wxwidgets/samples/memcheck/memcheck.cpp
Vadim Zeitlin 4f4c5fcfdf Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.

Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.

And also use null in the assert messages.

Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
2022-10-18 01:25:25 +02:00

134 lines
3.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: memcheck.cpp
// Purpose: Memory-checking sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/datetime.h"
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
#ifndef __WXDEBUG__
#error This program must be compiled in debug mode.
#endif
// Normally, new is automatically defined to be the
// debugging version. If not, this does it.
#if !defined(new) && defined(WXDEBUG_NEW) && wxUSE_MEMORY_TRACING && wxUSE_GLOBAL_MEMORY_OPERATORS
#define new WXDEBUG_NEW
#endif
// Define a new application type
class MyApp: public wxApp
{ public:
bool OnInit(void) override;
};
// Define a new frame type
class MyFrame: public wxFrame
{ public:
MyFrame(wxFrame *parent);
void OnQuit(wxCommandEvent& event);
wxDECLARE_EVENT_TABLE();
};
wxIMPLEMENT_APP(MyApp);
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit(void)
{
if ( !wxApp::OnInit() )
return false;
// Create the main frame window
MyFrame *frame = new MyFrame(nullptr);
// Give it an icon
frame->SetIcon(wxICON(sample));
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(wxID_EXIT, "E&xit");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "File");
frame->SetMenuBar(menu_bar);
// Make a panel with a message
wxPanel *panel = new wxPanel(frame);
(void)new wxStaticText(panel, wxID_ANY, "Hello, this is a minimal debugging wxWidgets program!", wxPoint(10, 10));
// Show the frame
frame->Show(true);
#if wxUSE_MEMORY_TRACING
wxDebugContext::SetCheckpoint();
#endif
// object allocation
wxBrush* brush = new wxBrush(*wxRED_BRUSH);
wxBitmap* bitmap = new wxBitmap(100, 100);
// non-object allocation
char *ordinaryNonObject = new char[1000];
wxString *thing = new wxString;
#if wxUSE_DATETIME
wxDateTime* date = new wxDateTime;
#endif // wxUSE_DATETIME
const char *data = (const char*) thing ;
#if wxUSE_MEMORY_TRACING
// On MSW, Dump() crashes if using wxLogGui,
// so use wxLogStderr instead.
wxLog* oldLog = wxLog::SetActiveTarget(new wxLogStderr);
wxDebugContext::PrintClasses();
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
// Set back to wxLogGui
delete wxLog::SetActiveTarget(oldLog);
#endif
// Don't delete these objects, to force wxApp to flag a memory leak.
// delete thing;
// delete date;
// delete[] ordinaryNonObject;
return true;
}
wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
wxEND_EVENT_TABLE()
// My frame constructor
MyFrame::MyFrame(wxFrame *parent):
wxFrame(parent, wxID_ANY, "MemCheck wxWidgets Sample", wxDefaultPosition, wxSize(400, 200))
{}
// Intercept menu commands
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close(true);
}