typo/spelling fixes (patch 983448)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28164 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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12 changed files with 43 additions and 43 deletions
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@ -4,7 +4,7 @@ A thread is basically a path of execution through a program. Threads are
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sometimes called {\it light-weight processes}, but the fundamental difference
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between threads and processes is that memory spaces of different processes are
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separated while all threads share the same address space. While it makes it
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much easier to share common data between several threads, it also makes much
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much easier to share common data between several threads, it also makes it much
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easier to shoot oneself in the foot, so careful use of synchronization objects
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such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
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@ -41,8 +41,8 @@ may find the following samples showing the corresponding controls:
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\end{twocollist}
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Finally, it might be helpful to do a search in the entire sample directory if
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you can't find the sample you showing the control you are interested in by
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name. Most of wxWidgets classes, occur in at least one of the samples.
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you can't find the sample showing the control you are interested in by
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name. Most classes contained in wxWidgets occur in at least one of the samples.
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\subsection{Minimal sample}\label{sampleminimal}
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@ -73,7 +73,7 @@ menu) and also how to process the notifications from it.
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This sample demonstrates the use of the \helpref{wxCheckListBox}{wxchecklistbox}
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class intercepting check, select and double click events. It also tests the
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use of various methods modifying the control, such as by deleting items
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from it or inserting new once (these functions are actually implemented in
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from it or inserting new ones (these functions are actually implemented in
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the parent class \helpref{wxListBox}{wxlistbox} so the sample tests that class
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as well). The layout of the dialog is created using a \helpref{wxBoxSizer}{wxboxsizer}
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demonstrating a simple dynamic layout.
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@ -94,7 +94,7 @@ features of this class.
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The controls sample is the main test program for most simple controls used in
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wxWidgets. The sample tests their basic functionality, events, placement,
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modification in terms of colour and font as well as the possibility to change
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the controls programmatically, such as adding item to a list box etc. Apart
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the controls programmatically, such as adding an item to a list box etc. Apart
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from that, the sample uses a \helpref{wxNotebook}{wxnotebook} and tests most
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features of this special control (using bitmap in the tabs, using
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\helpref{wxSizers}{wxsizer} and \helpref{constraints}{wxlayoutconstraints} within
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@ -132,16 +132,16 @@ database with ODBC support to be correctly installed on your system.
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\subsection{Dialogs sample}\label{sampledialogs}
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This sample shows how to use the common dialogs available from wxWidgets. These
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dialogs are described in details in the \helpref{Common dialogs overview}{commondialogsoverview}.
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dialogs are described in detail in the \helpref{Common dialogs overview}{commondialogsoverview}.
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\subsection{Dialup sample}\label{sampledialup}
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This sample shows \helpref{wxDialUpManager}{wxdialupmanager}
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This sample shows the \helpref{wxDialUpManager}{wxdialupmanager}
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class. It displays in the status bar the information gathered through its
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interface: in particular, the current connection status (online or offline) and
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whether the connection is permanent (in which case a string `LAN' appears in
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the third status bar field - but note that you may have be on a LAN not
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the third status bar field - but note that you may be on a LAN not
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connected to the Internet, in which case you will not see this) or not.
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Using the menu entries, you may also dial or hang up the line if you have a
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@ -168,7 +168,7 @@ the sequence of steps of data transfer.
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Finally, the last part is used for dragging text from it to either one of the
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listboxes (only one will accept it) or another application. The last
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functionality available from the main frame is to paste a bitmap from the
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clipboard (or, in the case of Windows version, also a metafile) - it will be
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clipboard (or, in the case of the Windows version, also a metafile) - it will be
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shown in a new frame.
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So far, everything we mentioned was implemented with minimal amount of code
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@ -192,11 +192,11 @@ Take a look at DnDShapeDataObject class to see how you may use
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This sample is a very small sample that demonstrates the use of the
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\helpref{wxEvtHandler::Connect}{wxevthandlerconnect} method. This method
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should be used whenever it is not known at compile time, which control
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should be used whenever it is not known at compile time which control
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will receive which event or which controls are actually going to be in
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a dialog or frame. This is most typically the case for any scripting
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language that would work as a wrapper for wxWidgets or programs where
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forms or similar datagrams can be created by the uses.
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forms or similar datagrams can be created by the users.
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See also the \helpref{event sample}{sampleevent}
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@ -220,7 +220,7 @@ doesn't do anything very exciting by itself, you need to study its code to
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understand what goes on.
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You need to build the library with \texttt{wxUSE\_EXCEPTIONS} being set to $1$
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and compile your code with the C++ exceptions support to be able to build this
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and compile your code with C++ exceptions support to be able to build this
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sample.
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@ -254,20 +254,20 @@ TODO.
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\subsection{HTML samples}\label{samplehtml}
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Eight HTML samples (you can find them in directory {\tt samples/html})
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cover all features of HTML sub-library.
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cover all features of the HTML sub-library.
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{\bf Test} demonstrates how to create \helpref{wxHtmlWindow}{wxhtmlwindow}
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and also shows most of supported HTML tags.
