wxwidgets/include/wx/dfb/window.h
Vadim Zeitlin 4f4c5fcfdf Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.

Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.

And also use null in the assert messages.

Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
2022-10-18 01:25:25 +02:00

193 lines
6.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/dfb/window.h
// Purpose: wxWindow class
// Author: Vaclav Slavik
// Created: 2006-08-10
// Copyright: (c) 2006 REA Elektronik GmbH
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DFB_WINDOW_H_
#define _WX_DFB_WINDOW_H_
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
#include "wx/dfb/dfbptr.h"
wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
struct wxDFBWindowEvent;
class WXDLLIMPEXP_FWD_CORE wxFont;
class WXDLLIMPEXP_FWD_CORE wxNonOwnedWindow;
class wxOverlayImpl;
class wxDfbOverlaysList;
// ---------------------------------------------------------------------------
// wxWindow
// ---------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxWindowDFB : public wxWindowBase
{
public:
wxWindowDFB() { Init(); }
wxWindowDFB(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxPanelNameStr))
{
Init();
Create(parent, id, pos, size, style, name);
}
virtual ~wxWindowDFB();
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxPanelNameStr));
// implement base class (pure) virtual methods
// -------------------------------------------
virtual void SetLabel( const wxString &WXUNUSED(label) ) {}
virtual wxString GetLabel() const { return wxEmptyString; }
virtual void Raise();
virtual void Lower();
virtual bool Show(bool show = true);
virtual void SetFocus();
virtual bool Reparent(wxWindowBase *newParent);
virtual void WarpPointer(int x, int y);
virtual void Refresh(bool eraseBackground = true,
const wxRect *rect = nullptr);
virtual void Update();
virtual bool SetCursor(const wxCursor &cursor);
virtual bool SetFont(const wxFont &font) { m_font = font; return true; }
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget(wxDropTarget *dropTarget);
// Accept files for dragging
virtual void DragAcceptFiles(bool accept);
#endif // wxUSE_DRAG_AND_DROP
virtual WXWidget GetHandle() const { return this; }
// implementation from now on
// --------------------------
// Returns DirectFB surface used for rendering of this window
wxIDirectFBSurfacePtr GetDfbSurface();
// returns toplevel window the window belongs to
wxNonOwnedWindow *GetTLW() const { return m_tlw; }
virtual bool IsDoubleBuffered() const { return true; }
protected:
// implement the base class pure virtuals
virtual void DoGetTextExtent(const wxString& string,
int *x, int *y,
int *descent = nullptr,
int *externalLeading = nullptr,
const wxFont *theFont = nullptr) const;
virtual void DoClientToScreen(int *x, int *y) const;
virtual void DoScreenToClient(int *x, int *y) const;
virtual void DoGetPosition(int *x, int *y) const;
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetClientSize(int *width, int *height) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
virtual void DoThaw();
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
// themselves inside the given rectangle
virtual void DoMoveWindow(int x, int y, int width, int height);
// return DFB surface used to render this window (will be assigned to
// m_surface if the window is visible)
virtual wxIDirectFBSurfacePtr ObtainDfbSurface() const;
// this method must be called when window's position, size or visibility
// changes; it resets m_surface so that ObtainDfbSurface has to be called
// next time GetDfbSurface is called
void InvalidateDfbSurface();
// called by parent to render (part of) the window
void PaintWindow(const wxRect& rect);
// paint window's overlays (if any) on top of window's surface
void PaintOverlays(const wxRect& rect);
// refreshes the entire window (including non-client areas)
void DoRefreshWindow();
// refreshes given rectangle of the window (in window, _not_ client coords)
virtual void DoRefreshRect(const wxRect& rect);
// refreshes given rectangle; unlike RefreshRect(), the argument is in
// window, not client, coords and unlike DoRefreshRect() and like Refresh(),
// does nothing if the window is hidden or frozen
void RefreshWindowRect(const wxRect& rect);
// add/remove overlay for this window
void AddOverlay(wxOverlayImpl *overlay);
void RemoveOverlay(wxOverlayImpl *overlay);
// DirectFB events handling
void HandleKeyEvent(const wxDFBWindowEvent& event_);
private:
// common part of all ctors
void Init();
// counterpart to SetFocus
void DFBKillFocus();
protected:
// toplevel window (i.e. DirectFB window) this window belongs to
wxNonOwnedWindow *m_tlw;
private:
// subsurface of TLW's surface covered by this window
wxIDirectFBSurfacePtr m_surface;
// position of the window (relative to the parent, not used by wxTLW, so
// don't access it directly)
wxRect m_rect;
// overlays for this window (or nullptr if it doesn't have any)
wxDfbOverlaysList *m_overlays;
friend class wxNonOwnedWindow; // for HandleXXXEvent
friend class wxOverlayImpl; // for Add/RemoveOverlay
friend class wxWindowDCImpl; // for PaintOverlays
wxDECLARE_DYNAMIC_CLASS(wxWindowDFB);
wxDECLARE_NO_COPY_CLASS(wxWindowDFB);
wxDECLARE_EVENT_TABLE();
};
#endif // _WX_DFB_WINDOW_H_