Replace user-specified empty constructors and destructors with the compiler-generated versions, which has a number of advantages for code generation, in addition to being more clear. Closes #22965. Closes #24058.
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: cursor.h
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// Author: Sean D'Epagnier
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// Copyright: (c) Sean D'Epagnier 2014
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_QT_CURSOR_H_
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#define _WX_QT_CURSOR_H_
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#include "wx/image.h"
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class QCursor;
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class WXDLLIMPEXP_CORE wxCursor : public wxCursorBase
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{
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public:
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wxCursor() = default;
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wxCursor(wxStockCursor id) { InitFromStock(id); }
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#if wxUSE_IMAGE
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wxCursor( const wxImage & image );
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wxCursor(const char* const* xpmData);
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#endif // wxUSE_IMAGE
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wxCursor(const wxString& name,
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wxBitmapType type = wxCURSOR_DEFAULT_TYPE,
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int hotSpotX = 0, int hotSpotY = 0);
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virtual wxPoint GetHotSpot() const override;
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QCursor &GetHandle() const;
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protected:
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void InitFromStock( wxStockCursor cursorId );
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#if wxUSE_IMAGE
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void InitFromImage( const wxImage & image );
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#endif
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private:
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void Init();
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virtual wxGDIRefData *CreateGDIRefData() const override;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const override;
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wxDECLARE_DYNAMIC_CLASS(wxCursor);
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};
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#endif // _WX_QT_CURSOR_H_
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