diff --git a/docs/msw/install.md b/docs/msw/install.md index a2fc382125..3d66d0228e 100644 --- a/docs/msw/install.md +++ b/docs/msw/install.md @@ -310,11 +310,9 @@ The full list of the build settings follows: * `MONOLITHIC=1` - Starting with version 2.5.1, wxWidgets has the ability to be built as - several smaller libraries instead of single big one as used to be the case - in 2.4 and older versions. This is called "multilib build" and is the - default behaviour of makefiles. You can still build single library - ("monolithic build") by setting MONOLITHIC variable to 1. + wxWidgets is by default built as several smaller libraries ("multilib build") + instead of single big one as used to be the case in its much older versions. + You can still build single library ("monolithic build") by setting MONOLITHIC variable to 1. * `USE_GUI=0` @@ -333,7 +331,7 @@ The full list of the build settings follows: Links static version of C and C++ runtime libraries into the executable, so that the program does not depend on DLLs provided with the compiler (e.g. - Visual C++'s msvcrt.dll). + Visual C++'s msvcrt.dll). Can be used only with MSVC. Caution: Do not use static runtime libraries when building DLL (SHARED=1)! * `DEBUG_FLAG=0` @@ -396,8 +394,8 @@ The full list of the build settings follows: * `COMPILER_PREFIX=` If you build with multiple versions of the same compiler, you can put - their outputs into directories like `vc6_lib`, `vc8_lib` etc. instead of - `vc_lib` by setting this variable to e.g. `vc6`. This is merely a + their outputs into directories like `vc14_lib`, `vc15_lib` etc. instead of + `vc_lib` by setting this variable to e.g. `vc15`. This is merely a convenience variable, you can achieve the same effect (but different directory names) with the CFG option. @@ -415,7 +413,7 @@ The full list of the build settings follows: Building Applications Using wxWidgets {#msw_build_apps} ===================================== -If you use MSVS 2010 or later IDE for building your project, simply add +If you use MSVS for building your project, simply add `wxwidgets.props` property sheet to (all) your project(s) using wxWidgets by using "View|Property Manager" menu item to open the property manager window and then selecting "Add Existing Property Sheet..." from the context