wxwidgets/include/wx/osx/evtloopsrc.h
Vadim Zeitlin 4f4c5fcfdf Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.

Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.

And also use null in the assert messages.

Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
2022-10-18 01:25:25 +02:00

44 lines
1.5 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/evtloopsrc.h
// Purpose: wxCFEventLoopSource class
// Author: Vadim Zeitlin
// Created: 2009-10-21
// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OSX_EVTLOOPSRC_H_
#define _WX_OSX_EVTLOOPSRC_H_
typedef struct __CFSocket* CFSocketRef;
// ----------------------------------------------------------------------------
// wxCFEventLoopSource: CoreFoundation-based wxEventLoopSource for OS X
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxCFEventLoopSource : public wxEventLoopSource
{
public:
// Create a new source in uninitialized state, call InitSocketRef() later
// to associate it with the socket it is going to use.
wxCFEventLoopSource(wxEventLoopSourceHandler *handler, int flags)
: wxEventLoopSource(handler, flags)
{
m_cfSocket = nullptr;
}
// Finish initialization of the event loop source by providing the
// associated socket. This object takes ownership of it and will release it.
void InitSourceSocket(CFSocketRef cfSocket);
// Destructor deletes the associated socket.
virtual ~wxCFEventLoopSource();
private:
CFSocketRef m_cfSocket;
wxDECLARE_NO_COPY_CLASS(wxCFEventLoopSource);
};
#endif // _WX_OSX_EVTLOOPSRC_H_