Remove memory debugging/tracing support and all related options
Drop disabled by default and pretty useless memory tracing code and all the overlapping and poorly documented build options related to it. Remove memory.cpp entirely and update all the make/project files, but preserve the now completely trivial wx/memory.h for compatibility and also keep including wx/string.h from wx/object.h as it seems like a lot of existing code actually depends on this, even if it should not. Replace the options in the propgrid sample with a couple of other debug-related options that were not used before to avoid leaving the "Debugging Section" completely empty.
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42 changed files with 20 additions and 2412 deletions
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@ -86,6 +86,11 @@ Changes in behaviour which may result in build errors
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the official ones and those using MSVS projects, but also when using
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makefile.vc or CMake, for consistency.
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- Support for memory debugging that was previously disabled but could be
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activated by using wxUSE_MEMORY_TRACING, wxUSE_GLOBAL_MEMORY_OPERATORS etc
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options was completely removed. Please use address sanitizer or similar
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tools that are incomparably more useful for this than that legacy code.
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3.3.0: (released 2022-??-??)
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----------------------------
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@ -91,8 +91,6 @@ library:
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@itemdef{wxUSE_DATETIME, Use wxDateTime and related classes.}
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@itemdef{wxUSE_DBGHELP, Predefine as 0 to avoid using wxDbgHelpDLL and related classes.}
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@itemdef{wxUSE_DC_TRANSFORM_MATRIX, Use wxDC::SetTransformMatrix() and related methods.}
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@itemdef{wxUSE_DEBUG_CONTEXT, Use wxDebugContext class.}
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@itemdef{wxUSE_DEBUG_NEW_ALWAYS, See @ref overview_debugging}
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@itemdef{wxUSE_DEBUGREPORT, Use wxDebugReport class.}
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@itemdef{wxUSE_DIALUP_MANAGER, Use wxDialUpManager and related classes.}
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@itemdef{wxUSE_DIRDLG, Use wxDirDialog class.}
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@ -130,7 +128,6 @@ library:
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@itemdef{wxUSE_GEOMETRY, Use common geometry classes}
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@itemdef{wxUSE_GIF, Use GIF wxImageHandler}
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@itemdef{wxUSE_GLCANVAS, Enables OpenGL support.}
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@itemdef{wxUSE_GLOBAL_MEMORY_OPERATORS, Override global operators @c new and @c delete to use wxWidgets memory leak detection}
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@itemdef{wxUSE_GRAPHICS_CONTEXT, Use wxGraphicsContext and related classes.}
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@itemdef{wxUSE_GRID, Use wxGrid and related classes.}
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@itemdef{wxUSE_HELP, Use wxHelpController and related classes.}
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@ -163,7 +160,6 @@ library:
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@itemdef{wxUSE_MDI, Use wxMDIParentFrame, and wxMDIChildFrame}
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@itemdef{wxUSE_MDI_ARCHITECTURE, Use MDI-based document-view classes.}
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@itemdef{wxUSE_MEDIACTRL, Use wxMediaCtrl.}
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@itemdef{wxUSE_MEMORY_TRACING, Use wxWidgets memory leak detection, not recommended if using another memory debugging tool.}
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@itemdef{wxUSE_MENUS, Use wxMenu and wxMenuItem.}
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@itemdef{wxUSE_MENUBAR, Use wxMenubar.}
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@itemdef{wxUSE_METAFILE, Use wxMetaFile and related classes.}
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@ -427,10 +427,6 @@ Troubleshooting {#x11_troubleshooting}
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argument functions, try putting the gcc fixinclude file paths early in the
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include path.
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- If you operator-related compile errors or strange memory problems
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(for example in deletion of string arrays), set wxUSE_GLOBAL_MEMORY_OPERATORS
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and wxUSE_MEMORY_TRACING to 0 in setup.h, and recompile.
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- If you get an internal compiler error in gcc, turn off optimisations.
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- Some compilers, such as Sun C++, may give a lot of warnings about
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