wxwidgets/samples/dll/sdk_exe.cpp
Vadim Zeitlin 4f4c5fcfdf Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.

Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.

And also use null in the assert messages.

Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
2022-10-18 01:25:25 +02:00

167 lines
4.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: samples/dll/my_exe.cpp
// Purpose: Sample showing how to use wx DLL from a Win32 application
// Author: Vadim Zeitlin
// Created: 2009-12-07
// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/*
This program is intentionally as simple as possible and shouldn't be seen
as an example of how to write a proper Win32 application (why should you
want to do this anyhow when you have wxWidgets). It's just a test bed for
the wx DLL which it uses.
*/
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include <windows.h>
#include <windowsx.h>
#include <stdio.h>
#include <tchar.h>
#include "my_dll.h"
namespace
{
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
const TCHAR *MAIN_WIN_CLASS_NAME = _TEXT("my_exe_main_win_class");
const INT_PTR IDB_RUN_GUI_FROM_DLL = 100;
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
HINSTANCE g_hInstance;
HWND g_hwndMain;
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// callbacks
// ----------------------------------------------------------------------------
void
OnCommand(HWND /* hwnd */, int id, HWND /* hwndCtl */, UINT /* codeNotify */)
{
if ( id == IDB_RUN_GUI_FROM_DLL )
{
run_wx_gui_from_dll("child instance");
}
}
void OnDestroy(HWND /* hwnd */)
{
wx_dll_cleanup();
PostQuitMessage(0);
}
LRESULT CALLBACK MainWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch ( msg )
{
HANDLE_MSG(hwnd, WM_COMMAND, OnCommand);
HANDLE_MSG(hwnd, WM_DESTROY, OnDestroy);
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
}
// ----------------------------------------------------------------------------
// initialization functions
// ----------------------------------------------------------------------------
bool RegisterMainClass()
{
WNDCLASS wc;
ZeroMemory(&wc, sizeof(wc));
wc.style = CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = MainWndProc;
wc.hInstance = g_hInstance;
wc.hIcon = LoadIcon(nullptr, IDI_APPLICATION);
wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.lpszClassName = MAIN_WIN_CLASS_NAME;
return RegisterClass(&wc) != 0;
}
bool CreateMainWindow()
{
g_hwndMain = CreateWindow
(
MAIN_WIN_CLASS_NAME,
_TEXT("Main Win32 app"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
400, 300,
nullptr, nullptr, g_hInstance, nullptr
);
if ( !g_hwndMain )
return false;
CreateWindow
(
_TEXT("static"),
_TEXT("Main Win32 application"),
WS_CHILD | WS_VISIBLE,
10, 10, 200, 30,
g_hwndMain, (HMENU)-1, g_hInstance, nullptr
);
CreateWindow
(
_TEXT("button"),
_TEXT("Run GUI from DLL"),
WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON,
200, 200, 150, 35,
g_hwndMain, (HMENU)IDB_RUN_GUI_FROM_DLL, g_hInstance, nullptr
);
return true;
}
} // anonymous namespace
// ----------------------------------------------------------------------------
// entry point
// ----------------------------------------------------------------------------
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR, int nCmdShow)
{
g_hInstance = hInstance;
if ( !RegisterMainClass() )
return 1;
if ( !CreateMainWindow() )
return 2;
ShowWindow(g_hwndMain, nCmdShow);
MSG msg;
while ( GetMessage(&msg, nullptr, 0, 0) )
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}