wxwidgets/include/wx/osx/sound.h
Vadim Zeitlin e43f913313 Remove all blank "Modified by:" lines from top comment blocks
Having this line is not useful at all as it doesn't contain any
information and shouldn't be filled in the future as git-shortlog can
provide the information about people who changed the given file more
more reliably than consulting the comments in any case.

Keep the non-blank lines for historical purposes.
2023-10-22 01:22:48 +02:00

78 lines
2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/sound.h
// Purpose: wxSound class (loads and plays short Windows .wav files).
// Optional on non-Windows platforms.
// Author: Ryan Norton, Stefan Csomor
// Created: 1998-01-01
// Copyright: (c) Ryan Norton, Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SOUND_H_
#define _WX_SOUND_H_
#if wxUSE_SOUND
#include "wx/object.h"
class WXDLLIMPEXP_FWD_CORE wxSoundTimer;
class WXDLLIMPEXP_CORE wxSoundData
{
public :
wxSoundData();
virtual ~wxSoundData();
virtual bool Play(unsigned int flags) = 0;
// stops the sound and deletes the optional timer
virtual void Stop();
// mark this to be deleted
virtual void MarkForDeletion();
virtual bool IsMarkedForDeletion() const { return m_markedForDeletion; }
// does the true work of stopping and cleaning up
virtual void DoStop() = 0;
protected:
unsigned int m_flags;
bool m_markedForDeletion;
} ;
class WXDLLIMPEXP_CORE wxSound : public wxSoundBase
{
public:
wxSound();
wxSound(const wxString& fileName, bool isResource = false);
wxSound(size_t size, const void* data);
virtual ~wxSound();
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = false);
// Create from data
bool Create(size_t size, const void* data);
bool IsOk() const { return m_data != nullptr; }
// Stop playing any sound
static void Stop();
// Returns true if a sound is being played
static bool IsPlaying();
// Notification when a sound has stopped
static void SoundStopped(const wxSoundData* data);
protected:
bool DoPlay(unsigned flags) const override;
void Init();
private:
// data of this object
class wxSoundData *m_data;
wxDECLARE_NO_COPY_CLASS(wxSound);
};
#endif
#endif
// _WX_SOUND_H_