another static box with a high Z-order then the
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// nested static box would be painted over. Doing it this way
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// unfortunately results in flicker if the Z-order of nested static
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// boxes is not inside (lowest) to outside (highest) but at least
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// they are still shown.
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if ( foundThis )
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continue;
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}
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RECT rc;
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::GetWindowRect(child, &rc);
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rc = AdjustRectForRtl(GetLayoutDirection(), rc, boxRc );
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if ( ::RectInRegion(hrgn, &rc) )
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{
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// need to remove WS_CLIPSIBLINGS from all sibling windows
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// that are within this staticbox if set
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if ( updateStyle.IsOn(WS_CLIPSIBLINGS) )
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{
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updateStyle.TurnOff(WS_CLIPSIBLINGS).Apply();
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// MSDN: "If you have changed certain window data using
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// SetWindowLong, you must call SetWindowPos to have the
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// changes take effect."
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::SetWindowPos(child, nullptr, 0, 0, 0, 0,
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SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
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SWP_FRAMECHANGED);
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}
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AutoHRGN hrgnChild(::CreateRectRgnIndirect(&rc));
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::CombineRgn(hrgn, hrgn, hrgnChild, RGN_DIFF);
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}
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}
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// Also iterate over all children of the static box, we need to clip them
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// out as well.
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for ( child = ::GetWindow(GetHwnd(), GW_CHILD);
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child;
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child = ::GetWindow(child, GW_HWNDNEXT) )
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{
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if ( !::IsWindowVisible(child) )
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{
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// if the window isn't visible then it doesn't need clipped
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continue;
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}
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RECT rc;
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::GetWindowRect(child, &rc);
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rc = AdjustRectForRtl(GetLayoutDirection(), rc, boxRc );
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AutoHRGN hrgnChild(::CreateRectRgnIndirect(&rc));
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::CombineRgn(hrgn, hrgn, hrgnChild, RGN_DIFF);
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}
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|
|
|
return (WXHRGN)hrgn;
|
|
}
|
|
|
|
// helper for OnPaint(): really erase the background, i.e. do it even if we
|
|
// don't have any non default brush for doing it (DoEraseBackground() doesn't
|
|
// do anything in such case)
|
|
void wxStaticBox::PaintBackground(wxDC& dc, const RECT& rc)
|
|
{
|
|
wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl();
|
|
HBRUSH hbr = MSWGetBgBrush(impl->GetHDC());
|
|
|
|
// if there is no special brush for painting this control, just use the
|
|
// solid background colour
|
|
wxBrush brush;
|
|
if ( !hbr )
|
|
{
|
|
brush = wxBrush(GetParent()->GetBackgroundColour());
|
|
hbr = GetHbrushOf(brush);
|
|
}
|
|
|
|
::FillRect(GetHdcOf(*impl), &rc, hbr);
|
|
}
|
|
|
|
void wxStaticBox::PaintForeground(wxDC& dc, const RECT&)
|
|
{
|
|
wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl();
|
|
|
|
// Optionally use this pen to draw a border which has less contrast in dark
|
|
// mode than the default white box which is "too shiny"
|
|
wxPen penBorder;
|
|
if ( wxMSWDarkMode::IsActive() )
|
|
{
|
|
penBorder = wxMSWDarkMode::GetBorderPen();
|
|
}
|
|
|
|
if ( penBorder.IsOk() )
|
|
{
|
|
const wxRect clientRect = GetClientRect();
|
|
wxRect rect = clientRect;
|
|
wxDCBrushChanger brushChanger(dc, *wxTRANSPARENT_BRUSH);
|
|
wxDCPenChanger penChanger(dc, penBorder);
|
|
|
|
// Note that we want to to do this even if our label is empty because
|
|
// this ensures that the border appears at the same position for the
|
|
// boxes with and without labels.
