Just include wxWebViewChromium in the webview library if it's enabled
during the build.
There doesn't seem to be any reason to build a separate library for it,
it's not really different from the other disabled by default wxWebView
backend (Edge).
And now that we don't need to link with an extra library, there is also
no need to have a separate webview_chromium sample, so just add a
possibility to run webview sample itself using Chromium backend by
setting WX_WEBVIEW_BACKEND environment variable.
The wxThreadSpecificInfo object created by wxThreadSpecificInfo::Get()
was only released by the wxThreadInternal's cleanup, which meant that it
was leaked if wxThreadSpecificInfo::Get() was called by a thread not
created by wxThread, e.g. when using std::async or std::thread.
Fix this by simply using C++11 thread_local and removing the entire
wxThreadSpecificInfo machinery entirely.
See #23535.
Closes#23543.
This doesn't make any sense, native image list implementation is only
needed for interoperability with the native controls which are not used
by wxUniv, so always use the generic version in it instead.
This fixes link problem due to using wxAppProgressIndicator from the
common wxGauge code, see 11a5b83e2c (Add OS X implementation of
wxAppProgressIndicator., 2015-02-15) and seems to be better than adding
checks for wxUniv there, as this is part of "platform" functionality
rather than "toolkit".
This also pulls in wxTaskBarButton code.
Dark mode support for native controls is not needed in this port, but we
still need DWM-related stuff to make the window title bar use the dark
mode if necessary, so just include all this code in wxUniv.
Somewhat incredibly, this file, added back in 2bda0e1738 (added some
wxMSW stuff, 1998-05-20), never contained anything but some commented
out code and so was always totally useless.
Finally remove it.
Using generic implementation doesn't work any longer since the switch to
using composited windows (i.e. turning on WS_EX_COMPOSITED) by default
as drawing using wxClientDC has no effect.
So implement wxOverlay in a different way by using a layered window
covering the original window and drawing on it instead. This is similar
to Cocoa implementation of wxOverlay.
Closes#23047.
Drop disabled by default and pretty useless memory tracing code and all
the overlapping and poorly documented build options related to it.
Remove memory.cpp entirely and update all the make/project files, but
preserve the now completely trivial wx/memory.h for compatibility and
also keep including wx/string.h from wx/object.h as it seems like a lot
of existing code actually depends on this, even if it should not.
Replace the options in the propgrid sample with a couple of other
debug-related options that were not used before to avoid leaving the
"Debugging Section" completely empty.
Add experimental wxApp::MSWEnableDarkMode().
For now this is very incomplete and just uses the basic API for setting
the preferred application mode, which only works for the standard
dialogs and popup menus, but it's a start.
Support of dark mode is also limited to Windows 10 20H1 and later, but
this should, hopefully, be not a problem in practice as few people
should be using pre-2020 Windows 10 versions by now.
It might be unnecessary to define it on command line at all, as it's
done in wx/setup.h, but keep doing it for now.
However stop using a variable for this, as setting wxUSE_UNICODE to 0 is
not supported any longer.
Mention updating the CMake file in the readme.
Remove NO_CXX11_REGEX from scintilla build.
Manually update vcxproj files.
Define LPEG_LEXER=0, prevent LPEG_LEXER is not defined error.
Create a template with the additional webview includes and defines needed for Edge backend.
Use the template in the lib, dll, and monolithic build.
Fixes#19104
Fix the bug introduced in ec0734f96f (Install DLLs in bindir, not
libdir, when using MSW toolchains, 2021-01-09): the directory where the
DLLs were installed wasn't created any more, resulting in errors if it
didn't exist.
Update to latest bakefile version adding the missing mkdir command to
fix this and also use a released bakefile version for the wx makefiles.
Regenerate configure to match the new version.
See #14601.
Add new wxBookCtrlXmlHandlerBase and inherit the XRC handlers of all the
wxBookCtrlBase-derived classes except for wxTreebookXmlHandler, which
will require special handling, from it to avoid duplicating the same
code in all of them.
This commit is best viewed with --color-moved git option.
This is a rather drastic solution, but warnings given when
cross-compiling this file with MinGW are annoying, really fixing them is
not completely trivial and risks conflicting with the upstream changes
later, and we don't need the TIFFPrintDirectory() function defined in
this file anyhow, so just exclude it from the build.
Closes https://github.com/wxWidgets/wxWidgets/pull/2587
Add nanosvg submodule and use it in the generic implementation of this
function.
This is incomplete yet and, notably, doesn't cache the rasterized
images, but already shows that using SVG images works (at least in the
toolbar sample).
This first version provides only a generic implementation of
wxBitmapBundle using a collection of bitmaps and only supports using it
in wxToolBar in wxMSW and wxGTK.
More methods of creating wxBitmapBundle will be provided later and more
functions taking wxBitmap will be changed to take wxBitmapBundle later
too and, of course, all the other ports will be updated to use the new
API too.
For some reason, we used "vc_x64_lib" as the output directory for the
libraries, but "vc_mswu_x64" as the output directory for the samples.
Place the arch suffix, i.e. "_x64" part, always after the compiler
prefix (possibly including version), for consistency with both the
library output directories and with MSBuild project files, as
build/msw/wx_setup.props uses $(wxCompilerPrefix)$(wxArchSuffix)_...
as wxIntRootDir value.
The wxrc program does not depend on the GUI libraries, but only on
the base and XML libraries, so make it possible to build it in non-GUI
builds too.
Closes https://github.com/wxWidgets/wxWidgets/pull/2419
Replace the use of Henry Spencer's regex library with PCRE at the build
level and enable wxUSE_PCRE in wxRegEx code to switch to PCRE-based
implementation there.
Note that this has to be done unconditionally because there is no simple
way to select between the previously used regex library and PCRE at the
makefiles level.
We could still keep the possibility to use the system regex library
under Unix, but this doesn't seem to be worth doing, as we don't support
Unicode REs properly when using it (and never did), so drop support for
this too.
Simplify things by putting setup.h files themselves under version
control and getting rid of setup0.h ones.
The initial motivation for using separate setup0.h files was to allow
having local changes to setup.h, but with Git there is a simple way to
do it by using "git update-index --skip-worktree include/wx/msw/setup.h"
for example, so we don't really need setup0.h any more and dropping them
makes things simpler.
All still supported versions of MinGW/Cygwin provide w32api.h file, so
there is no need to test for it.
This allows to simplify the code, but also remove the definition of
HAVE_W32API_H from bake- and makefiles and this, in turn, allows to get
rid of extra flags in MinGW format entirely, as we don't support gcc
2.95 for which they were originally needed neither.
As it is stated in matrix.cpp wxTransformMatrix was intended to be used
in wxDC to replace the basic system of scaling/translation but actually
it was never used.
Because applying affine transformations can be done with wxAffineMatrix2D
and wxDC::SetTransformMatrix() we can get rid of this dead code.
Closes#13114.
It contained a single function which can be defined in xh_animatctrl.cpp
instead as it's only used there anyhow, and this file has no more reason
to exist, as "adv" library itself doesn't exist any longer.