This port hasn't been updated for ages and is not used by anybody any longer, so remove its code to facilitate maintenance. Also remove references to this port from the documentation and most of the other places (VMS-specific descrip.vms files still check for it because it's not clear how to update them all), including configure. Regenerate the latter and rebake all makefiles. Finally document that this port is not available any longer.
107 lines
3.2 KiB
C++
107 lines
3.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cursor.h
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// Purpose: wxCursor base header
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// Author: Julian Smart, Vadim Zeitlin
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// Created:
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// Copyright: (c) Julian Smart
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// (c) 2014 Vadim Zeitlin (wxCursorBase)
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// Licence: wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CURSOR_H_BASE_
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#define _WX_CURSOR_H_BASE_
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#include "wx/gdiobj.h"
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#include "wx/gdicmn.h"
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// Under most ports, wxCursor derives directly from wxGDIObject, but in wxMSW
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// there is an intermediate wxGDIImage class.
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#ifdef __WXMSW__
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#include "wx/msw/gdiimage.h"
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#else
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typedef wxGDIObject wxGDIImage;
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#endif
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class WXDLLIMPEXP_CORE wxCursorBase : public wxGDIImage
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{
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public:
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/*
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wxCursor classes should provide the following ctors:
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wxCursor();
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wxCursor(const wxImage& image);
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wxCursor(const wxString& name,
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wxBitmapType type = wxCURSOR_DEFAULT_TYPE,
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int hotSpotX = 0, int hotSpotY = 0);
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wxCursor(wxStockCursor id) { InitFromStock(id); }
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*/
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virtual wxPoint GetHotSpot() const { return wxDefaultPosition; }
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};
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#if defined(__WXMSW__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
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#include "wx/msw/cursor.h"
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#elif defined(__WXGTK20__)
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#ifdef __WINDOWS__
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
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#else
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#endif
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#include "wx/gtk/cursor.h"
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#elif defined(__WXGTK__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#include "wx/gtk1/cursor.h"
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#elif defined(__WXX11__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#include "wx/x11/cursor.h"
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#elif defined(__WXDFB__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
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#include "wx/dfb/cursor.h"
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#elif defined(__WXMAC__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_MACCURSOR_RESOURCE
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#include "wx/osx/cursor.h"
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#elif defined(__WXQT__)
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#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR
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#include "wx/qt/cursor.h"
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#endif
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#include "wx/utils.h"
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/* This is a small class which can be used by all ports
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to temporarily suspend the busy cursor. Useful in modal
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dialogs.
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Actually that is not (any longer) quite true.. currently it is
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only used in wxGTK Dialog::ShowModal() and now uses static
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wxBusyCursor methods that are only implemented for wxGTK so far.
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The BusyCursor handling code should probably be implemented in
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common code somewhere instead of the separate implementations we
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currently have. Also the name BusyCursorSuspender is a little
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misleading since it doesn't actually suspend the BusyCursor, just
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masks one that is already showing.
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If another call to wxBeginBusyCursor is made while this is active
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the Busy Cursor will again be shown. But at least now it doesn't
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interfere with the state of wxIsBusy() -- RL
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*/
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class wxBusyCursorSuspender
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{
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public:
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wxBusyCursorSuspender()
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{
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if( wxIsBusy() )
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{
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wxSetCursor( wxBusyCursor::GetStoredCursor() );
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}
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}
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~wxBusyCursorSuspender()
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{
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if( wxIsBusy() )
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{
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wxSetCursor( wxBusyCursor::GetBusyCursor() );
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}
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}
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};
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#endif
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// _WX_CURSOR_H_BASE_
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