|
|
if ( !m_labelWin )
|
|
{
|
|
// if the control has a font, use it
|
|
wxDCFontChanger fontChanger(dc);
|
|
if ( GetFont().IsOk() )
|
|
{
|
|
dc.SetFont(GetFont());
|
|
}
|
|
|
|
// Make sure that the label is vertically aligned with the border
|
|
//
|
|
// Use "Tp" as our sampling text to get the
|
|
// maximum height from the current font
|
|
const wxCoord height = dc.GetTextExtent(L"Tp").y;
|
|
|
|
// adjust the border height & Y coordinate
|
|
const int offsetFromTop = height / 2;
|
|
rect.SetTop(offsetFromTop);
|
|
rect.SetHeight(rect.GetHeight() - offsetFromTop);
|
|
}
|
|
|
|
dc.DrawRectangle(rect);
|
|
}
|
|
else
|
|
{
|
|
MSWDefWindowProc(WM_PAINT, (WPARAM)GetHdcOf(*impl), 0);
|
|
}
|
|
|
|
#if wxUSE_UXTHEME
|
|
// when using XP themes, neither setting the text colour nor transparent
|
|
// background mode changes anything: the static box def window proc
|
|
// still draws the label in its own colours, so we need to redraw the text
|
|
// ourselves if we have a non default fg colour
|
|
if ( m_hasFgCol && wxUxThemeIsActive() && !m_labelWin && !GetLabel().empty() )
|
|
{
|
|
// draw over the text in default colour in our colour
|
|
HDC hdc = GetHdcOf(*impl);
|
|
::SetTextColor(hdc, GetForegroundColour().GetPixel());
|
|
|
|
// Get dimensions of the label
|
|
const wxString label = GetLabel();
|
|
|
|
// choose the correct font
|
|
AutoHFONT font;
|
|
SelectInHDC selFont;
|
|
if ( m_hasFont )
|
|
{
|
|
selFont.Init(hdc, GetHfontOf(GetFont()));
|
|
}
|
|
else // no font set, use the one set by the theme
|
|
{
|
|
wxUxThemeHandle hTheme(this, L"BUTTON");
|
|
if ( hTheme )
|
|
{
|
|
LOGFONTW themeFont;
|
|
if ( ::GetThemeFont
|
|
(
|
|
hTheme,
|
|
hdc,
|
|
BP_GROUPBOX,
|
|
GBS_NORMAL,
|
|
TMT_FONT,
|
|
&themeFont
|
|
) == S_OK )
|
|
{
|
|
font.Init(themeFont);
|
|
if ( font )
|
|
selFont.Init(hdc, font);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Get the font extent
|
|
int width, height;
|
|
dc.GetTextExtent(wxStripMenuCodes(label, wxStrip_Mnemonics),
|
|
&width, &height);
|
|
|
|
// first we need to correctly paint the background of the label
|
|
// as Windows ignores the brush offset when doing it
|
|
// NOTE: Border intentionally does not use DIPs in order to match native look
|
|
const int x = LABEL_HORZ_OFFSET;
|
|
RECT dimensions = { x, 0, 0, height };
|
|
dimensions.left = x;
|
|
dimensions.right = x + width;
|
|
|
|
// need to adjust the rectangle to cover all the label background
|
|
dimensions.left -= LABEL_HORZ_BORDER;
|
|
dimensions.right += LABEL_HORZ_BORDER;
|
|
dimensions.bottom += LABEL_VERT_BORDER;
|
|
|
|
if ( UseBgCol() )
|
|
{
|
|
// our own background colour should be used for the background of
|
|
// the label: this is consistent with the behaviour under pre-XP
|
|
// systems (i.e. without visual themes) and generally makes sense
|
|
wxBrush brush = wxBrush(GetBackgroundColour());
|
|
::FillRect(hdc, &dimensions, GetHbrushOf(brush));
|
|
}
|
|
else // paint parent background
|
|
{
|
|
PaintBackground(dc, dimensions);
|
|
}
|
|
|
|
UINT drawTextFlags = DT_SINGLELINE | DT_VCENTER;
|
|
|
|
// determine the state of UI queues to draw the text correctly under XP
|
|
// and later systems
|
|
static const bool isXPorLater = wxGetWinVersion() >= wxWinVersion_XP;
|
|
if ( isXPorLater )
|
|
{
|
|
if ( ::SendMessage(GetHwnd(), WM_QUERYUISTATE, 0, 0) &
|
|
UISF_HIDEACCEL )
|
|
{
|
|
drawTextFlags |= DT_HIDEPREFIX;
|
|
}
|
|
}
|
|
|
|
// now draw the text
|
|
RECT rc2 = { x, 0, x + width, height };
|
|
::DrawText(hdc, label.t_str(), label.length(), &rc2,
|
|
drawTextFlags);
|
|
}
|
|
#endif // wxUSE_UXTHEME
|
|
}
|
|
|
|
void wxStaticBox::OnPaint(wxPaintEvent& WXUNUSED(event))
|
|
{
|
|
RECT rc;
|
|
::GetClientRect(GetHwnd(), &rc);
|
|
wxPaintDC dc(this);
|
|
|
|
// No need to do anything if the client rectangle is empty and, worse,
|
|
// doing it would result in an assert when creating the bitmap below.
