wxwidgets/include/wx/convauto.h
Vadim Zeitlin 4f4c5fcfdf Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.

Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.

And also use null in the assert messages.

Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
2022-10-18 01:25:25 +02:00

165 lines
4.7 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/convauto.h
// Purpose: wxConvAuto class declaration
// Author: Vadim Zeitlin
// Created: 2006-04-03
// Copyright: (c) 2006 Vadim Zeitlin
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CONVAUTO_H_
#define _WX_CONVAUTO_H_
#include "wx/strconv.h"
#include "wx/fontenc.h"
// ----------------------------------------------------------------------------
// wxConvAuto: uses BOM to automatically detect input encoding
// ----------------------------------------------------------------------------
// All currently recognized BOM values.
enum wxBOM
{
wxBOM_Unknown = -1,
wxBOM_None,
wxBOM_UTF32BE,
wxBOM_UTF32LE,
wxBOM_UTF16BE,
wxBOM_UTF16LE,
wxBOM_UTF8
};
class WXDLLIMPEXP_BASE wxConvAuto : public wxMBConv
{
public:
// default ctor, the real conversion will be created on demand
wxConvAuto(wxFontEncoding enc = wxFONTENCODING_DEFAULT)
{
Init();
m_encDefault = enc;
}
// copy ctor doesn't initialize anything either as conversion can only be
// deduced on first use
wxConvAuto(const wxConvAuto& other) : wxMBConv()
{
Init();
m_encDefault = other.m_encDefault;
}
virtual ~wxConvAuto()
{
if ( m_ownsConv )
delete m_conv;
}
// get/set the fall-back encoding used when the input text doesn't have BOM
// and isn't UTF-8
//
// special values are wxFONTENCODING_MAX meaning not to use any fall back
// at all (but just fail to convert in this case) and wxFONTENCODING_SYSTEM
// meaning to use the encoding of the system locale
static wxFontEncoding GetFallbackEncoding() { return ms_defaultMBEncoding; }
static void SetFallbackEncoding(wxFontEncoding enc);
static void DisableFallbackEncoding()
{
SetFallbackEncoding(wxFONTENCODING_MAX);
}
// override the base class virtual function(s) to use our m_conv
virtual size_t ToWChar(wchar_t *dst, size_t dstLen,
const char *src, size_t srcLen = wxNO_LEN) const override;
virtual size_t FromWChar(char *dst, size_t dstLen,
const wchar_t *src, size_t srcLen = wxNO_LEN) const override;
virtual size_t GetMBNulLen() const override { return m_conv->GetMBNulLen(); }
virtual bool IsUTF8() const override { return m_conv && m_conv->IsUTF8(); }
virtual wxMBConv *Clone() const override { return new wxConvAuto(*this); }
// return the BOM type of this buffer
static wxBOM DetectBOM(const char *src, size_t srcLen);
// return the characters composing the given BOM.
static const char* GetBOMChars(wxBOM bomType, size_t* count);
wxBOM GetBOM() const
{
return m_bomType;
}
wxFontEncoding GetEncoding() const;
// Return true if the fall-back encoding is used
bool IsUsingFallbackEncoding() const
{
return m_ownsConv && m_bomType == wxBOM_None;
}
private:
// common part of all ctors
void Init()
{
// We don't initialize m_encDefault here as different ctors do it
// differently.
m_conv = nullptr;
m_bomType = wxBOM_Unknown;
m_ownsConv = false;
m_consumedBOM = false;
}
// initialize m_conv with the UTF-8 conversion
void InitWithUTF8()
{
m_conv = &wxConvUTF8;
m_ownsConv = false;
}
// create the correct conversion object for the given BOM type
void InitFromBOM(wxBOM bomType);
// create the correct conversion object for the BOM present in the
// beginning of the buffer
//
// return false if the buffer is too short to allow us to determine if we
// have BOM or not
bool InitFromInput(const char *src, size_t len);
// adjust src and len to skip over the BOM (identified by m_bomType) at the
// start of the buffer
void SkipBOM(const char **src, size_t *len) const;
// fall-back multibyte encoding to use, may be wxFONTENCODING_SYSTEM or
// wxFONTENCODING_MAX but not wxFONTENCODING_DEFAULT
static wxFontEncoding ms_defaultMBEncoding;
// conversion object which we really use, null until the first call to
// either ToWChar() or FromWChar()
wxMBConv *m_conv;
// the multibyte encoding to use by default if input isn't Unicode
wxFontEncoding m_encDefault;
// our BOM type
wxBOM m_bomType;
// true if we allocated m_conv ourselves, false if we just use an existing
// global conversion
bool m_ownsConv;
// true if we already skipped BOM when converting (and not just calculating
// the size)
bool m_consumedBOM;
wxDECLARE_NO_ASSIGN_CLASS(wxConvAuto);
};
#endif // _WX_CONVAUTO_H_