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and also shows most supported HTML tags.
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{\bf Widget} shows how you can embed ordinary controls or windows within
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{\bf Widget} shows how you can embed ordinary controls or windows within an
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HTML page. It also nicely explains how to write new tag handlers and extend
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the library to work with unsupported tags.
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{\bf About} may give you an idea how to write good-looking about boxes.
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{\bf About} may give you an idea how to write good-looking About boxes.
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{\bf Zip} demonstrates use of virtual file systems in wxHTML. The zip archives
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handler (ships with wxWidgets) allows you to access HTML pages stored
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in compressed archive as if they were ordinary files.
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in a compressed archive as if they were ordinary files.
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{\bf Virtual} is yet another virtual file systems demo. This one generates pages at run-time.
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You may find it useful if you need to display some reports in your application.
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@ -279,7 +279,7 @@ documents without much work. In fact, only few function calls are sufficient.
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{\bf Help} and {\bf Helpview} are variations on displaying HTML help
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(compatible with MS HTML Help Workshop). {\it Help} shows how to embed
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\helpref{wxHtmlHelpController}{wxhtmlhelpcontroller} in your application
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while {\it Helpview} is simple tool that only pops up help window and
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while {\it Helpview} is a simple tool that only pops up the help window and
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displays help books given at command line.
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@ -287,13 +287,13 @@ displays help books given at command line.
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The image sample demonstrates the use of the \helpref{wxImage}{wximage} class
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and shows how to download images in a variety of formats, currently PNG, GIF,
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TIFF, JPEG, BMP, PNM and PCX. The top of the sample shows to rectangles, one
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TIFF, JPEG, BMP, PNM and PCX. The top of the sample shows two rectangles, one
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of which is drawn directly in the window, the other one is drawn into a
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\helpref{wxBitmap}{wxbitmap}, converted to a wxImage, saved as a PNG image
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and then reloaded from the PNG file again so that conversions between wxImage
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and wxBitmap as well as loading and save PNG files are tested.
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and wxBitmap as well as loading and saving PNG files are tested.
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At the bottom of the main frame is a test for using a monochrome bitmap by
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At the bottom of the main frame there is a test for using a monochrome bitmap by
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drawing into a \helpref{wxMemoryDC}{wxmemorydc}. The bitmap is then drawn
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specifying the foreground and background colours with
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\helpref{wxDC::SetTextForeground}{wxdcsettextforeground} and
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@ -305,7 +305,7 @@ replaced with red using \helpref{wxImage::Replace}{wximagereplace}.
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\subsection{Internat(ionalization) sample}\label{sampleinternat}
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The not very clearly named internat sample demonstrates the wxWidgets
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internatationalization (i18n for short from now on) features. To be more
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internationalization (i18n for short from now on) features. To be more
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precise, it only shows localization support, i.e. support for translating the
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program messages in another language while true i18n would also involve
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changing the other aspects of the programs behaviour.
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@ -333,7 +333,7 @@ class. See also \helpref{wxSizer}{wxsizer}.
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\subsection{Listctrl sample}\label{samplelistctrl}
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This sample shows \helpref{wxListCtrl}{wxlistctrl} control. Different modes
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This sample shows the \helpref{wxListCtrl}{wxlistctrl} control. Different modes
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supported by the control (list, icons, small icons, report) may be chosen from
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the menu.
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@ -392,7 +392,7 @@ is implemented as a \helpref{wxSocketClient}{wxsocketclient}.
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The server binds to the local address, using TCP port number 3000,
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sets up an event handler to be notified of incoming connection requests
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({\bf wxSOCKET\_CONNECTION} events), and stands there, waiting for clients
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({\bf wxSOCKET\_CONNECTION} events), and sits there, waiting for clients
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({\it listening} in the socket parlance). For each accepted connection,
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a new \helpref{wxSocketBase}{wxsocketbase} object is created. These
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socket objects are independent from the server that created them, so
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@ -422,7 +422,7 @@ both clients and connection objects in the server set up an event handler
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to catch {\bf wxSOCKET\_LOST} events, each one is immediately notified
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if the other end closes the connection.
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There is also an URL test which shows how to use
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There is also a URL test which shows how to use
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the \helpref{wxURL}{wxurl} class to fetch data from a given URL.
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The sockets sample is work in progress. Some things to do:
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@ -514,13 +514,13 @@ toolbar.
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\end{itemize}
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Some buttons in the main toolbar are check buttons, i.e. they stay checked when
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pressed. On the platforms which support it, the sample also add a combobox
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pressed. On the platforms which support it, the sample also adds a combobox
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to the toolbar showing how you can use arbitrary controls and not only buttons
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in it.
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If you toggle another toolbar in the sample (using {\tt Ctrl-A}) you will also
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see the radio toolbar buttons in action: the first three buttons form a radio
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group, that is checking any of them automatically unchecks the previously
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group, i.e. checking any of them automatically unchecks the previously
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checked one.
