It shouldn't be possible to put characters that can't be entered into the associated control directly by pasting them, so intercept paste events too and filter out any invalid characters. Closes #10281. Closes #23812.
433 lines
11 KiB
C++
433 lines
11 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/valtext.cpp
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// Purpose: wxTextValidator
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// Author: Julian Smart
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// Modified by: Francesco Montorsi
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// Created: 04/01/98
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#if wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX)
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#include "wx/valtext.h"
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#ifndef WX_PRECOMP
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#include <stdio.h>
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#include "wx/textctrl.h"
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#include "wx/combobox.h"
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#include "wx/log.h"
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#include "wx/utils.h"
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#include "wx/msgdlg.h"
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#include "wx/intl.h"
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#endif
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#include <ctype.h>
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#include <string.h>
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#include <stdlib.h>
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#include "wx/clipbrd.h"
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#include "wx/combo.h"
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// ----------------------------------------------------------------------------
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// global helpers
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// ----------------------------------------------------------------------------
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static bool wxIsNumeric(const wxString& val)
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{
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for ( wxString::const_iterator i = val.begin(); i != val.end(); ++i )
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{
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// Allow for "," (French) as well as "." -- in future we should
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// use wxSystemSettings or other to do better localisation
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if ((!wxIsdigit(*i)) &&
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(*i != wxS('.')) && (*i != wxS(',')) && (*i != wxS('e')) &&
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(*i != wxS('E')) && (*i != wxS('+')) && (*i != wxS('-')))
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return false;
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}
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return true;
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}
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// ----------------------------------------------------------------------------
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// wxTextValidator
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// ----------------------------------------------------------------------------
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wxIMPLEMENT_DYNAMIC_CLASS(wxTextValidator, wxValidator);
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wxBEGIN_EVENT_TABLE(wxTextValidator, wxValidator)
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EVT_CHAR(wxTextValidator::OnChar)
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EVT_TEXT_PASTE(wxID_ANY, wxTextValidator::OnPaste)
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wxEND_EVENT_TABLE()
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wxTextValidator::wxTextValidator(long style, wxString *val)
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{
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m_stringValue = val;
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SetStyle(style);
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}
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wxTextValidator::wxTextValidator(const wxTextValidator& val)
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: wxValidator()
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{
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Copy(val);
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}
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void wxTextValidator::SetStyle(long style)
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{
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m_validatorStyle = style;
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}
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bool wxTextValidator::Copy(const wxTextValidator& val)
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{
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wxValidator::Copy(val);
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m_validatorStyle = val.m_validatorStyle;
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m_stringValue = val.m_stringValue;
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m_charIncludes = val.m_charIncludes;
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m_charExcludes = val.m_charExcludes;
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m_includes = val.m_includes;
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m_excludes = val.m_excludes;
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return true;
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}
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wxTextEntry *wxTextValidator::GetTextEntry()
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{
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#if wxUSE_TEXTCTRL
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if (wxDynamicCast(m_validatorWindow, wxTextCtrl))
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{
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return (wxTextCtrl*)m_validatorWindow;
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}
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#endif
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#if wxUSE_COMBOBOX
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if (wxDynamicCast(m_validatorWindow, wxComboBox))
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{
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return (wxComboBox*)m_validatorWindow;
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}
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#endif
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#if wxUSE_COMBOCTRL
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if (wxDynamicCast(m_validatorWindow, wxComboCtrl))
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{
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return (wxComboCtrl*)m_validatorWindow;
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}
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#endif
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wxFAIL_MSG(
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"wxTextValidator can only be used with wxTextCtrl, wxComboBox, "
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"or wxComboCtrl"
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);
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return nullptr;
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}
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// Called when the value in the window must be validated.
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// This function can pop up an error message.
