wxwidgets/include/wx/bmpbndl.h
Vadim Zeitlin ba6c691c22 Add wxBitmapBundle::FromImpl() and GetImpl()
For now they're only used internally but at least the latter will be
made public later.
2021-10-05 16:02:44 +01:00

139 lines
4.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/bmpbndl.h
// Purpose: Declaration of wxBitmapBundle class.
// Author: Vadim Zeitlin
// Created: 2021-09-22
// Copyright: (c) 2021 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BMPBNDL_H_
#define _WX_BMPBNDL_H_
#include "wx/bitmap.h"
#include "wx/object.h"
#include "wx/vector.h"
class wxBitmapBundleImpl;
// ----------------------------------------------------------------------------
// wxBitmapBundle provides 1 or more versions of a bitmap, all bundled together
// ----------------------------------------------------------------------------
// This class has value semantics and can be copied cheaply.
class WXDLLIMPEXP_CORE wxBitmapBundle
{
public:
// Default ctor constructs an empty bundle which can't be used for
// anything, but can be assigned something later.
wxBitmapBundle();
// This conversion ctor from a single bitmap does the same thing as
// FromBitmap() and only exists for interoperability with the existing code
// using wxBitmap.
wxBitmapBundle(const wxBitmap& bitmap);
// Another conversion ctor from a single image: this one is needed to allow
// passing wxImage to the functions that used to take wxBitmap but now take
// wxBitmapBundle.
wxBitmapBundle(const wxImage& image);
// Default copy ctor and assignment operator and dtor would be ok, but need
// to be defined out of line, where wxBitmapBundleImpl is fully declared.
wxBitmapBundle(const wxBitmapBundle& other);
wxBitmapBundle& operator=(const wxBitmapBundle& other);
~wxBitmapBundle();
// Create from the given collection of bitmaps (all of which must be valid,
// but if the vector itself is empty, empty bundle is returned).
static wxBitmapBundle FromBitmaps(const wxVector<wxBitmap>& bitmaps);
static wxBitmapBundle FromBitmaps(const wxBitmap& bitmap1,
const wxBitmap& bitmap2);
// Create from a single bitmap (this is only useful for compatibility
// with the existing code). Returns empty bundle if bitmap is invalid.
static wxBitmapBundle FromBitmap(const wxBitmap& bitmap);
static wxBitmapBundle FromImage(const wxImage& image);
// Create from the resources: all existing versions of the bitmap of the
// form name_2x or name@2x (and also using other factors) will be used.
static wxBitmapBundle FromResources(const wxString& name);
// Create from existing implementation
static wxBitmapBundle FromImpl(wxBitmapBundleImpl* impl);
// Check if bitmap bundle is non-empty.
bool IsOk() const { return m_impl; }
// Get the size of the bitmap represented by this bundle when using the
// default DPI, i.e. 100% scaling. Returns invalid size for empty bundle.
wxSize GetDefaultSize() const;
// Get bitmap of the specified size, creating a new bitmap from the closest
// available size by rescaling it if necessary.
//
// If size == wxDefaultSize, GetDefaultSize() is used for it instead.
wxBitmap GetBitmap(const wxSize size) const;
// Access implementation
wxBitmapBundleImpl* GetImpl() const { return m_impl.get(); }
private:
typedef wxObjectDataPtr<wxBitmapBundleImpl> wxBitmapBundleImplPtr;
// Private ctor used by static factory functions to create objects of this
// class. It takes ownership of the pointer (which must be non-null).
explicit wxBitmapBundle(wxBitmapBundleImpl* impl);
wxBitmapBundleImplPtr m_impl;
};
// This macro can be used to create a bundle from resources on the platforms
// that support it and from name_png and name_2x_png on the other ones.
#ifdef wxHAS_IMAGE_RESOURCES
#define wxBITMAP_BUNDLE_2(name) wxBitmapBundle::FromResources(#name)
#else
#define wxBITMAP_BUNDLE_2(name) \
wxBitmapBundle::FromBitmaps(wxBITMAP_PNG_FROM_DATA(name), \
wxBITMAP_PNG_FROM_DATA(name##_2x))
#endif
// Inline functions implementation.
/* static */ inline
wxBitmapBundle wxBitmapBundle::FromBitmaps(const wxBitmap& bitmap1,
const wxBitmap& bitmap2)
{
wxVector<wxBitmap> bitmaps;
if ( bitmap1.IsOk() )
bitmaps.push_back(bitmap1);
if ( bitmap2.IsOk() )
bitmaps.push_back(bitmap2);
return FromBitmaps(bitmaps);
}
/* static */ inline
wxBitmapBundle wxBitmapBundle::FromBitmap(const wxBitmap& bitmap)
{
if ( !bitmap.IsOk() )
return wxBitmapBundle();
wxVector<wxBitmap> bitmaps;
bitmaps.push_back(bitmap);
return FromBitmaps(bitmaps);
}
/* static */ inline
wxBitmapBundle wxBitmapBundle::FromImage(const wxImage& image)
{
if ( !image.IsOk() )
return wxBitmapBundle();
return FromBitmap(wxBitmap(image));
}
#endif // _WX_BMPBNDL_H_