Check for self-assignment in wxArrayString
Assigning array to itself destroyed its contents -- check for this now. Closes #17619.
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@ -350,6 +350,13 @@ void ArraysTestCase::wxStringArrayTest()
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wxArrayString a6;
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a6.Add("Foo");
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a6.Insert(a6[0], 1, 100);
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wxArrayString a7;
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a7 = a7;
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CPPUNIT_ASSERT_EQUAL( 0, a7.size() );
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a7.Add("Bar");
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a7 = a7;
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CPPUNIT_ASSERT_EQUAL( 1, a7.size() );
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}
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void ArraysTestCase::SortedArray()
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