This is a combination of running clang-tidy with modernize-use-nullptr check for some ports (GTK, X11, OSX) and manual changes to the ports for which it couldn't be used easily (MSW, DFB) and also manually updating the docs. Also replace NULL with null or nullptr in the comments as this is more consistent with the use of nullptr in the code and makes it simpler to grep for the remaining occurrences of NULL itself. And also use null in the assert messages. Only a few occurrences of "NULL" are still left in non-C files, mostly corresponding to unclear comments or string output which it might not be safe to change.
139 lines
4.9 KiB
Objective-C
139 lines
4.9 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: bmpbuttn.h
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// Purpose: interface of wxBitmapButton
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxBitmapButton
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A bitmap button is a control that contains a bitmap.
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Notice that since wxWidgets 2.9.1 bitmap display is supported by the base
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wxButton class itself and the only tiny advantage of using this class is
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that it allows specifying the bitmap in its constructor, unlike wxButton.
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Please see the base class documentation for more information about images
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support in wxButton.
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@beginStyleTable
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@style{wxBU_LEFT}
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Left-justifies the bitmap label.
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@style{wxBU_TOP}
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Aligns the bitmap label to the top of the button.
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@style{wxBU_RIGHT}
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Right-justifies the bitmap label.
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@style{wxBU_BOTTOM}
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Aligns the bitmap label to the bottom of the button.
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@endStyleTable
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Note that the wxBU_EXACTFIT style supported by wxButton is not used by this
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class as bitmap buttons don't have any minimal standard size by default.
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@beginEventEmissionTable{wxCommandEvent}
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@event{EVT_BUTTON(id, func)}
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Process a @c wxEVT_BUTTON event, when the button is clicked.
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@endEventTable
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@library{wxcore}
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@category{ctrl}
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@appearance{bitmapbutton}
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@see wxButton
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*/
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class wxBitmapButton : public wxButton
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{
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public:
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/**
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Default ctor.
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*/
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wxBitmapButton();
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/**
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Constructor, creating and showing a button.
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@param parent
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Parent window. Must not be @NULL.
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@param id
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Button identifier. The value wxID_ANY indicates a default value.
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@param bitmap
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Bitmap to be displayed.
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@param pos
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Button position.
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If ::wxDefaultPosition is specified then a default position is chosen.
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@param size
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Button size.
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If ::wxDefaultSize is specified then the button is sized appropriately
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for the bitmap.
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@param style
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Window style. See wxBitmapButton.
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@param validator
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Window validator.
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@param name
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Window name.
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@remarks The bitmap parameter is normally the only bitmap you need to provide,
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and wxWidgets will draw the button correctly in its different states.
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If you want more control, call any of the functions SetBitmapPressed(),
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SetBitmapFocus(), SetBitmapDisabled().
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@see Create(), wxValidator
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*/
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wxBitmapButton(wxWindow* parent, wxWindowID id,
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const wxBitmapBundle& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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/**
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Button creation function for two-step creation.
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For more details, see wxBitmapButton().
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*/
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bool Create(wxWindow* parent, wxWindowID id,
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const wxBitmapBundle& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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/**
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Creation function for two-step creation of "Close" button.
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It is usually not necessary to use this function directly as
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NewCloseButton() is more convenient, but, if required, it can be called
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on a default-constructed wxBitmapButton object to achieve the same
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effect.
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@param parent The button parent window, must be non-null.
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@param winid The identifier for the new button.
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@param name The name for the new button.
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@since 3.1.5
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*/
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bool CreateCloseButton(wxWindow* parent,
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wxWindowID winid,
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const wxString& name = wxString());
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/**
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Helper function creating a standard-looking "Close" button.
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To get the best results, platform-specific code may need to be used to
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create a small, title bar-like "Close" button. This function is
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provided to avoid the need to test for the current platform and creates
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the button with as native look as possible.
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@param parent The button parent window, must be non-null.
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@param winid The identifier for the new button.
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@param name The name for the new button (available since wxWidgets 3.1.5)
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@return The new button.
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@since 2.9.5
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*/
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static wxBitmapButton* NewCloseButton(wxWindow* parent,
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wxWindowID winid,
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const wxString& name = wxString());
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};
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