wxwidgets/tests/thread/misc.cpp
Vadim Zeitlin 4f4c5fcfdf Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.

Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.

And also use null in the assert messages.

Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
2022-10-18 01:25:25 +02:00

418 lines
11 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: tests/thread/misc.cpp
// Purpose: Miscellaneous wxThread test cases
// Author: Francesco Montorsi (extracted from console sample)
// Created: 2010-05-10
// Copyright: (c) 2010 wxWidgets team
///////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "testprec.h"
#ifndef WX_PRECOMP
#endif // WX_PRECOMP
#include "wx/thread.h"
#include "wx/utils.h"
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
static size_t gs_counter = (size_t)-1;
static wxCriticalSection gs_critsect;
static wxSemaphore gs_cond;
class MyJoinableThread : public wxThread
{
public:
MyJoinableThread(size_t n) : wxThread(wxTHREAD_JOINABLE)
{ m_n = n; Create(); }
// thread execution starts here
virtual ExitCode Entry() override;
private:
size_t m_n;
};
wxThread::ExitCode MyJoinableThread::Entry()
{
wxUIntPtr res = 1;
for ( size_t n = 1; n < m_n; n++ )
{
res *= n;
// it's a loooong calculation :-)
wxMilliSleep(100);
}
return (ExitCode)res;
}
class MyDetachedThread : public wxThread
{
public:
MyDetachedThread(size_t n, wxChar ch)
{
m_n = n;
m_ch = ch;
m_cancelled = false;
Create();
}
// thread execution starts here
virtual ExitCode Entry() override;
// and stops here
virtual void OnExit() override;
private:
size_t m_n; // number of characters to write
wxChar m_ch; // character to write
bool m_cancelled; // false if we exit normally
};
wxThread::ExitCode MyDetachedThread::Entry()
{
{
wxCriticalSectionLocker lock(gs_critsect);
if ( gs_counter == (size_t)-1 )
gs_counter = 1;
else
gs_counter++;
}
for ( size_t n = 0; n < m_n; n++ )
{
if ( TestDestroy() )
{
m_cancelled = true;
break;
}
//wxPutchar(m_ch);
//fflush(stdout);
wxMilliSleep(100);
}
return nullptr;
}
void MyDetachedThread::OnExit()
{
//wxLogTrace(wxT("thread"), wxT("Thread %ld is in OnExit"), GetId());
wxCriticalSectionLocker lock(gs_critsect);
if ( !--gs_counter && !m_cancelled )
gs_cond.Post();
}
class MyWaitingThread : public wxThread
{
public:
MyWaitingThread( wxMutex *mutex, wxCondition *condition )
{
m_mutex = mutex;
m_condition = condition;
Create();
}
virtual ExitCode Entry() override
{
//wxPrintf(wxT("Thread %lu has started running.\n"), GetId());
gs_cond.Post();
//wxPrintf(wxT("Thread %lu starts to wait...\n"), GetId());
m_mutex->Lock();
m_condition->Wait();
m_mutex->Unlock();
//wxPrintf(wxT("Thread %lu finished to wait, exiting.\n"), GetId());
return nullptr;
}
private:
wxMutex *m_mutex;
wxCondition *m_condition;
};
// semaphore tests
#include "wx/datetime.h"
class MySemaphoreThread : public wxThread
{
public:
MySemaphoreThread(int i, wxSemaphore *sem)
: wxThread(wxTHREAD_JOINABLE),
m_sem(sem),
m_i(i)
{
Create();
}
virtual ExitCode Entry() override
{
wxUnusedVar(m_i);
//wxPrintf(wxT("%s: Thread #%d (%ld) starting to wait for semaphore...\n"),
// wxDateTime::Now().FormatTime().c_str(), m_i, (long)GetId());
m_sem->Wait();
//wxPrintf(wxT("%s: Thread #%d (%ld) acquired the semaphore.\n"),
// wxDateTime::Now().FormatTime().c_str(), m_i, (long)GetId());
Sleep(1000);
//wxPrintf(wxT("%s: Thread #%d (%ld) releasing the semaphore.\n"),
// wxDateTime::Now().FormatTime().c_str(), m_i, (long)GetId());
m_sem->Post();
return nullptr;
}
private:
wxSemaphore *m_sem;
int m_i;
};
WX_DEFINE_ARRAY_PTR(wxThread *, ArrayThreads);
// ----------------------------------------------------------------------------
// test class
// ----------------------------------------------------------------------------
class MiscThreadTestCase : public CppUnit::TestCase
{
public:
MiscThreadTestCase();
private:
CPPUNIT_TEST_SUITE( MiscThreadTestCase );
CPPUNIT_TEST( TestJoinable );
CPPUNIT_TEST( TestDetached );
CPPUNIT_TEST( TestThreadSuspend );
CPPUNIT_TEST( TestThreadDelete );
CPPUNIT_TEST( TestThreadRun );
CPPUNIT_TEST( TestThreadConditions );
CPPUNIT_TEST( TestSemaphore );
CPPUNIT_TEST_SUITE_END();
void TestJoinable();
void TestDetached();
void TestSemaphore();
void TestThreadSuspend();
void TestThreadDelete();
void TestThreadRun();
void TestThreadConditions();
wxDECLARE_NO_COPY_CLASS(MiscThreadTestCase);
};
// register in the unnamed registry so that these tests are run by default
CPPUNIT_TEST_SUITE_REGISTRATION( MiscThreadTestCase );
// also include in its own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( MiscThreadTestCase, "MiscThreadTestCase" );
MiscThreadTestCase::MiscThreadTestCase()
{
int nCPUs = wxThread::GetCPUCount();
if ( nCPUs != -1 )
wxThread::SetConcurrency(nCPUs);
}
void MiscThreadTestCase::TestJoinable()
{
// calc 10! in the background
