wxwidgets/samples/ipc/server.h
Vadim Zeitlin 4f4c5fcfdf Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.

Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.

And also use null in the assert messages.

Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
2022-10-18 01:25:25 +02:00

103 lines
2.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: server.h
// Purpose: DDE sample: server
// Author: Julian Smart
// Modified by:
// Created: 25/01/99
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "connection.h"
enum
{
ID_START = 10000,
ID_DISCONNECT,
ID_ADVISE,
ID_SERVERNAME,
};
// Define a new application
class MyServer;
class MyFrame;
class MyApp : public wxApp
{
public:
virtual bool OnInit() override;
MyFrame *GetFrame() { return m_frame; }
protected:
MyFrame *m_frame;
};
wxDECLARE_APP(MyApp);
// Define a new frame
class MyFrame : public wxFrame
{
public:
MyFrame(wxFrame *frame, const wxString& title);
void OnClose(wxCloseEvent& event);
void UpdateUI();
void Disconnect();
protected:
wxButton* GetStart() { return (wxButton*) FindWindow( ID_START ); }
wxChoice* GetServername() { return (wxChoice*) FindWindow( ID_SERVERNAME ); }
wxButton* GetDisconnect() { return (wxButton*) FindWindow( ID_DISCONNECT ); }
wxButton* GetAdvise() { return (wxButton*) FindWindow( ID_ADVISE ); }
MyServer *m_server;
void OnStart( wxCommandEvent &event );
void OnServerName( wxCommandEvent &event );
void OnDisconnect( wxCommandEvent &event );
void OnAdvise( wxCommandEvent &event );
wxDECLARE_EVENT_TABLE();
};
class MyConnection : public MyConnectionBase
{
public:
virtual bool OnExecute(const wxString& topic, const void *data, size_t size, wxIPCFormat format) override;
virtual const void *OnRequest(const wxString& topic, const wxString& item, size_t *size, wxIPCFormat format) override;
virtual bool OnPoke(const wxString& topic, const wxString& item, const void *data, size_t size, wxIPCFormat format) override;
virtual bool OnStartAdvise(const wxString& topic, const wxString& item) override;
virtual bool OnStopAdvise(const wxString& topic, const wxString& item) override;
virtual bool DoAdvise(const wxString& item, const void *data, size_t size, wxIPCFormat format) override;
virtual bool OnDisconnect() override;
// topic for which we advise the client or empty if none
wxString m_advise;
protected:
// the data returned by last OnRequest(): we keep it in this buffer to
// ensure that the pointer we return from OnRequest() stays valid
wxCharBuffer m_requestData;
};
class MyServer : public wxServer
{
public:
MyServer();
virtual ~MyServer();
void Disconnect();
bool IsConnected() { return m_connection != nullptr; }
MyConnection *GetConnection() { return m_connection; }
void Advise();
bool CanAdvise() { return m_connection && !m_connection->m_advise.empty(); }
virtual wxConnectionBase *OnAcceptConnection(const wxString& topic) override;
protected:
MyConnection *m_connection;
};