Merge branch 'samples-mfc-update' of https://github.com/wsu-cb/wxWidgets
Fix build and behaviour of the MFC sample. See #23574.
This commit is contained in:
commit
f50fb719e8
2 changed files with 18 additions and 8 deletions
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@ -94,6 +94,12 @@ public:
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// Override this to provide messages pre-processing for wxWidgets windows.
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BOOL PreTranslateMessage(MSG *msg) override
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{
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// As reported in issue #23574, wxGUIEventLoop::PreProcessMessage()
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// is always returning true, so try BaseApp::PreTranslateMessage()
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// and hope it doesn't always report true
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if (BaseApp::PreTranslateMessage(msg))
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return TRUE;
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// Use the current event loop if there is one, or just fall back to the
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// standard one otherwise, but make sure we pre-process messages in any
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// case as otherwise many things would break (e.g. keyboard
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@ -103,10 +109,7 @@ public:
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wxGUIEventLoop evtLoopStd;
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if ( !evtLoop )
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evtLoop = &evtLoopStd;
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if ( evtLoop->PreProcessMessage(msg) )
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return TRUE;
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return BaseApp::PreTranslateMessage(msg);
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return evtLoop->PreProcessMessage(msg);
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}
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BOOL OnIdle(LONG lCount) override
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@ -55,6 +55,12 @@
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#ifndef WINVER
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#define WINVER 0x0600
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#endif
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#ifndef _UNICODE
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# define _UNICODE
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#endif
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#ifndef UNICODE
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# define UNICODE
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#endif
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#include "stdafx.h"
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@ -171,9 +177,9 @@ int WINAPI WinMain(HINSTANCE, HINSTANCE, char *, int)
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CMainWindow::CMainWindow()
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{
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LoadAccelTable( "MainAccelTable" );
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Create( nullptr, "Hello Foundation Application",
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WS_OVERLAPPEDWINDOW, rectDefault, nullptr, "MainMenu" );
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LoadAccelTable( L"MainAccelTable" );
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Create( nullptr, L"Hello Foundation Application",
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WS_OVERLAPPEDWINDOW, rectDefault, nullptr, L"MainMenu" );
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// Create a container representing the MFC window in wxWidgets window
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// hierarchy.
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@ -204,7 +210,7 @@ void CMainWindow::OnPaint()
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void CMainWindow::OnAbout()
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{
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CDialog about( "AboutBox", this );
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CDialog about( L"AboutBox", this );
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about.DoModal();
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}
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@ -291,6 +297,7 @@ wxEND_EVENT_TABLE()
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MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size)
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: wxScrolledWindow(parent, -1, pos, size)
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{
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MSWDisableComposited();
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}
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// Define the repainting behaviour
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