This is a combination of running clang-tidy with modernize-use-nullptr check for some ports (GTK, X11, OSX) and manual changes to the ports for which it couldn't be used easily (MSW, DFB) and also manually updating the docs. Also replace NULL with null or nullptr in the comments as this is more consistent with the use of nullptr in the code and makes it simpler to grep for the remaining occurrences of NULL itself. And also use null in the assert messages. Only a few occurrences of "NULL" are still left in non-C files, mostly corresponding to unclear comments or string output which it might not be safe to change.
62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/unix/evtloop.h
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// Purpose: declares wxEventLoop class
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// Author: Lukasz Michalski (lm@zork.pl)
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// Created: 2007-05-07
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// Copyright: (c) 2007 Lukasz Michalski
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_EVTLOOP_H_
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#define _WX_UNIX_EVTLOOP_H_
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#if wxUSE_CONSOLE_EVENTLOOP
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// ----------------------------------------------------------------------------
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// wxConsoleEventLoop
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// ----------------------------------------------------------------------------
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class wxEventLoopSource;
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class wxFDIODispatcher;
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class wxWakeUpPipeMT;
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class WXDLLIMPEXP_BASE wxConsoleEventLoop
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#ifdef __WXOSX__
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: public wxCFEventLoop
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#else
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: public wxEventLoopManual
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#endif
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{
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public:
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// initialize the event loop, use IsOk() to check if we were successful
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wxConsoleEventLoop();
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virtual ~wxConsoleEventLoop();
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// implement base class pure virtuals
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virtual bool Pending() const override;
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virtual bool Dispatch() override;
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virtual int DispatchTimeout(unsigned long timeout) override;
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virtual void WakeUp() override;
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virtual bool IsOk() const override { return m_dispatcher != nullptr; }
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protected:
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virtual void OnNextIteration() override;
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virtual void DoYieldFor(long eventsToProcess) override;
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private:
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// pipe used for wake up messages: when a child thread wants to wake up
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// the event loop in the main thread it writes to this pipe
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wxWakeUpPipeMT *m_wakeupPipe;
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// the event loop source used to monitor this pipe
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wxEventLoopSource* m_wakeupSource;
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// either wxSelectDispatcher or wxEpollDispatcher
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wxFDIODispatcher *m_dispatcher;
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wxDECLARE_NO_COPY_CLASS(wxConsoleEventLoop);
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};
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#endif // wxUSE_CONSOLE_EVENTLOOP
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#endif // _WX_UNIX_EVTLOOP_H_
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