Simplify renderer selection in the drawing sample
Make "Use default wxGraphicsContext" part of the renderer selection radio group and put it in correct order, as having "1, 0, 3, 4" accelerators order in the menu was really surprising. Remove wxEVT_UPDATE_UI handlers as they complicated things in the sample code (which is supposed to be simple, after all) without much benefit and arguably even added to the confusion during run-time as menu items could both be manually selected and checked automatically.
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1 changed files with 1 additions and 31 deletions
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@ -203,31 +203,16 @@ public:
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m_canvas->UseGraphicRenderer(NULL);
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}
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void OnGraphicContextNoneUpdateUI(wxUpdateUIEvent& event)
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{
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event.Check(m_canvas->GetRenderer() == NULL);
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}
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void OnGraphicContextDefault(wxCommandEvent& WXUNUSED(event))
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{
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m_canvas->UseGraphicRenderer(wxGraphicsRenderer::GetDefaultRenderer());
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}
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void OnGraphicContextDefaultUpdateUI(wxUpdateUIEvent& event)
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{
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event.Check(m_canvas->IsDefaultRenderer());
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}
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#if wxUSE_CAIRO
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void OnGraphicContextCairo(wxCommandEvent& WXUNUSED(event))
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{
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m_canvas->UseGraphicRenderer(wxGraphicsRenderer::GetCairoRenderer());
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}
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void OnGraphicContextCairoUpdateUI(wxUpdateUIEvent& event)
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{
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event.Check(m_canvas->GetRenderer() == wxGraphicsRenderer::GetCairoRenderer());
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}
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#endif // wxUSE_CAIRO
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#ifdef __WXMSW__
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#if wxUSE_GRAPHICS_GDIPLUS
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@ -235,22 +220,12 @@ public:
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{
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m_canvas->UseGraphicRenderer(wxGraphicsRenderer::GetGDIPlusRenderer());
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}
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void OnGraphicContextGDIPlusUpdateUI(wxUpdateUIEvent& event)
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{
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event.Check(m_canvas->GetRenderer() == wxGraphicsRenderer::GetGDIPlusRenderer());
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}
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#endif
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#if wxUSE_GRAPHICS_DIRECT2D
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void OnGraphicContextDirect2D(wxCommandEvent& WXUNUSED(event))
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{
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m_canvas->UseGraphicRenderer(wxGraphicsRenderer::GetDirect2DRenderer());
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}
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void OnGraphicContextDirect2DUpdateUI(wxUpdateUIEvent& event)
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{
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event.Check(m_canvas->GetRenderer() == wxGraphicsRenderer::GetDirect2DRenderer());
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}
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#endif
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#endif // __WXMSW__
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void OnAntiAliasing(wxCommandEvent& event)
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@ -2230,21 +2205,16 @@ wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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#if wxUSE_GRAPHICS_CONTEXT
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EVT_MENU (File_GC_Default, MyFrame::OnGraphicContextDefault)
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EVT_UPDATE_UI (File_GC_Default, MyFrame::OnGraphicContextDefaultUpdateUI)
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EVT_MENU (File_DC, MyFrame::OnGraphicContextNone)
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EVT_UPDATE_UI (File_DC, MyFrame::OnGraphicContextNoneUpdateUI)
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#if wxUSE_CAIRO
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EVT_MENU (File_GC_Cairo, MyFrame::OnGraphicContextCairo)
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EVT_UPDATE_UI (File_GC_Cairo, MyFrame::OnGraphicContextCairoUpdateUI)
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#endif // wxUSE_CAIRO
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#ifdef __WXMSW__
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#if wxUSE_GRAPHICS_GDIPLUS
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EVT_MENU (File_GC_GDIPlus, MyFrame::OnGraphicContextGDIPlus)
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EVT_UPDATE_UI (File_GC_GDIPlus, MyFrame::OnGraphicContextGDIPlusUpdateUI)
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#endif
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#if wxUSE_GRAPHICS_DIRECT2D
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EVT_MENU (File_GC_Direct2D, MyFrame::OnGraphicContextDirect2D)
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EVT_UPDATE_UI (File_GC_Direct2D, MyFrame::OnGraphicContextDirect2DUpdateUI)
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#endif
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#endif // __WXMSW__
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EVT_MENU (File_AntiAliasing, MyFrame::OnAntiAliasing)
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@ -2292,8 +2262,8 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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wxMenu *menuFile = new wxMenu;
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#if wxUSE_GRAPHICS_CONTEXT
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menuFile->AppendCheckItem(File_GC_Default, "Use default wx&GraphicContext\t1");
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m_menuItemUseDC = menuFile->AppendRadioItem(File_DC, "Use wx&DC\t0");
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menuFile->AppendRadioItem(File_GC_Default, "Use default wx&GraphicContext\t1");
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#if wxUSE_CAIRO
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menuFile->AppendRadioItem(File_GC_Cairo, "Use &Cairo\t2");
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#endif // wxUSE_CAIRO
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