wxwidgets/include/wx/eventfilter.h
Vadim Zeitlin 4f4c5fcfdf Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.

Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.

And also use null in the assert messages.

Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
2022-10-18 01:25:25 +02:00

71 lines
2.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/eventfilter.h
// Purpose: wxEventFilter class declaration.
// Author: Vadim Zeitlin
// Created: 2011-11-21
// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_EVENTFILTER_H_
#define _WX_EVENTFILTER_H_
#include "wx/defs.h"
class WXDLLIMPEXP_FWD_BASE wxEvent;
class WXDLLIMPEXP_FWD_BASE wxEvtHandler;
// ----------------------------------------------------------------------------
// wxEventFilter is used with wxEvtHandler::AddFilter() and ProcessEvent().
// ----------------------------------------------------------------------------
class wxEventFilter
{
public:
// Possible return values for FilterEvent().
//
// Notice that the values of these enum elements are fixed due to backwards
// compatibility constraints.
enum
{
// Process event as usual.
Event_Skip = -1,
// Don't process the event normally at all.
Event_Ignore = 0,
// Event was already handled, don't process it normally.
Event_Processed = 1
};
wxEventFilter()
{
m_next = nullptr;
}
virtual ~wxEventFilter()
{
wxASSERT_MSG( !m_next, "Forgot to call wxEvtHandler::RemoveFilter()?" );
}
// This method allows to filter all the events processed by the program, so
// you should try to return quickly from it to avoid slowing down the
// program to a crawl.
//
// Return value should be -1 to continue with the normal event processing,
// or true or false to stop further processing and pretend that the event
// had been already processed or won't be processed at all, respectively.
virtual int FilterEvent(wxEvent& event) = 0;
private:
// Objects of this class are made to be stored in a linked list in
// wxEvtHandler so put the next node pointer directly in the class itself.
wxEventFilter* m_next;
// And provide access to it for wxEvtHandler [only].
friend class wxEvtHandler;
wxDECLARE_NO_COPY_CLASS(wxEventFilter);
};
#endif // _WX_EVENTFILTER_H_