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bool wxTextValidator::Validate(wxWindow *parent)
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{
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// If window is disabled, simply return
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if ( !m_validatorWindow->IsEnabled() )
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return true;
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wxTextEntry * const text = GetTextEntry();
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if ( !text )
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return false;
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const wxString& errormsg = IsValid(text->GetValue());
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if ( !errormsg.empty() )
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{
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m_validatorWindow->SetFocus();
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wxMessageBox(errormsg, _("Validation conflict"),
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wxOK | wxICON_EXCLAMATION, parent);
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return false;
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}
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return true;
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}
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// Called to transfer data to the window
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bool wxTextValidator::TransferToWindow()
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{
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if ( m_stringValue )
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{
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wxTextEntry * const text = GetTextEntry();
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if ( !text )
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return false;
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text->SetValue(*m_stringValue);
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}
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return true;
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}
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// Called to transfer data to the window
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bool wxTextValidator::TransferFromWindow()
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{
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if ( m_stringValue )
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{
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wxTextEntry * const text = GetTextEntry();
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if ( !text )
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return false;
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*m_stringValue = text->GetValue();
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}
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return true;
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}
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wxString wxTextValidator::IsValid(const wxString& str) const
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{
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if ( HasFlag(wxFILTER_EMPTY) && str.empty() )
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return _("Required information entry is empty.");
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else if ( IsExcluded(str) )
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return wxString::Format(_("'%s' is one of the invalid strings"), str);
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else if ( !IsIncluded(str) )
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return wxString::Format(_("'%s' is not one of the valid strings"), str);
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// check the whole string for invalid chars.
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for ( wxString::const_iterator i = str.begin(), end = str.end();
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i != end; ++i )
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{
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if ( !IsValidChar(*i) )
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{
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return wxString::Format(
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_("'%s' contains invalid character(s)"), str);
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}
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}
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return wxString();
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}
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void wxTextValidator::SetCharIncludes(const wxString& chars)
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{
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m_charIncludes.clear();
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AddCharIncludes(chars);
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}
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void wxTextValidator::AddCharIncludes(const wxString& chars)
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{
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m_charIncludes += chars;
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}
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void wxTextValidator::SetCharExcludes(const wxString& chars)
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{
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m_charExcludes.clear();
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AddCharExcludes(chars);
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}
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void wxTextValidator::AddCharExcludes(const wxString& chars)
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{
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m_charExcludes += chars;
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}
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void wxTextValidator::SetIncludes(const wxArrayString& includes)
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{
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// preserve compatibily with versions prior 3.1.3 which used m_includes
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// to store the list of char includes.
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if ( HasFlag(wxFILTER_INCLUDE_CHAR_LIST) )
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{
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for ( wxArrayString::const_iterator i = includes.begin(),
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end = includes.end(); i != end; ++i )
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{
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AddCharIncludes(*i);
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}
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return;
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}
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m_includes = includes;
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}
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void wxTextValidator::AddInclude(const wxString& include)
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{
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m_includes.push_back(include);
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}
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void wxTextValidator::SetExcludes(const wxArrayString& excludes)
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{
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// preserve compatibily with versions prior 3.1.3 which used m_excludes
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// to store the list of char excludes.
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if ( HasFlag(wxFILTER_EXCLUDE_CHAR_LIST) )
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{
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for ( wxArrayString::const_iterator i = excludes.begin(),
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end = excludes.end(); i != end; ++i )
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{
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AddCharExcludes(*i);
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}
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return;
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}
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m_excludes = excludes;
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}
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void wxTextValidator::AddExclude(const wxString& exclude)
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{
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m_excludes.push_back(exclude);
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}
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void wxTextValidator::OnChar(wxKeyEvent& event)
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{
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// Let the event propagate by default.
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event.Skip();
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if (!m_validatorWindow)
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return;
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// We only filter normal, printable characters.
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int keyCode = event.GetUnicodeKey();
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// we don't filter special keys and delete
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if (keyCode < WXK_SPACE || keyCode == WXK_DELETE)
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return;
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// Filter out invalid characters
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if ( IsValidChar(static_cast<wxUniChar>(keyCode)) )
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return;
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if ( !wxValidator::IsSilent() )
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wxBell();
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// eat message
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event.Skip(false);
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}
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void wxTextValidator::OnPaste(wxClipboardTextEvent& event)
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{
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#if wxUSE_CLIPBOARD
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// Filter out invalid characters from the clipboard contents as it
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// shouldn't be possible to sneak them into the control in such a way.
