Call wxAuiManager::UnInit() if associated frame is destroyed
Don't require the application code to explicitly do it if the frame is destroyed before the manager itself.
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2 changed files with 11 additions and 0 deletions
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@ -555,6 +555,7 @@ public:
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protected:
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// protected events
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void OnDestroy(wxWindowDestroyEvent& evt);
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void OnPaint(wxPaintEvent& evt);
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void OnEraseBackground(wxEraseEvent& evt);
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void OnSize(wxSizeEvent& evt);
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