|
|
if ( !rc.right || !rc.bottom )
|
|
return;
|
|
|
|
// draw the entire box in a memory DC
|
|
wxMemoryDC memdc(&dc);
|
|
|
|
const double scale = dc.GetContentScaleFactor();
|
|
wxBitmap bitmap;
|
|
bitmap.CreateWithDIPSize(rc.right / scale, rc.bottom / scale, scale);
|
|
memdc.SelectObject(bitmap);
|
|
|
|
PaintBackground(memdc, rc);
|
|
PaintForeground(memdc, rc);
|
|
|
|
// now only blit the static box border itself, not the interior, to avoid
|
|
// flicker when background is drawn below
|
|
//
|
|
// note that it seems to be faster to do 4 small blits here and then paint
|
|
// directly into wxPaintDC than painting background in wxMemoryDC and then
|
|
// blitting everything at once to wxPaintDC, this is why we do it like this
|
|
int borderTop, border;
|
|
GetBordersForSizer(&borderTop, &border);
|
|
|
|
// top
|
|
if ( m_labelWin )
|
|
{
|
|
// We also have to exclude the area taken by the label window,
|
|
// otherwise there would be flicker when it draws itself on top of it.
|
|
const wxRect labelRect = m_labelWin->GetRect();
|
|
|
|
// We also leave a small border around label window to make it appear
|
|
// more similarly to a plain text label.
|
|
const int gap = FromDIP(LABEL_HORZ_BORDER);
|
|
|
|
dc.Blit(border, 0,
|
|
labelRect.GetLeft() - gap - border,
|
|
borderTop,
|
|
&memdc, border, 0);
|
|
|
|
const int xStart = labelRect.GetRight() + gap;
|
|
dc.Blit(xStart, 0, rc.right - xStart, borderTop,
|
|
&memdc, xStart, 0);
|
|
}
|
|
else
|
|
{
|
|
dc.Blit(border, 0, rc.right - border, borderTop,
|
|
&memdc, border, 0);
|
|
}
|
|
|
|
// bottom
|
|
dc.Blit(border, rc.bottom - border, rc.right - border, border,
|
|
&memdc, border, rc.bottom - border);
|
|
// left
|
|
dc.Blit(0, 0, border, rc.bottom,
|
|
&memdc, 0, 0);
|
|
// right (note that upper and bottom right corners were already part of the
|
|
// first two blits so we shouldn't overwrite them here to avoi flicker)
|
|
dc.Blit(rc.right - border, borderTop,
|
|
border, rc.bottom - borderTop - border,
|
|
&memdc, rc.right - border, borderTop);
|
|
|
|
|
|
// create the region excluding box children
|
|
AutoHRGN hrgn((HRGN)MSWGetRegionWithoutChildren());
|
|
RECT rcWin;
|
|
::GetWindowRect(GetHwnd(), &rcWin);
|
|
::OffsetRgn(hrgn, -rcWin.left, -rcWin.top);
|
|
|
|
// and also the box itself
|
|
MSWGetRegionWithoutSelf((WXHRGN) hrgn, rc.right, rc.bottom);
|
|
wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl();
|
|
HDCClipper clipToBg(GetHdcOf(*impl), hrgn);
|
|
|
|
// paint the inside of the box (excluding box itself and child controls)
|
|
PaintBackground(dc, rc);
|
|
}
|
|
|
|
#endif // wxUSE_STATBOX
|