wxwidgets/include/wx/scopedptr.h
Vadim Zeitlin 347d7fcccb Use std::unique_ptr<> instead of wxDECLARE_SCOPED_PTR
Replace macro-based scoped pointers with the standard class.

Also mention that using these macros and wxScopedPtr itself is
deprecated (but there are too many occurrences of the latter in the code
to change all of them now).

Note that wxMsgCatalog ctor and dtor had to be moved out of line to
allow using unique_ptr<> to an incomplete class as member. On the bright
side, we can just use unique_ptr<> instead of wxPluralFormsNodePtr which
was a local reimplementation of wxScopedPtr.

No real changes.
2023-03-06 18:36:37 +00:00

212 lines
7.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/scopedptr.h
// Purpose: scoped smart pointer class
// Author: Jesse Lovelace <jllovela@eos.ncsu.edu>
// Created: 06/01/02
// Copyright: (c) Jesse Lovelace and original Boost authors (see below)
// (c) 2009 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// This class closely follows the implementation of the boost
// library scoped_ptr and is an adaptation for c++ macro's in
// the wxWidgets project. The original authors of the boost
// scoped_ptr are given below with their respective copyrights.
// (C) Copyright Greg Colvin and Beman Dawes 1998, 1999.
// Copyright (c) 2001, 2002 Peter Dimov
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
// See http://www.boost.org/libs/smart_ptr/scoped_ptr.htm for documentation.
//
#ifndef _WX_SCOPED_PTR_H_
#define _WX_SCOPED_PTR_H_
// Everything in this file is deprecated and must not be used any longer,
// simply use std::unique_ptr<> instead.
#include "wx/defs.h"
#include "wx/checkeddelete.h"
// ----------------------------------------------------------------------------
// wxScopedPtr: A scoped pointer
// ----------------------------------------------------------------------------
template <class T>
class wxScopedPtr
{
public:
typedef T element_type;
explicit wxScopedPtr(T * ptr = nullptr) : m_ptr(ptr) { }
~wxScopedPtr() { wxCHECKED_DELETE(m_ptr); }
// test for pointer validity: defining conversion to unspecified_bool_type
// and not more obvious bool to avoid implicit conversions to integer types
typedef T *(wxScopedPtr<T>::*unspecified_bool_type)() const;
operator unspecified_bool_type() const
{
return m_ptr ? &wxScopedPtr<T>::get : nullptr;
}
void reset(T * ptr = nullptr)
{
if ( ptr != m_ptr )
{
wxCHECKED_DELETE(m_ptr);
m_ptr = ptr;
}
}
T *release()
{
T *ptr = m_ptr;
m_ptr = nullptr;
return ptr;
}
T & operator*() const
{
wxASSERT(m_ptr != nullptr);
return *m_ptr;
}
T * operator->() const
{
wxASSERT(m_ptr != nullptr);
return m_ptr;
}
T * get() const
{
return m_ptr;
}
void swap(wxScopedPtr& other)
{
T * const tmp = other.m_ptr;
other.m_ptr = m_ptr;
m_ptr = tmp;
}
private:
T * m_ptr;
wxDECLARE_NO_COPY_TEMPLATE_CLASS(wxScopedPtr, T);
};
// ----------------------------------------------------------------------------
// old macro based implementation
// ----------------------------------------------------------------------------
/* The type being used *must* be complete at the time
that wxDEFINE_SCOPED_* is called or a compiler error will result.
This is because the class checks for the completeness of the type
being used. */
#define wxDECLARE_SCOPED_PTR(T, name) \
class name \
{ \
private: \
T * m_ptr; \
\
name(name const &); \
name & operator=(name const &); \
\
public: \
explicit name(T * ptr = nullptr) \
: m_ptr(ptr) { } \
\
~name(); \
\
void reset(T * ptr = nullptr); \
\
T *release() \
{ \
T *ptr = m_ptr; \
m_ptr = nullptr; \
return ptr; \
} \
\
T & operator*() const \
{ \
wxASSERT(m_ptr != nullptr); \
return *m_ptr; \
} \
\
T * operator->() const \
{ \
wxASSERT(m_ptr != nullptr); \
return m_ptr; \
} \
\
T * get() const \
{ \
return m_ptr; \
} \
\
void swap(name & ot) \
{ \
T * tmp = ot.m_ptr; \
ot.m_ptr = m_ptr; \
m_ptr = tmp; \
} \
};
#define wxDEFINE_SCOPED_PTR(T, name)\
void name::reset(T * ptr) \
{ \
if (m_ptr != ptr) \
{ \
wxCHECKED_DELETE(m_ptr); \
m_ptr = ptr; \
} \
} \
name::~name() \
{ \
wxCHECKED_DELETE(m_ptr); \
}
// this macro can be used for the most common case when you want to declare and
// define the scoped pointer at the same time and want to use the standard
// naming convention: auto pointer to Foo is called FooPtr
#define wxDEFINE_SCOPED_PTR_TYPE(T) \
wxDECLARE_SCOPED_PTR(T, T ## Ptr) \
wxDEFINE_SCOPED_PTR(T, T ## Ptr)
// ----------------------------------------------------------------------------
// "Tied" scoped pointer: same as normal one but also sets the value of
// some other variable to the pointer value
// ----------------------------------------------------------------------------
#define wxDEFINE_TIED_SCOPED_PTR_TYPE(T) \
wxDEFINE_SCOPED_PTR_TYPE(T) \
class T ## TiedPtr : public T ## Ptr \
{ \
public: \
T ## TiedPtr(T **pp, T *p) \
: T ## Ptr(p), m_pp(pp) \
{ \
m_pOld = *pp; \
*pp = p; \
} \
\
~ T ## TiedPtr() \
{ \
*m_pp = m_pOld; \
} \
\
private: \
T **m_pp; \
T *m_pOld; \
};
#endif // _WX_SCOPED_PTR_H_