This is a combination of running clang-tidy with modernize-use-nullptr check for some ports (GTK, X11, OSX) and manual changes to the ports for which it couldn't be used easily (MSW, DFB) and also manually updating the docs. Also replace NULL with null or nullptr in the comments as this is more consistent with the use of nullptr in the code and makes it simpler to grep for the remaining occurrences of NULL itself. And also use null in the assert messages. Only a few occurrences of "NULL" are still left in non-C files, mostly corresponding to unclear comments or string output which it might not be safe to change.
202 lines
4.9 KiB
C++
202 lines
4.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: joytest.cpp
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// Purpose: Joystick sample
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#if !wxUSE_JOYSTICK
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# error You must set wxUSE_JOYSTICK to 1 in setup.h
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#endif
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#include "wx/sound.h"
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#include "wx/joystick.h"
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#include "joytest.h"
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// the application icon (under Windows it is in resources and even
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// though we could still include the XPM here it would be unused)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#endif
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MyFrame *frame = nullptr;
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wxIMPLEMENT_APP(MyApp);
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// For drawing lines in a canvas
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long xpos = -1;
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long ypos = -1;
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int winNumber = 1;
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int nButtons = 0;
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// Initialise this in OnInit, not statically
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bool MyApp::OnInit()
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{
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if ( !wxApp::OnInit() )
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return false;
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wxJoystick stick(wxJOYSTICK1);
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if (!stick.IsOk())
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{
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wxMessageBox("No joystick detected!");
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return false;
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}
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#if wxUSE_SOUND
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m_fire.Create("buttonpress.wav");
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#endif // wxUSE_SOUND
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m_minX = stick.GetXMin();
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m_minY = stick.GetYMin();
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m_maxX = stick.GetXMax();
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m_maxY = stick.GetYMax();
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// Create the main frame window
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frame = new MyFrame(nullptr, "Joystick Demo", wxDefaultPosition,
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wxSize(500, 400), wxDEFAULT_FRAME_STYLE | wxHSCROLL | wxVSCROLL);
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frame->SetIcon(wxICON(sample));
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(JOYTEST_QUIT, "&Exit");
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, "&File");
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// Associate the menu bar with the frame
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frame->SetMenuBar(menu_bar);
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#if wxUSE_STATUSBAR
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frame->CreateStatusBar();
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frame->SetStatusText(wxString::Format("Device [%s] (PID:[%i] MID:[%i]) Ready... # of joysticks:[%i]", stick.GetProductName(), stick.GetProductId(), stick.GetManufacturerId(), wxJoystick::GetNumberJoysticks()));
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#endif // wxUSE_STATUSBAR
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frame->CenterOnScreen();
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frame->Show(true);
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return true;
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}
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wxBEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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EVT_JOYSTICK_EVENTS(MyCanvas::OnJoystickEvent)
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wxEND_EVENT_TABLE()
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// Define a constructor for my canvas
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MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size):
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wxScrolledWindow(parent, wxID_ANY, pos, size, wxSUNKEN_BORDER)
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{
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m_stick = new wxJoystick(wxJOYSTICK1);
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nButtons = m_stick->GetNumberButtons();
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m_stick->SetCapture(this, 10);
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}
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MyCanvas::~MyCanvas()
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{
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m_stick->ReleaseCapture();
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delete m_stick;
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}
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void MyCanvas::OnJoystickEvent(wxJoystickEvent& event)
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{
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// We don't have valid (x, y) coordinates for z-move events.
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if ( !event.IsZMove() )
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{
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wxClientDC dc(this);
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wxPoint pt(event.GetPosition());
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// if negative positions are possible then shift everything up
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int xmin = wxGetApp().m_minX;
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int xmax = wxGetApp().m_maxX;
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int ymin = wxGetApp().m_minY;
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int ymax = wxGetApp().m_maxY;
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if (xmin < 0) {
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xmax += abs(xmin);
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pt.x += abs(xmin);
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}
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if (ymin < 0) {
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ymax += abs(ymin);
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pt.y += abs(ymin);
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}
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// Scale to canvas size
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int cw, ch;
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GetSize(&cw, &ch);
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pt.x = (long) (((double)pt.x/(double)xmax) * cw);
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pt.y = (long) (((double)pt.y/(double)ymax) * ch);
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if (xpos > -1 && ypos > -1 && event.IsMove() && event.ButtonIsDown())
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{
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dc.SetPen(*wxBLACK_PEN);
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dc.DrawLine(xpos, ypos, pt.x, pt.y);
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}
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xpos = pt.x;
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ypos = pt.y;
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}
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#if wxUSE_STATUSBAR
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wxString buf;
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if (event.ButtonDown())
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buf.Printf("Joystick (%ld, %ld) #%i Fire!", xpos, ypos, event.GetButtonOrdinal());
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else
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buf.Printf("Joystick (%ld, %ld) ", xpos, ypos);
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/*
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for(int i = 0; i < nButtons; ++i)
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{
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buf += wxString("[") +
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((event.GetButtonState() & (1 << i)) ? "Y" : "N") + wxString("]");
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}
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*/
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frame->SetStatusText(buf);
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#endif // wxUSE_STATUSBAR
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#if wxUSE_SOUND
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if (event.ButtonDown() && wxGetApp().m_fire.IsOk())
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{
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wxGetApp().m_fire.Play();
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}
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#endif // wxUSE_SOUND
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}
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wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(JOYTEST_QUIT, MyFrame::OnQuit)
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wxEND_EVENT_TABLE()
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MyFrame::MyFrame(wxFrame *parent, const wxString& title, const wxPoint& pos,
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const wxSize& size, const long style)
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: wxFrame(parent, wxID_ANY, title, pos, size, style)
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{
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canvas = new MyCanvas(this);
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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Close(true);
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}
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void MyFrame::OnActivate(wxActivateEvent& event)
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{
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if (event.GetActive() && canvas)
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canvas->SetFocus();
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}
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