This is a combination of running clang-tidy with modernize-use-nullptr check for some ports (GTK, X11, OSX) and manual changes to the ports for which it couldn't be used easily (MSW, DFB) and also manually updating the docs. Also replace NULL with null or nullptr in the comments as this is more consistent with the use of nullptr in the code and makes it simpler to grep for the remaining occurrences of NULL itself. And also use null in the assert messages. Only a few occurrences of "NULL" are still left in non-C files, mostly corresponding to unclear comments or string output which it might not be safe to change.
64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/button.h
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// Purpose: wxButtonBase class
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 15.08.00
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// Copyright: (c) Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BUTTON_H_BASE_
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#define _WX_BUTTON_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_BUTTON
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#include "wx/anybutton.h"
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extern WXDLLIMPEXP_DATA_CORE(const char) wxButtonNameStr[];
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// ----------------------------------------------------------------------------
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// wxButton: a push button
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxButtonBase : public wxAnyButton
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{
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public:
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wxButtonBase() { }
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// show the authentication needed symbol on the button: this is currently
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// only implemented on Windows Vista and newer (on which it shows the UAC
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// shield symbol)
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void SetAuthNeeded(bool show = true) { DoSetAuthNeeded(show); }
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bool GetAuthNeeded() const { return DoGetAuthNeeded(); }
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// make this button the default button in its top level window
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//
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// returns the old default item (possibly null)
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virtual wxWindow *SetDefault();
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// returns the default button size for this platform, and optionally for a
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// specific window when the platform supports per-monitor DPI
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static wxSize GetDefaultSize(wxWindow* win = nullptr);
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protected:
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wxDECLARE_NO_COPY_CLASS(wxButtonBase);
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};
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/button.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/button.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk/button.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/button.h"
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#elif defined(__WXQT__)
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#include "wx/qt/button.h"
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#endif
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#endif // wxUSE_BUTTON
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#endif // _WX_BUTTON_H_BASE_
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