Fix applying logical origin for wxDC in wxQt

This makes wxQt works the same as the other ports.
This commit is contained in:
ali kettab 2023-06-02 17:29:06 +01:00
parent 7cc08a2c23
commit dd01db12ed

View file

@ -880,7 +880,7 @@ void wxQtDCImpl::ComputeScaleAndOrigin()
t.scale( m_scaleX * m_signX, m_scaleY * m_signY );
// Finally, logical origin
t.translate( m_logicalOriginX, m_logicalOriginY );
t.translate( -m_logicalOriginX, -m_logicalOriginY );
// Apply transform to QPainter, overwriting the previous one
m_qtPainter->setWorldTransform(t, false);