MyJoinableThread thread(10);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread.Run() );
CPPUNIT_ASSERT_EQUAL( 362880, (wxUIntPtr)thread.Wait() );
}
void MiscThreadTestCase::TestDetached()
{
static const size_t nThreads = 3;
MyDetachedThread *threads[nThreads];
size_t n;
for ( n = 0; n < nThreads; n++ )
{
threads[n] = new MyDetachedThread(10, 'A' + n);
}
threads[0]->SetPriority(wxPRIORITY_MIN);
threads[1]->SetPriority(wxPRIORITY_MAX);
for ( n = 0; n < nThreads; n++ )
{
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, threads[n]->Run() );
}
// wait until all threads terminate
CPPUNIT_ASSERT_EQUAL( wxSEMA_NO_ERROR, gs_cond.Wait() );
}
void MiscThreadTestCase::TestSemaphore()
{
static const int SEM_LIMIT = 3;
wxSemaphore sem(SEM_LIMIT, SEM_LIMIT);
ArrayThreads threads;
for ( int i = 0; i < 3*SEM_LIMIT; i++ )
{
threads.Add(new MySemaphoreThread(i, &sem));
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, threads.Last()->Run() );
}
for ( size_t n = 0; n < threads.GetCount(); n++ )
{
CPPUNIT_ASSERT_EQUAL( 0, (wxUIntPtr)threads[n]->Wait() );
delete threads[n];
}
}
void MiscThreadTestCase::TestThreadSuspend()
{
MyDetachedThread *thread = new MyDetachedThread(15, 'X');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread->Run() );
// this is for this demo only, in a real life program we'd use another
// condition variable which would be signaled from wxThread::Entry() to
// tell us that the thread really started running - but here just wait a
// bit and hope that it will be enough (the problem is, of course, that
// the thread might still not run when we call Pause() which will result
// in an error)
wxMilliSleep(300);
for ( size_t n = 0; n < 3; n++ )
{
thread->Pause();
if ( n > 0 )
{
// don't sleep but resume immediately the first time
wxMilliSleep(300);
}
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread->Resume() );
}
// wait until the thread terminates
CPPUNIT_ASSERT_EQUAL( wxSEMA_NO_ERROR, gs_cond.Wait() );
}
void MiscThreadTestCase::TestThreadDelete()
{
// FIXME:
// As above, using Sleep() is only for testing here - we must use some
// synchronisation object instead to ensure that the thread is still
// running when we delete it - deleting a detached thread which already
// terminated will lead to a crash!
MyDetachedThread *thread0 = new MyDetachedThread(30, 'W');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_MISC_ERROR, thread0->Delete() );
// delete a thread which didn't start to run yet.
MyDetachedThread *thread1 = new MyDetachedThread(30, 'Y');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Run() );
wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Delete() );
// delete a running thread
MyDetachedThread *thread2 = new MyDetachedThread(30, 'Z');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Run() );
wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Pause() );
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Delete() );
// delete a sleeping thread
MyJoinableThread thread3(20);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread3.Run() );
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread3.Delete() );
// delete a joinable running thread
MyJoinableThread thread4(2);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Run() );
wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Delete() );
// delete a joinable thread which already terminated
}
void MiscThreadTestCase::TestThreadRun()
{
MyJoinableThread thread1(2);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1.Run() );
thread1.Wait(); // wait until the thread ends
// verify that running twice the same thread fails
WX_ASSERT_FAILS_WITH_ASSERT( thread1.Run() );
}
void MiscThreadTestCase::TestThreadConditions()
{
wxMutex mutex;
wxCondition condition(mutex);
// otherwise its difficult to understand which log messages pertain to
// which condition
//wxLogTrace(wxT("thread"), wxT("Local condition var is %08x, gs_cond = %08x"),
// condition.GetId(), gs_cond.GetId());
// create and launch threads
MyWaitingThread *threads[10];
size_t n;
for ( n = 0; n < WXSIZEOF(threads); n++ )
{
threads[n] = new MyWaitingThread( &mutex, &condition );
}
for ( n = 0; n < WXSIZEOF(threads); n++ )
{
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, threads[n]->Run() );
}
// wait until all threads run
// NOTE: main thread is waiting for the other threads to start
size_t nRunning = 0;
while ( nRunning < WXSIZEOF(threads) )
{
CPPUNIT_ASSERT_EQUAL( wxSEMA_NO_ERROR, gs_cond.Wait() );
nRunning++;
// note that main thread is already running
}
wxMilliSleep(500);
#if 1
// now wake one of them up
CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Signal() );
#endif
wxMilliSleep(200);
// wake all the (remaining) threads up, so that they can exit
CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Broadcast() );
// give them time to terminate (dirty!)
wxMilliSleep(500);
}