Previously it only inherited from wxTextEntryBase in the generic implementation (used e.g. in wxMSW). Update the code, documentation and add new unit tests checking that wxSearchCtrl member functions inherited from wxTextEntry behave correctly. Closes #23686. Closes #23697.
181 lines
6.3 KiB
Objective-C
181 lines
6.3 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: srchctrl.h
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// Purpose: interface of wxSearchCtrl
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxSearchCtrl
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A search control is a composite control with a search button, a text
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control, and a cancel button.
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This control is implemented natively under macOS and GTK 3.6 or later and
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generically for all the other platforms.
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Please note that this class provides many wxTextCtrl-like methods, but does
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_not_ necessarily derive from wxTextCtrl in all ports (it actually only does
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so in the MacOSX version currently). Only the methods defined in the wxTextEntry
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interface class are guaranteed to be available under all platforms.
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@beginStyleTable
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@style{wxTE_PROCESS_TAB}
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The control will receive @c wxEVT_CHAR events for TAB pressed -
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normally, TAB is used for passing to the next control in a dialog
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instead. For the control created with this style, you can still use
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Ctrl-Enter to pass to the next control from the keyboard.
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@style{wxTE_NOHIDESEL}
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By default, the Windows text control doesn't show the selection
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when it doesn't have focus - use this style to force it to always
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show it. It doesn't do anything under other platforms.
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@style{wxTE_LEFT}
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The text in the control will be left-justified (default).
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@style{wxTE_CENTRE}
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The text in the control will be centered (currently wxMSW and
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wxGTK2 only).
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@style{wxTE_RIGHT}
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The text in the control will be right-justified (currently wxMSW
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and wxGTK2 only).
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@style{wxTE_CAPITALIZE}
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On PocketPC and Smartphone, causes the first letter to be
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capitalized.
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@endStyleTable
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@beginEventEmissionTable{wxCommandEvent}
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To react to the changes in the control contents, use wxEVT_TEXT event, just
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as you would do with wxTextCtrl. However it is recommended to use
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wxEVT_SEARCH to actually start searching to avoid doing it too soon, while
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the user is still typing (note that wxEVT_SEARCH is also triggered by
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pressing Enter in the control).
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@event{EVT_SEARCH(id, func)}
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Respond to a @c wxEVT_SEARCH event, generated when the
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search button is clicked. Note that this does not initiate a search on
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its own, you need to perform the appropriate action in your event
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handler. You may use @code event.GetString() @endcode to retrieve the
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string to search for in the event handler code.
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@event{EVT_SEARCH_CANCEL(id, func)}
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Respond to a @c wxEVT_SEARCH_CANCEL event, generated when the
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cancel button is clicked.
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@endEventTable
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@library{wxcore}
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@category{ctrl}
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@appearance{searchctrl}
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@see wxTextCtrl
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*/
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class wxSearchCtrl : public wxControl, public wxTextEntry
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{
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public:
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/**
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Default constructor
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*/
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wxSearchCtrl();
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/**
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Constructor, creating and showing a text control.
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@param parent
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Parent window. Should not be @NULL.
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@param id
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Control identifier. A value of -1 denotes a default value.
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@param value
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Default text value.
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@param pos
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Text control position.
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@param size
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Text control size.
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@param style
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Window style. See wxSearchCtrl.
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@param validator
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Window validator.
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@param name
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Window name.
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@see wxTextCtrl::Create, wxValidator
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*/
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wxSearchCtrl(wxWindow* parent, wxWindowID id,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxSearchCtrlNameStr);
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/**
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Destructor, destroying the search control.
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*/
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virtual ~wxSearchCtrl();
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bool Create(wxWindow* parent, wxWindowID id,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxSearchCtrlNameStr);
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/**
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Returns a pointer to the search control's menu object or @NULL if there is no
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menu attached.
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*/
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virtual wxMenu* GetMenu();
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/**
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Returns the search button visibility value.
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If there is a menu attached, the search button will be visible regardless of
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the search button visibility value.
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*/
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virtual bool IsSearchButtonVisible() const;
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/**
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Returns the cancel button's visibility state.
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*/
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virtual bool IsCancelButtonVisible() const;
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/**
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Sets the search control's menu object.
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If there is already a menu associated with the search control it is deleted.
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@param menu
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Menu to attach to the search control.
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*/
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virtual void SetMenu(wxMenu* menu);
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/**
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Shows or hides the cancel button.
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Note that this function does nothing in the native GTK version of the
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control: "Cancel" button is always shown automatically if the control
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is not empty and hidden if it is empty.
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*/
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virtual void ShowCancelButton(bool show);
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/**
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Sets the search button visibility value on the search control.
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If there is a menu attached, the search button will be visible regardless of
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the search button visibility value.
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Note that this function does nothing in the native GTK version of the
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control: "Search" button is always shown there.
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*/
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virtual void ShowSearchButton(bool show);
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/**
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Set the text to be displayed in the search control when the user has
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not yet typed anything in it.
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*/
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void SetDescriptiveText(const wxString& text);
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/**
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Return the text displayed when there is not yet any user input.
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*/
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wxString GetDescriptiveText() const;
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};
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wxEventType wxEVT_SEARCH_CANCEL;
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wxEventType wxEVT_SEARCH;
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