Adding such function was discussed a few times in the past and it's
going to be needed by wxWidgets itself in the next commit, so do add it,
finally, so that it could also be used from the application code too.
This style never did anything useful in wxMSW and did nothing at all in
all the other ports, so always was rather useless, but became actively
harmful not that WS_EX_COMPOSITED is used in wxMSW because using it and
WS_EX_TRANSPARENT, enabled by wxTRANSPARENT_WINDOW, together doesn't
work and results in an endless stream of WM_PAINT messages being sent to
the _siblings_ of the window with wxTRANSPARENT_WINDOW style.
This is a combination of running clang-tidy with modernize-use-nullptr
check for some ports (GTK, X11, OSX) and manual changes to the ports for
which it couldn't be used easily (MSW, DFB) and also manually updating
the docs.
Also replace NULL with null or nullptr in the comments as this is more
consistent with the use of nullptr in the code and makes it simpler to
grep for the remaining occurrences of NULL itself.
And also use null in the assert messages.
Only a few occurrences of "NULL" are still left in non-C files, mostly
corresponding to unclear comments or string output which it might not be
safe to change.
This is a big and incompatible change but, arguably, is still worth
making because it makes wxMSW behaviour similar to that of wxOSX and
wxGTK when using Wayland.
Do document it prominently and also document MSWDisableComposited() as
it will probably end up being used in quite a lot of existing code.
This port hasn't been updated for ages and is not used by anybody any
longer, so remove its code to facilitate maintenance.
Also remove references to this port from the documentation and most of
the other places (VMS-specific descrip.vms files still check for it
because it's not clear how to update them all), including configure.
Regenerate the latter and rebake all makefiles.
Finally document that this port is not available any longer.
This is the same thing as bd92523bc5 (Fix use of Doxygen @addtogroup
command, 2022-08-03) except it fixes comments format for all the other
occurrences of "@{" and "@}" too, not just for those used with
@addtogroup which was the problem in #22572.
This fixes many different formatting problems due to attaching various
Doxygen commands to wrong elements because of broken grouping, e.g. all
overloaded functions were documented incorrectly and there were several
problems in wxString documentation.
See #22248.
Put Doxygen grouping constructs ("@{" and "@}") in Doxygen comments
rather than plain C++ ones to make them actually take effect. Some old
Doxygen versions (~1.8.5) did recognize them even in plain comments, but
the currently uses 1.9.1 one does not and @addtogroup didn't have any
effect as the result.
This fixes the problem with the "Functions by Category" pages being
empty in the resulting HTML documentation.
See #22572.
There is no reason not to allow calling this function with const window,
so do allow it, notably to make it possible to use it with "this" from
const wxWindow methods.
It seems better to round, rather than truncate, in ToPhys(), for the
same reasons as in wxBitmap::CreateScaled() (see parent commit), and
then ceil() mustn't be used in FromPhys() neither, as this would break
round-tripping via both functions.
So, finally, keep the behaviour simple and, hopefully, the least
surprising, by just rounding the result in both functions.
Provide these functions for consistency with the existing FromDIP() and
ToDIP().
We also can use ceil() (rather than round() used by wxSize operators) in
FromPhys() to ensure that we never truncate contents of a physical
bitmap, which allows to replace the existing wxStaticBitmap code with
just a call to this function.
Using wxHAS_ prefix is more consistent with all the other similar
symbols, using wxHAVE_ was a mistake, that we have to pay for by
preserving the old name now (as it is actually already used in some code
outside of the library).
The fact that it's used also shows that it's better to document this
symbol, even if just to explain that it normally shouldn't be used, as
we can't really hide it anyhow.
This function was defined in wxGTK and wxOSX, but not in wxMSW or the
other ports, but it can be useful there too, so make it public and
define it in common code.
The distinction between redrawing the background and the rest of the
window only exists in MSW and we can't refresh the window without
refreshing its background in the other ports, but we can at least
document this.
Closes#19234.
Add wxWindow::EnableVisibleFocus() for changing focus ring behavior on
macOS (currently not implemented elsewhere, although GTK+ has a
discouraged option to do it).
This reverts bc492a9e6e (Make wxWindow::GetContentScaleFactor() useful
for non-OSX platforms., 2015-03-18) and restores the old behaviour from
wxWidgets 3.0, which consisted in only returning factor different from 1
from this function for the platforms distinguishing logical and physical
pixels.
After this change, the return value of this function can be portably
used on all platforms to convert between logical and physical pixels,
independently of the current DPI.
This function replaces some uses of GetContentScaleFactor(), where a
factor greater than 1 must be used even under the platforms not doing
any logical/physical pixel mapping, such as MSW.
For now GetContentScaleFactor() is still unchanged, but it will return 1
for such platforms in the future and adding GetDPIScaleFactor() allows
to avoid changing the behaviour of the code which relied on its current
behaviour.
Since OS X 10.12 it has been named macOS so it makes sense
to reference it in documentation as such, even when it
sometimes refers to older versions which were called (Mac) OS X.
Apply the utility from https://github.com/codespell-project/codespell/
to fix spelling issues in the headers under both include and interface
directories and add a file with a couple of exceptions.
The exact command line used was:
$ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
Check that adding a window to either the same, or different, sizer the
second time asserts -- but that it can still be moved to another sizer
if it is detached from the first one first.
Also document that SetContainingSizer() should never be called from
outside the library.
See #17166.
Explain how these methods actually work, remove a very (from wx 1.x
days?) outdated reference to wxPanel always calling Layout() and mention
the special case of wxTopLevelWindow in the overview too.
This is simpler to use than wxDisplay(window).GetPPI() which was used
instead of it so far in all ports and can be implemented more
efficiently for wxMSW.
Remove wxGetWinTLW, GetDPI already tries to get the top window.
RegisterHotKey() wrongly expected to be given VK_XXX MSW virtual key
code constant, which couldn't work in portable code, so fix it to accept
WXK_XXX constants, while preserving compatibility by still accepting
VK_XXX values not clashing with them.
No real changes, just clean up sources by removing trailing spaces from
all the non-generated files.
This should hopefully avoid future commits mixing significant changes
with insignificant whitespace ones.
Mention that the "name" is interpreted as the label if no window with
such name is found.
Also document that both this and FindWindowByLabel() functions do
recurse into child TLWs, unlike FindWindow().
Implement support for enabling just some gesture events instead of
having to choose between getting none or all of them.
Also make wxTOUCH_NONE really disable the gestures events generation
instead of just doing nothing as before.
Don't request touch event generation for all windows by default, this
has an inherent overhead and is not needed for 99% of the application
windows, so require calling EnableTouchEvents() explicitly to do it
instead.
Note that this requires properly initializing gesture recognizers in
wxOSX now that they're not always allocated, otherwise releasing them
when destroying the window would crash.