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//
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// This seems better than not allowing to paste anything at all if there is
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// anything invalid on the clipboard, e.g. it is more user-friendly to omit
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// any trailing spaces in a control not allowing them than to refuse to
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// paste a string with some spaces into it completely.
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//
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// Out of abundance of caution also prefer to let the control do its own
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// thing if there are no invalid characters at all, as we can be sure it
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// does the right thing in all cases, while our code might not deal with
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// some edge cases correctly.
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wxClipboardLocker lock;
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wxTextDataObject data;
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wxTheClipboard->GetData(data);
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const wxString& text = data.GetText();
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wxString valid;
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valid.reserve(text.length());
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bool hasInvalid = false;
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// Examine all characters one by one.
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for ( wxString::const_iterator i = text.begin(), end = text.end();
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i != end; ++i )
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{
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const wxUniChar ch = *i;
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if ( IsValidChar(ch) )
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{
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valid += ch;
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}
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else // Invalid character.
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{
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// Only beep once per paste, not for every invalid character.
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if ( !hasInvalid && !wxValidator::IsSilent() )
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wxBell();
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hasInvalid = true;
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}
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}
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// If we can't let the control paste everything, do it ourselves.
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if ( hasInvalid )
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{
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wxTextEntry * const entry = GetTextEntry();
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if ( entry )
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{
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entry->WriteText(valid);
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// Skip the call to wxEvent::Skip() below, preventing the normal
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// paste from happening.
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return;
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}
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}
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#endif // wxUSE_CLIPBOARD
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event.Skip();
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}
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bool wxTextValidator::IsValidChar(const wxUniChar& c) const
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{
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if ( !m_validatorStyle ) // no filtering if HasFlag(wxFILTER_NONE)
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return true;
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if ( IsCharExcluded(c) ) // disallow any char in the m_charExcludes.
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return false;
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if ( IsCharIncluded(c) ) // allow any char in the m_charIncludes.
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return true;
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if ( !HasFlag(wxFILTER_CC) )
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{
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// Validity is entirely determined by the exclude/include char lists
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// and this character is in neither, so consider that it is valid if
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// and only if we accept anything.
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return !HasFlag(wxFILTER_INCLUDE_CHAR_LIST);
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}
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if ( HasFlag(wxFILTER_SPACE) && wxIsspace(c) )
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return true;
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if ( HasFlag(wxFILTER_ASCII) && c.IsAscii() )
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return true;
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if ( HasFlag(wxFILTER_NUMERIC) && wxIsNumeric(c) )
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return true;
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if ( HasFlag(wxFILTER_ALPHANUMERIC) && wxIsalnum(c) )
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return true;
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if ( HasFlag(wxFILTER_ALPHA) && wxIsalpha(c) )
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return true;
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if ( HasFlag(wxFILTER_DIGITS) && wxIsdigit(c) )
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return true;
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if ( HasFlag(wxFILTER_XDIGITS) && wxIsxdigit(c) )
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return true;
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// If we are here, this means that the char c does not belong to any of the
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// character classes checked above (e.g. emoji chars) so just return false.
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return false;
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}
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// kept for compatibility reasons.
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bool wxTextValidator::ContainsOnlyIncludedCharacters(const wxString& str) const
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{
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for ( wxString::const_iterator i = str.begin(), end = str.end();
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i != end; ++i )
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{
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if ( !IsCharIncluded(*i) )
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return false;
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}
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return true;
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}
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// kept for compatibility reasons.
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bool wxTextValidator::ContainsExcludedCharacters(const wxString& str) const
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{
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for ( wxString::const_iterator i = str.begin(), end = str.end();
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i != end; ++i )
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{
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if ( IsCharExcluded(*i) )
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return true;
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}
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return false;
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}
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#endif
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// wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX)
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