Clarify description of archive contents in wxMSW binaries docs
Don't say that the directory where the archives are unpacked shouldn't contain anything else than include and lib directories, as it can/does contain other files, such as wxwidgets.props. Closes #24098. Co-Authored-By: Bill Forster <billforsternz@gmail.com>
This commit is contained in:
parent
5318637839
commit
e4f2b1eaac
1 changed files with 6 additions and 4 deletions
|
|
@ -35,10 +35,12 @@ All binaries are available at:
|
|||
https://www.wxwidgets.org/downloads#v3.2.0_msw
|
||||
|
||||
Once you have the files you need, unzip all of them into the same directory, for
|
||||
example `c:\wx\3.2.0`. You should have only include and lib subdirectories under
|
||||
it, nothing else. To avoid hard-coding this path into your projects, define
|
||||
`wxwin` environment variable containing it: although it's a little known fact,
|
||||
all versions of MSVC support environment variable expansion in the C++ projects
|
||||
example `c:\wx\3.2.0`. You should have `include` and `lib` subdirectories under
|
||||
this directory, as well as files such as `wxwidgets.props`.
|
||||
|
||||
Note: To avoid hard-coding this path into your projects, define `wxwin`
|
||||
environment variable containing it: although it's a little known fact, all
|
||||
versions of MSVC support environment variable expansion in the C++ projects
|
||||
(but not, unfortunately, in the solution files).
|
||||
|
||||
Using Binaries with Visual Studio
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue