Merge branch 'aui_splitter_overlay'
Use wxOverlay to show sash feedback in wxAUI and in wxSplitterWindow to implement non-live resizing in ports where it didn't work before (wxGTK3 with Wayland, wxOSX). See #24193.
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commit
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16 changed files with 416 additions and 569 deletions
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@ -228,6 +228,8 @@ public:
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@param window The associated window, may be null (this parameter was
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added in wxWidgets 3.3.0)
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@note As of wxWidgets 3.3.0 this function always returns false.
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@since 3.1.4
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*/
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static bool AlwaysUsesLiveResize(const wxWindow* window);
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@ -27,6 +27,25 @@ public:
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example, when the window content has been changed and repainted.
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*/
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void Reset();
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/**
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Sets or unsets constant opacity of the overlay window.
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If @a alpha is `-1`, use per-pixel alpha blending, otherwise use the
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given alpha value for all pixels.
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@note Drawing on the overlay window is opaque by default under wxMSW.
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You have to call SetOpacity(-1) before initializing the overlay and use
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a graphics context to do the actual drawing if you want per-pixel alpha
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blending. Or, assuming that SetOpacity(-1) wasn't called, explicitly set
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the alpha value (at any time) to change the overlay window's opacity.
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@note This is currently only implemented for wxMSW and does nothing in
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the other ports.
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@since 3.3.0
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*/
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void SetOpacity(int alpha);
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};
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@ -142,20 +142,6 @@ public:
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*/
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virtual ~wxSplitterWindow();
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/**
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Returns true if splitter always behaves as if wxSP_LIVE_UPDATE were
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specified.
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This function returns true if non-live update mode is not supported and
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live update is always used, even if wxSP_LIVE_UPDATE was not explicitly
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specified.
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@see wxClientDC::CanBeUsedForDrawing()
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@since 3.3.0
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*/
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bool AlwaysUsesLiveUpdate() const;
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/**
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Creation function, for two-step construction.
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See wxSplitterWindow() for details.
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