Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
This commit is contained in:
parent
65cbf40b7e
commit
c86bcf962d
351 changed files with 965 additions and 950 deletions
|
|
@ -35,7 +35,7 @@ public:
|
|||
int n = 0, const wxString choices[] = NULL,
|
||||
long style = 0,
|
||||
const wxValidator& validator = wxDefaultValidator,
|
||||
const wxString& name = wxChoiceNameStr)
|
||||
const wxString& name = wxASCII_STR(wxChoiceNameStr))
|
||||
{
|
||||
Init();
|
||||
Create(parent, id, pos, size, n, choices, style, validator, name);
|
||||
|
|
@ -47,7 +47,7 @@ public:
|
|||
const wxArrayString& choices,
|
||||
long style = 0,
|
||||
const wxValidator& validator = wxDefaultValidator,
|
||||
const wxString& name = wxChoiceNameStr)
|
||||
const wxString& name = wxASCII_STR(wxChoiceNameStr))
|
||||
{
|
||||
Init();
|
||||
Create(parent, id, pos, size, choices, style, validator, name);
|
||||
|
|
@ -59,7 +59,7 @@ public:
|
|||
int n = 0, const wxString choices[] = NULL,
|
||||
long style = 0,
|
||||
const wxValidator& validator = wxDefaultValidator,
|
||||
const wxString& name = wxChoiceNameStr);
|
||||
const wxString& name = wxASCII_STR(wxChoiceNameStr));
|
||||
|
||||
bool Create(wxWindow *parent, wxWindowID id,
|
||||
const wxPoint& pos,
|
||||
|
|
@ -67,7 +67,7 @@ public:
|
|||
const wxArrayString& choices,
|
||||
long style = 0,
|
||||
const wxValidator& validator = wxDefaultValidator,
|
||||
const wxString& name = wxChoiceNameStr);
|
||||
const wxString& name = wxASCII_STR(wxChoiceNameStr));
|
||||
|
||||
// implementation of wxControlWithItems
|
||||
virtual unsigned int GetCount() const;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue