Build fix for wxUSE_CONSOLE_EVENTLOOP==0 under Unix
Don't declare GetEventLoopSourcesManager() in Unix wxAppTraits if console event loops are not used. See https://github.com/wxWidgets/wxWidgets/pull/953
This commit is contained in:
parent
e9ecc6728f
commit
b0c025e9fd
1 changed files with 2 additions and 2 deletions
|
|
@ -48,11 +48,11 @@ public:
|
|||
virtual wxFDIOManager *GetFDIOManager();
|
||||
#endif // wxUSE_SOCKETS
|
||||
|
||||
#if wxUSE_EVENTLOOP_SOURCE
|
||||
#if wxUSE_CONSOLE_EVENTLOOP && wxUSE_EVENTLOOP_SOURCE
|
||||
// Return a non-NULL pointer to the object responsible for managing the
|
||||
// event loop sources in this kind of application.
|
||||
virtual wxEventLoopSourcesManagerBase* GetEventLoopSourcesManager();
|
||||
#endif // wxUSE_CONSOLE_EVENTLOOP
|
||||
#endif // wxUSE_CONSOLE_EVENTLOOP && wxUSE_CONSOLE_EVENTLOOP
|
||||
|
||||
protected:
|
||||
// Wait for the process termination by running the given event loop until
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue