wxwidgets/include/wx/osx/dnd.h
Vadim Zeitlin 4f4c5fcfdf Use nullptr instead of NULL in the code and documentation
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.

Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.

And also use null in the assert messages.

Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
2022-10-18 01:25:25 +02:00

111 lines
3.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/dnd.h
// Purpose: Declaration of the wxDropTarget, wxDropSource class etc.
// Author: Stefan Csomor
// Copyright: (c) 1998 Stefan Csomor
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DND_H_
#define _WX_DND_H_
#if wxUSE_DRAG_AND_DROP
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/string.h"
#include "wx/dataobj.h"
#include "wx/cursor.h"
//-------------------------------------------------------------------------
// classes
//-------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxWindow;
class WXDLLIMPEXP_FWD_CORE wxDropTarget;
class WXDLLIMPEXP_FWD_CORE wxTextDropTarget;
class WXDLLIMPEXP_FWD_CORE wxFileDropTarget;
class WXDLLIMPEXP_FWD_CORE wxDropSource;
class WXDLLIMPEXP_FWD_CORE wxOSXDataSource;
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
// this macro may be used instead for wxDropSource ctor arguments: it will use
// the icon 'name' from an XPM file under GTK, but will expand to something
// else under MSW. If you don't use it, you will have to use #ifdef in the
// application code.
#define wxDROP_ICON(X) wxCursor(X##_xpm)
//-------------------------------------------------------------------------
// wxDropTarget
//-------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxDropTarget: public wxDropTargetBase
{
public:
wxDropTarget(wxDataObject *dataObject = nullptr );
virtual wxDragResult OnDragOver(wxCoord x, wxCoord y, wxDragResult def) override;
virtual bool OnDrop(wxCoord x, wxCoord y) override;
virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def) override;
virtual bool GetData() override;
// NOTE: This is needed by the generic wxDataViewCtrl, not sure how to implement.
virtual wxDataFormat GetMatchingPair();
bool CurrentDragHasSupportedFormat() ;
void SetCurrentDragSource( wxOSXDataSource* dragpasteboard ) { m_currentDragPasteboard = dragpasteboard ; }
protected :
wxOSXDataSource* m_currentDragPasteboard ;
};
//-------------------------------------------------------------------------
// wxDropSource
//-------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxDropSource: public wxDropSourceBase
{
public:
// ctors: if you use default ctor you must call SetData() later!
//
// NB: the "wxWindow *win" parameter is unused and is here only for wxGTK
// compatibility, as well as both icon parameters
wxDropSource( wxWindow *win = nullptr,
const wxCursor &cursorCopy = wxNullCursor,
const wxCursor &cursorMove = wxNullCursor,
const wxCursor &cursorStop = wxNullCursor);
/* constructor for setting one data object */
wxDropSource( wxDataObject& data,
wxWindow *win,
const wxCursor &cursorCopy = wxNullCursor,
const wxCursor &cursorMove = wxNullCursor,
const wxCursor &cursorStop = wxNullCursor);
virtual ~wxDropSource();
// do it (call this in response to a mouse button press, for example)
// params: if bAllowMove is false, data can be only copied
virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly) override;
wxWindow* GetWindow() { return m_window ; }
void SetCurrentDragPasteboard( void* dragpasteboard ) { m_currentDragPasteboard = dragpasteboard ; }
bool MacInstallDefaultCursor(wxDragResult effect) ;
static wxDropSource* GetCurrentDropSource();
protected :
wxWindow *m_window;
void* m_currentDragPasteboard ;
};
#endif // wxUSE_DRAG_AND_DROP
#endif
//_WX_DND_H_