Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
parent
65cbf40b7e
commit
c86bcf962d
351 changed files with 965 additions and 950 deletions
|
|
@ -73,7 +73,7 @@ struct StringMaker<wchar_t>
|
|||
if ( wc < 0x7f )
|
||||
return std::string(static_cast<char>(wc), 1);
|
||||
|
||||
return wxString::Format("U+%06X", wc).ToStdString();
|
||||
return wxString::Format(wxASCII_STR("U+%06X"), wc).ToStdString(wxConvLibc);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue