Add wxUILocale with minimal functionality
Use it in the sample to show what (little) it can do right now.
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22 changed files with 1178 additions and 72 deletions
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@ -605,6 +605,26 @@
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)common_%(Filename).obj</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\common\lzmastream.cpp" />
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<ClCompile Include="..\..\src\msw\uilocale.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">$(IntDir)msw_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">$(IntDir)msw_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)msw_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)msw_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">$(IntDir)msw_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">$(IntDir)msw_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)msw_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)msw_%(Filename).obj</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\common\uilocale.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">$(IntDir)common_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">$(IntDir)common_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)common_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)common_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='DLL Release|x64'">$(IntDir)common_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='DLL Debug|x64'">$(IntDir)common_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)common_%(Filename).obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)common_%(Filename).obj</ObjectFileName>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\src\msw\version.rc">
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@ -824,6 +844,7 @@
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<ClInclude Include="..\..\include\wx\evtloopsrc.h" />
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<ClInclude Include="..\..\include\wx\lzmastream.h" />
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<ClInclude Include="..\..\include\wx\localedefs.h" />
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<ClInclude Include="..\..\include\wx\uilocale.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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