Make wxPG_FLOAT_PRECISION a built-in wxFloatProperty attribute
wxPG_FLOAT_PRECISION value is used only internally in wxFloatProperty and there is no need to make it readable via getter function.
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3 changed files with 3 additions and 14 deletions
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@ -280,7 +280,6 @@ public:
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const wxString& text,
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int argFlags = 0 ) const wxOVERRIDE;
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virtual bool DoSetAttribute( const wxString& name, wxVariant& value ) wxOVERRIDE;
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virtual wxVariant DoGetAttribute( const wxString& name ) const wxOVERRIDE;
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virtual bool ValidateValue( wxVariant& value,
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wxPGValidationInfo& validationInfo ) const wxOVERRIDE;
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