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@ -552,7 +552,7 @@ to verify that the data entered is correct before passing to the next page
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continuing).
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\item Using more elaborated techniques to allow returning to the previous
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page, but not continuing to the next one or vice versa (in wxRadioboxPage)
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\item This (wxRadioboxPage) page also shows how the page may process {\tt
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\item This (wxRadioboxPage) page also shows how the page may process the {\tt
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Cancel} button itself instead of relying on the wizard parent to do it.
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\item Normally, the order of the pages in the wizard is known at compile-time,
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but sometimes it depends on the user choices: wxCheckboxPage shows how to
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@ -1,6 +1,6 @@
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\section{\class{wxWindow}}\label{wxwindow}
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wxWindow is the base class for all windows and represents any visible objecto n
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wxWindow is the base class for all windows and represents any visible object on
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screen. All controls, top level windows and so on are windows. Sizers and
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device contexts are not, however, as they don't appear on screen themselves.
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@ -92,7 +92,7 @@ public:
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// class OnInit() to do it.
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virtual bool OnInit();
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// this is here only temproary hopefully (FIXME)
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// this is here only temporary hopefully (FIXME)
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virtual bool OnInitGui() { return true; }
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// This is the replacement for the normal main(): all program work should
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@ -358,7 +358,7 @@ public:
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// for them wouldn't work (it needs to do a copy of the event)
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virtual wxEvent *Clone() const = 0;
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// Implementation only: this test is explicitlty anti OO and this functions
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// Implementation only: this test is explicitly anti OO and this function
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// exists only for optimization purposes.
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bool IsCommandEvent() const { return m_isCommandEvent; }
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@ -66,7 +66,7 @@ public:
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// ----------------
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// check whether a regular file by this name exists
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static bool Exists(const wxChar *name);
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// check whetther we can access the given file in given mode
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// check whether we can access the given file in given mode
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// (only read and write make sense here)
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static bool Access(const wxChar *name, OpenMode mode);
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@ -281,7 +281,7 @@ private:
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#undef wxCRITSECT_IS_MUTEX
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// wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is
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// to th mutexes
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// to mutexes
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class WXDLLIMPEXP_BASE wxCriticalSectionLocker
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{
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public:
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@ -405,7 +405,7 @@ private:
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};
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// ----------------------------------------------------------------------------
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// wxThread: class encpasulating a thread of execution
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// wxThread: class encapsulating a thread of execution
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// ----------------------------------------------------------------------------
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// there are two different kinds of threads: joinable and detached (default)
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@ -541,7 +541,7 @@ public:
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// is this window a top level one?
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virtual bool IsTopLevel() const;
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// it doesn't really change parent, use ReParent() instead
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// it doesn't really change parent, use Reparent() instead
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void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
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// change the real parent of this window, return true if the parent
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// was changed, false otherwise (error or newParent == oldParent)
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@ -414,10 +414,10 @@ size_t wxFile::Write(const void *pBuf, size_t nCount)
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wxCHECK( (pBuf != NULL) && IsOpened(), 0 );
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#ifdef __WXWINCE__
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DWORD bytesRead = 0;
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DWORD bytesWritten = 0;
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int iRc = 0;
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if (WriteFile((HANDLE) m_fd, pBuf, (DWORD) nCount, & bytesRead, NULL))
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iRc = bytesRead;
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if (WriteFile((HANDLE) m_fd, pBuf, (DWORD) nCount, & bytesWritten, NULL))
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iRc = bytesWritten;
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else
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iRc = -1;
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#elif defined(__MWERKS__)
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{
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// NOTE: Apparently older versions (NT 4?) of the common controls send
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// BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
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// buttons, so in order to send two EVET_BUTTON events we should
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// buttons, so in order to send two EVT_BUTTON events we should
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// catch both types. Currently (Feb 2003) up-to-date versions of
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// win98, win2k and winXP all send two BN_CLICKED messages for
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// all button types, so we don't catch BN_DOUBLECLICKED anymore
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WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
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{
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// when we receive focus, we want to temporary become the default button in
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// when we receive focus, we want to temporarily become the default button in
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// our parent panel so that pressing "Enter" would activate us -- and when
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// losing it we should restore the previous default button as well
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if ( nMsg == WM_SETFOCUS )
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m_hDC = win->GetHDC();
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m_glContext = wglCreateContext((HDC) m_hDC);
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wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
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wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") );
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wglMakeCurrent((HDC) m_hDC, m_glContext);
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}
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m_hDC = win->GetHDC();
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m_glContext = wglCreateContext((HDC) m_hDC);
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wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
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wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") );
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if( other != 0 )
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wglShareLists( other->m_glContext, m_glContext );
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default:
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logb.lbStyle = BS_SOLID;
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#ifdef __WXDEBUG__
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// this should be unnecessary (it's unused) but suppresses the Purigy
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// this should be unnecessary (it's unused) but suppresses the Purify
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// messages about uninitialized memory read
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logb.lbHatch = 0;
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#endif
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